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Borland C++ uses __int64 too.
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@ -143,7 +143,7 @@ void R_AddDynamicLights (msurface_t *surf)
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float dist, f;
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float dist, f;
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vec3_t impact, local;
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vec3_t impact, local;
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// use 64bit integer... shame it's not very standardized...
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// use 64bit integer... shame it's not very standardized...
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#if _MSC_VER
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#if _MSC_VER || __BORLANDC__
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__int64 k;
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__int64 k;
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#else
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#else
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long long k;
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long long k;
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