64 lightmaps for now, till I improve the poly rendering

This commit is contained in:
Joseph Carter 2000-06-15 22:38:01 +00:00
parent ee02c7385b
commit 2fb68d7390

View file

@ -75,7 +75,7 @@ cvar_t *gl_colorlights;
#define BLOCK_WIDTH 128 #define BLOCK_WIDTH 128
#define BLOCK_HEIGHT 128 #define BLOCK_HEIGHT 128
#define MAX_LIGHTMAPS 256 #define MAX_LIGHTMAPS 64
int active_lightmaps; int active_lightmaps;
typedef struct glRect_s { typedef struct glRect_s {