mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-25 13:32:01 +00:00
Remove gl_cull cvar. Workaround for a speed issue/bug in a very early windows minigl.
This commit is contained in:
parent
39115d98a7
commit
292807d653
2 changed files with 1 additions and 7 deletions
|
@ -114,7 +114,6 @@ cvar_t *r_waterripple;
|
|||
|
||||
cvar_t *gl_affinemodels;
|
||||
cvar_t *gl_clear;
|
||||
cvar_t *gl_cull;
|
||||
cvar_t *gl_dlight_lightmap;
|
||||
cvar_t *gl_dlight_polyblend;
|
||||
cvar_t *gl_fb_models;
|
||||
|
@ -1180,11 +1179,7 @@ R_SetupGL (void)
|
|||
//
|
||||
// set drawing parms
|
||||
//
|
||||
if (gl_cull->int_val)
|
||||
glEnable (GL_CULL_FACE);
|
||||
else
|
||||
glDisable (GL_CULL_FACE);
|
||||
|
||||
glDisable (GL_ALPHA_TEST);
|
||||
glAlphaFunc (GL_GREATER, 0.5);
|
||||
glEnable (GL_DEPTH_TEST);
|
||||
|
|
|
@ -227,7 +227,6 @@ R_Init_Cvars (void)
|
|||
|
||||
gl_affinemodels = Cvar_Get ("gl_affinemodels", "0", CVAR_ARCHIVE, "Makes texture rendering quality better if set to 1");
|
||||
gl_clear = Cvar_Get ("gl_clear", "0", CVAR_NONE, "Set to 1 to make background black. Useful for removing HOM effect");
|
||||
gl_cull = Cvar_Get ("gl_cull", "1", CVAR_ARCHIVE, "If set to 1, does not render things that do not need to be");
|
||||
gl_dlight_lightmap = Cvar_Get ("gl_dlight_lightmap", "1", CVAR_ARCHIVE, "Set to 1 for high quality dynamic lighting.");
|
||||
gl_dlight_polyblend = Cvar_Get ("gl_dlight_polyblend", "0", CVAR_ARCHIVE, "Set to 1 to use a dynamic light effect faster on GL");
|
||||
gl_dlight_smooth = Cvar_Get ("gl_dlight_smooth", "1", CVAR_ARCHIVE, "Smooth dynamic vertex lighting");
|
||||
|
|
Loading…
Reference in a new issue