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The GL_EXT_shared_texture_palette seems like an idea which is
/almost/ a good idea, but seems to be severely broken with many drivers, as such it is disabled. It should be noted, that a palette object extension as suggested by the GL_EXT_shared_texture_palette spec might be a very good idea in general.
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1 changed files with 13 additions and 2 deletions
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@ -298,6 +298,16 @@ Tdfx_Init8bitPalette (void)
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}
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}
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/*
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* The GL_EXT_shared_texture_palette seems like an idea which is
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* /almost/ a good idea, but seems to be severely broken with many
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* drivers, as such it is disabled.
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*
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* It should be noted, that a palette object extension as suggested by
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* the GL_EXT_shared_texture_palette spec might be a very good idea in
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* general.
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*/
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#if 0
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void
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Shared_Init8bitPalette (void)
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{
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@ -332,18 +342,19 @@ Shared_Init8bitPalette (void)
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}
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}
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#endif
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#endif
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void
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VID_Init8bitPalette (void)
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{
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vid_use8bit =
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Cvar_Get ("vid_use8bit", "1", CVAR_ROM, "Use 8-bit shared palettes.");
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Cvar_Get ("vid_use8bit", "0", CVAR_ROM, "Use 8-bit shared palettes.");
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Con_Printf ("Checking for 8-bit extension: ");
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if (vid_use8bit->int_val) {
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#ifdef GL_SHARED_TEXTURE_PALETTE_EXT
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Tdfx_Init8bitPalette ();
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Shared_Init8bitPalette ();
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//Shared_Init8bitPalette ();
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#endif
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if (!is8bit) {
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Con_Printf ("none\n");
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