mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-29 07:12:30 +00:00
ARB multitexture for glx, wgl, and 3dfx targets
This commit is contained in:
parent
53b2cafae8
commit
3287c0e38b
6 changed files with 142 additions and 82 deletions
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@ -243,15 +243,16 @@ void GL_Bind (int texnum);
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typedef void (GLAPIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
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typedef void (GLAPIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
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typedef void (GLAPIENTRY *lpSelTexFUNC) (GLenum);
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typedef void (GLAPIENTRY *lpSelTexFUNC) (GLenum);
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extern lpMTexFUNC qglMTexCoord2fSGIS;
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extern lpMTexFUNC qglMTexCoord2f;
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extern lpSelTexFUNC qglSelectTextureSGIS;
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extern lpSelTexFUNC qglSelectTexture;
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extern qboolean gl_mtexable;
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extern qboolean gl_mtexable;
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extern qboolean gl_arb_mtex;
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extern qboolean gl_arb_mtex;
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extern int gl_mtex_enum;
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extern int gl_mtex_enum;
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void GL_DisableMultitexture(void);
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void GL_DisableMultitexture (void);
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void GL_EnableMultitexture(void);
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void GL_EnableMultitexture (void);
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void GL_SelectTexture (GLenum target);
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//
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//
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// gl_warp.c
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// gl_warp.c
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@ -1388,18 +1388,17 @@ int GL_LoadPicTexture (qpic_t *pic)
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/****************************************/
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/****************************************/
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static GLenum oldtarget = TEXTURE0_SGIS;
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static GLenum oldtarget = 0; // TEXTURE0_SGIS;
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void GL_SelectTexture (GLenum target)
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void GL_SelectTexture (GLenum target)
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{
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{
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if (!gl_mtexable)
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if (!gl_mtexable)
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return;
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return;
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#ifdef _WIN32 // FIXME - only multi-texture under Win32
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qglSelectTexture (target + gl_mtex_enum);
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qglSelectTextureSGIS(target);
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#endif
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if (target == oldtarget)
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if (target == oldtarget)
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return;
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return;
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cnttextures[oldtarget-TEXTURE0_SGIS] = currenttexture;
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cnttextures[oldtarget] = currenttexture;
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currenttexture = cnttextures[target-TEXTURE0_SGIS];
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currenttexture = cnttextures[target];
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oldtarget = target;
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oldtarget = target;
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}
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}
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@ -339,8 +339,8 @@ extern float speedscale; // for top sky and bottom sky
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void DrawGLWaterPoly (glpoly_t *p);
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void DrawGLWaterPoly (glpoly_t *p);
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void DrawGLWaterPolyLightmap (glpoly_t *p);
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void DrawGLWaterPolyLightmap (glpoly_t *p);
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lpMTexFUNC qglMTexCoord2fSGIS = NULL;
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lpMTexFUNC qglMTexCoord2f = NULL;
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lpSelTexFUNC qglSelectTextureSGIS = NULL;
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lpSelTexFUNC qglSelectTexture = NULL;
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qboolean mtexenabled = false;
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qboolean mtexenabled = false;
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@ -350,7 +350,7 @@ void GL_DisableMultitexture(void)
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{
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{
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if (mtexenabled) {
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if (mtexenabled) {
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glDisable(GL_TEXTURE_2D);
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glDisable(GL_TEXTURE_2D);
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GL_SelectTexture(TEXTURE0_SGIS);
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GL_SelectTexture(0);
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mtexenabled = false;
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mtexenabled = false;
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}
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}
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}
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}
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@ -358,7 +358,7 @@ void GL_DisableMultitexture(void)
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void GL_EnableMultitexture(void)
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void GL_EnableMultitexture(void)
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{
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{
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if (gl_mtexable) {
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if (gl_mtexable) {
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GL_SelectTexture(TEXTURE1_SGIS);
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GL_SelectTexture(1);
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_TEXTURE_2D);
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mtexenabled = true;
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mtexenabled = true;
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}
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}
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@ -394,7 +394,7 @@ void R_DrawSequentialPoly (msurface_t *s)
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t = R_TextureAnimation (s->texinfo->texture);
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t = R_TextureAnimation (s->texinfo->texture);
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// Binds world to texture env 0
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// Binds world to texture env 0
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GL_SelectTexture(TEXTURE0_SGIS);
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GL_SelectTexture(0);
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GL_Bind (t->gl_texturenum);
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GL_Bind (t->gl_texturenum);
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// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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// Binds lightmap to texenv 1
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// Binds lightmap to texenv 1
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@ -418,8 +418,8 @@ void R_DrawSequentialPoly (msurface_t *s)
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v = p->verts[0];
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v = p->verts[0];
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for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE)
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for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE)
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{
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{
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qglMTexCoord2fSGIS (TEXTURE0_SGIS, v[3], v[4]);
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qglMTexCoord2f (gl_mtex_enum + 0, v[3], v[4]);
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qglMTexCoord2fSGIS (TEXTURE1_SGIS, v[5], v[6]);
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qglMTexCoord2f (gl_mtex_enum + 1, v[5], v[6]);
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glVertex3fv (v);
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glVertex3fv (v);
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}
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}
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glEnd ();
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glEnd ();
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@ -492,7 +492,7 @@ void R_DrawSequentialPoly (msurface_t *s)
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p = s->polys;
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p = s->polys;
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t = R_TextureAnimation (s->texinfo->texture);
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t = R_TextureAnimation (s->texinfo->texture);
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GL_SelectTexture(TEXTURE0_SGIS);
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GL_SelectTexture(0);
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GL_Bind (t->gl_texturenum);
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GL_Bind (t->gl_texturenum);
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GL_EnableMultitexture();
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GL_EnableMultitexture();
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GL_Bind (lightmap_textures + s->lightmaptexturenum);
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GL_Bind (lightmap_textures + s->lightmaptexturenum);
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@ -514,8 +514,8 @@ void R_DrawSequentialPoly (msurface_t *s)
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v = p->verts[0];
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v = p->verts[0];
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for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE)
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for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE)
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{
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{
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qglMTexCoord2fSGIS (TEXTURE0_SGIS, v[3], v[4]);
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qglMTexCoord2f (gl_mtex_enum + 0, v[3], v[4]);
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qglMTexCoord2fSGIS (TEXTURE1_SGIS, v[5], v[6]);
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qglMTexCoord2f (gl_mtex_enum + 1, v[5], v[6]);
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nv[0] = v[0] + 8*sin(v[1]*0.05+realtime)*sin(v[2]*0.05+realtime);
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nv[0] = v[0] + 8*sin(v[1]*0.05+realtime)*sin(v[2]*0.05+realtime);
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nv[1] = v[1] + 8*sin(v[0]*0.05+realtime)*sin(v[2]*0.05+realtime);
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nv[1] = v[1] + 8*sin(v[0]*0.05+realtime)*sin(v[2]*0.05+realtime);
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@ -860,7 +860,8 @@ void R_DrawWaterSurfaces (void)
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if (r_wateralpha->value < 1.0) {
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if (r_wateralpha->value < 1.0) {
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glColor4f (0.5, 0.5, 0.5, r_wateralpha->value);
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glColor4f (0.5, 0.5, 0.5, r_wateralpha->value);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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}
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} else
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glColor3f (0.5, 0.5, 0.5);
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if (!gl_texsort->value) {
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if (!gl_texsort->value) {
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if (!waterchain)
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if (!waterchain)
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@ -1528,7 +1529,7 @@ void GL_BuildLightmaps (void)
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}
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}
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if (!gl_texsort->value)
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if (!gl_texsort->value)
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GL_SelectTexture(TEXTURE1_SGIS);
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GL_SelectTexture(1);
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//
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//
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// upload all lightmaps that were filled
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// upload all lightmaps that were filled
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@ -1552,7 +1553,7 @@ void GL_BuildLightmaps (void)
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}
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}
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if (!gl_texsort->value)
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if (!gl_texsort->value)
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GL_SelectTexture(TEXTURE0_SGIS);
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GL_SelectTexture(0);
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}
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}
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@ -160,7 +160,6 @@ void VID_SetPalette (unsigned char *palette)
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int k;
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int k;
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unsigned short i;
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unsigned short i;
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unsigned *table;
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unsigned *table;
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//#ifdef QUAKEWORLD
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FILE *f;
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FILE *f;
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char s[255];
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char s[255];
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//#endif
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//#endif
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@ -187,7 +186,6 @@ void VID_SetPalette (unsigned char *palette)
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d_8to24table[255] = 0; // 255 is transparent
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d_8to24table[255] = 0; // 255 is transparent
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// JACK: 3D distance calcs - k is last closest, l is the distance.
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// JACK: 3D distance calcs - k is last closest, l is the distance.
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//#ifdef QUAKEWORLD
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{
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{
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static qboolean palflag = false;
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static qboolean palflag = false;
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@ -202,7 +200,6 @@ void VID_SetPalette (unsigned char *palette)
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fread(d_15to8table, 1<<15, 1, f);
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fread(d_15to8table, 1<<15, 1, f);
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fclose(f);
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fclose(f);
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} else
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} else
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//#endif // QUAKEWORLD
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{
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{
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for (i=0; i < (1<<15); i++) {
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for (i=0; i < (1<<15); i++) {
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/* Maps
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/* Maps
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}
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}
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d_15to8table[i]=k;
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d_15to8table[i]=k;
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}
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}
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//#ifdef QUAKEWORLD
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snprintf(s, sizeof(s), "%s/glquake", com_gamedir);
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snprintf(s, sizeof(s), "%s/glquake", com_gamedir);
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Sys_mkdir (s);
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Sys_mkdir (s);
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snprintf(s, sizeof(s), "%s/glquake/15to8.pal", com_gamedir);
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snprintf(s, sizeof(s), "%s/glquake/15to8.pal", com_gamedir);
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fwrite(d_15to8table, 1<<15, 1, f);
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fwrite(d_15to8table, 1<<15, 1, f);
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fclose(f);
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fclose(f);
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}
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}
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//#endif // QUAKEWORLD
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}
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}
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}
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}
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/*
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CheckMultiTextureExtensions
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Check for ARB, SGIS, or EXT multitexture support
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*/
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void
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void
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CheckMultiTextureExtensions ( void )
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CheckMultiTextureExtensions ( void )
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{
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{
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Con_Printf ("Checking for multitexture... ");
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if (COM_CheckParm ("-nomtex"))
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if (COM_CheckParm ("-nomtex"))
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{
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{
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Con_Printf ("Not using multitexture.");
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Con_Printf ("disabled\n");
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return;
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return;
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}
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}
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#ifdef HAVE_DLOPEN
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#ifdef HAVE_DLOPEN
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dlhand = dlopen (NULL, RTLD_LAZY);
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dlhand = dlopen (NULL, RTLD_LAZY);
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if (dlhand != NULL)
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if (dlhand == NULL)
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{
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{
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Con_Printf("Multitexture enabled ");
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Con_Printf ("unable to check\n");
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if (strstr(gl_extensions, "GL_SGIS_multitexture "))
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return;
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}
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if (strstr(gl_extensions, "GL_ARB_multitexture "))
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{
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{
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Con_Printf ("(SGIS)\n");
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Con_Printf ("GL_ARB_multitexture\n");
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qglMTexCoord2fSGIS =
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qglMTexCoord2f = (void *)dlsym(dlhand, "glMultiTexCoord2fARB");
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(void *)dlsym(dlhand, "glMTexCoord2fSGIS");
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qglSelectTexture = (void *)dlsym(dlhand, "glActiveTextureARB");
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qglSelectTextureSGIS =
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gl_mtex_enum = GL_TEXTURE0_ARB;
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(void *)dlsym(dlhand, "glSelectTextureSGIS");
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gl_mtexable = true;
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gl_mtexable = true;
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gl_arb_mtex = true;
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} else if (strstr(gl_extensions, "GL_SGIS_multitexture "))
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{
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Con_Printf ("GL_SGIS_multitexture\n");
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qglMTexCoord2f = (void *)dlsym(dlhand, "glMTexCoord2fSGIS");
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qglSelectTexture = (void *)dlsym(dlhand, "glSelectTextureSGIS");
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gl_mtex_enum = TEXTURE0_SGIS;
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gl_mtexable = true;
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gl_arb_mtex = false;
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} else if (strstr(gl_extensions, "GL_EXT_multitexture "))
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} else if (strstr(gl_extensions, "GL_EXT_multitexture "))
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{
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{
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Con_Printf ("(EXT)\n");
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Con_Printf ("GL_EXT_multitexture\n");
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qglMTexCoord2fSGIS =
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qglMTexCoord2f = (void *)dlsym(dlhand, "glMTexCoord2fEXT");
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(void *)dlsym(dlhand, "glMTexCoord2fEXT");
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qglSelectTexture = (void *)dlsym(dlhand, "glSelectTextureEXT");
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qglSelectTextureSGIS =
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gl_mtex_enum = TEXTURE0_SGIS;
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(void *)dlsym(dlhand, "glSelectTextureEXT");
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gl_mtexable = true;
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gl_mtexable = true;
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gl_arb_mtex = false;
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} else {
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} else {
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Con_Printf ("(but not found)\n");
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Con_Printf ("none found\n");
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}
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}
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dlclose(dlhand);
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dlclose(dlhand);
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dlhand = NULL;
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dlhand = NULL;
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} else {
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}
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#else
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#else
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gl_mtexable = false;
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gl_mtexable = false;
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#endif
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#endif
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}
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}
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/*
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/*
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===============
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===============
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GL_Init
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GL_Init
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@ -293,42 +293,57 @@ void VID_SetPalette (unsigned char *palette)
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}
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}
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}
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}
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/*
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CheckMultiTextureExtensions
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Check for ARB, SGIS, or EXT multitexture support
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*/
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void
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void
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CheckMultiTextureExtensions ( void )
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CheckMultiTextureExtensions ( void )
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{
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{
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Con_Printf ("Checking for multitexture... ");
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if (COM_CheckParm ("-nomtex"))
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if (COM_CheckParm ("-nomtex"))
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{
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{
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Con_Printf ("Not using multitexture.");
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Con_Printf ("disabled\n");
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return;
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return;
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}
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}
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#ifdef HAVE_DLOPEN
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#ifdef HAVE_DLOPEN
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dlhand = dlopen (NULL, RTLD_LAZY);
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dlhand = dlopen (NULL, RTLD_LAZY);
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if (dlhand != NULL)
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if (dlhand == NULL)
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{
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{
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Con_Printf("Multitexture enabled ");
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Con_Printf ("unable to check\n");
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if (strstr(gl_extensions, "GL_SGIS_multitexture "))
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return;
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}
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if (strstr(gl_extensions, "GL_ARB_multitexture "))
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{
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{
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Con_Printf ("(SGIS)\n");
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Con_Printf ("GL_ARB_multitexture\n");
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qglMTexCoord2fSGIS =
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qglMTexCoord2f = (void *)dlsym(dlhand, "glMultiTexCoord2fARB");
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(void *)dlsym(dlhand, "glMTexCoord2fSGIS");
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qglSelectTexture = (void *)dlsym(dlhand, "glActiveTextureARB");
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qglSelectTextureSGIS =
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gl_mtex_enum = GL_TEXTURE0_ARB;
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(void *)dlsym(dlhand, "glSelectTextureSGIS");
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gl_mtexable = true;
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gl_mtexable = true;
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gl_arb_mtex = true;
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} else if (strstr(gl_extensions, "GL_SGIS_multitexture "))
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{
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Con_Printf ("GL_SGIS_multitexture\n");
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qglMTexCoord2f = (void *)dlsym(dlhand, "glMTexCoord2fSGIS");
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qglSelectTexture = (void *)dlsym(dlhand, "glSelectTextureSGIS");
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gl_mtex_enum = TEXTURE0_SGIS;
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gl_mtexable = true;
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gl_arb_mtex = false;
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} else if (strstr(gl_extensions, "GL_EXT_multitexture "))
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} else if (strstr(gl_extensions, "GL_EXT_multitexture "))
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{
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{
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Con_Printf ("(EXT)\n");
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Con_Printf ("GL_EXT_multitexture\n");
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qglMTexCoord2fSGIS =
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qglMTexCoord2f = (void *)dlsym(dlhand, "glMTexCoord2fEXT");
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(void *)dlsym(dlhand, "glMTexCoord2fEXT");
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qglSelectTexture = (void *)dlsym(dlhand, "glSelectTextureEXT");
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qglSelectTextureSGIS =
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gl_mtex_enum = TEXTURE0_SGIS;
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||||||
(void *)dlsym(dlhand, "glSelectTextureEXT");
|
|
||||||
gl_mtexable = true;
|
gl_mtexable = true;
|
||||||
|
gl_arb_mtex = false;
|
||||||
} else {
|
} else {
|
||||||
Con_Printf ("(but not found)\n");
|
Con_Printf ("none found\n");
|
||||||
}
|
}
|
||||||
dlclose(dlhand);
|
dlclose(dlhand);
|
||||||
dlhand = NULL;
|
dlhand = NULL;
|
||||||
} else {
|
|
||||||
}
|
|
||||||
#else
|
#else
|
||||||
gl_mtexable = false;
|
gl_mtexable = false;
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -602,11 +602,44 @@ int texture_extension_number = 1;
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
void CheckMultiTextureExtensions(void)
|
void CheckMultiTextureExtensions(void)
|
||||||
{
|
{
|
||||||
if (strstr(gl_extensions, "GL_SGIS_multitexture ") && !COM_CheckParm("-nomtex")) {
|
Con_Printf("Checking for multitexture... ");
|
||||||
Con_Printf("Multitexture extensions found.\n");
|
if (COM_CheckParm ("-nomtex"))
|
||||||
qglMTexCoord2fSGIS = (void *) wglGetProcAddress("glMTexCoord2fSGIS");
|
{
|
||||||
qglSelectTextureSGIS = (void *) wglGetProcAddress("glSelectTextureSGIS");
|
Con_Printf ("disabled\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (strstr(gl_extensions, "GL_ARB_multitexture "))
|
||||||
|
{
|
||||||
|
Con_Printf ("GL_ARB_multitexture\n");
|
||||||
|
qglMTexCoord2f =
|
||||||
|
(void *)wglGetProcAddress("glMTexCoord2fARB");
|
||||||
|
qglSelectTexture =
|
||||||
|
(void *)wglGetProcAddress("glSelectTextureARB");
|
||||||
|
gl_mtex_enum = GL_TEXTURE0_ARB;
|
||||||
gl_mtexable = true;
|
gl_mtexable = true;
|
||||||
|
gl_arb_mtex = true;
|
||||||
|
} else if (strstr(gl_extensions, "GL_SGIS_multitexture "))
|
||||||
|
{
|
||||||
|
Con_Printf ("GL_SGIS_multitexture\n");
|
||||||
|
qglMTexCoord2f =
|
||||||
|
(void *)wglGetProcAddress("glMTexCoord2fSGIS");
|
||||||
|
qglSelectTexture =
|
||||||
|
(void *)wglGetProcAddress("glSelectTextureSGIS");
|
||||||
|
gl_mtex_enum = TEXTURE0_SGIS;
|
||||||
|
gl_mtexable = true;
|
||||||
|
gl_arb_mtex = false;
|
||||||
|
} else if (strstr(gl_extensions, "GL_EXT_multitexture "))
|
||||||
|
{
|
||||||
|
Con_Printf ("GL_EXT_multitexture\n");
|
||||||
|
qglMTexCoord2f =
|
||||||
|
(void *)wglGetProcAddress("glMTexCoord2fEXT");
|
||||||
|
qglSelectTexture =
|
||||||
|
(void *)wglGetProcAddress("glSelectTextureEXT");
|
||||||
|
gl_mtex_enum = TEXTURE0_SGIS;
|
||||||
|
gl_mtexable = true;
|
||||||
|
gl_arb_mtex = false;
|
||||||
|
} else {
|
||||||
|
Con_Printf ("none found\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
|
|
Loading…
Reference in a new issue