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https://git.code.sf.net/p/quake/newtree
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Add the use of XQueryExtension() to the DGA and VidMode checks. The game
should no longer crash if the VidMode or DGA extensions are not present at runtime.
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1 changed files with 8 additions and 0 deletions
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@ -56,6 +56,10 @@ VID_CheckDGA (Display * dpy, int *maj_ver, int *min_ver, int *hasvideo)
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#ifdef HAVE_DGA
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int event_base, error_base, dgafeat, dummy;
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if (!XQueryExtension (dpy, "XFree86-DGA", &dummy, &dummy, &dummy)) {
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return false;
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}
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if (!XF86DGAQueryExtension (dpy, &event_base, &error_base)) {
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return false;
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}
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@ -97,6 +101,10 @@ VID_CheckVMode (Display * dpy, int *maj_ver, int *min_ver)
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int event_base, error_base;
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int dummy;
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if (!XQueryExtension (dpy, "XFree86-VidModeExtension", &dummy, &dummy, &dummy)) {
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return false;
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}
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if (!XF86VidModeQueryExtension (dpy, &event_base, &error_base)) {
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return false;
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}
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