Slight tweak to the particle code.

This commit is contained in:
Zephaniah E. Hull 2001-01-28 22:03:42 +00:00
parent 2a723b5766
commit 23b015af3f

View file

@ -594,7 +594,8 @@ R_DrawParticles (void)
// Don't render particles too close to us.
// Note, we must still do physics and such on them.
if (!(DotProduct (part->org, vpn) < minparticledist)) {
if (!(DotProduct (part->org, vpn) < minparticledist) &&
gl_particles->int_val) {
at = (byte *) & d_8to24table[(byte) part->color];
alpha = part->alpha;