fix gl_conalpha/scr_consize interaction

This commit is contained in:
Bill Currie 2001-02-03 04:04:22 +00:00
parent 4acdf6d3b2
commit 2079b73194
2 changed files with 3 additions and 1 deletions

View file

@ -52,6 +52,7 @@ extern int clearnotify; // set to 0 whenever notify text is drawn
extern qboolean scr_disabled_for_loading; extern qboolean scr_disabled_for_loading;
extern cvar_t *scr_viewsize; extern cvar_t *scr_viewsize;
extern cvar_t *scr_consize;
// only the refresh window will be updated unless these variables are flagged // only the refresh window will be updated unless these variables are flagged
extern int scr_copytop; extern int scr_copytop;

View file

@ -44,6 +44,7 @@
#include "draw.h" #include "draw.h"
#include "glquake.h" #include "glquake.h"
#include "sbar.h" #include "sbar.h"
#include "screen.h"
#include "sys.h" #include "sys.h"
static int GL_LoadPicTexture (qpic_t *pic); static int GL_LoadPicTexture (qpic_t *pic);
@ -683,7 +684,7 @@ Draw_ConsoleBackground (int lines)
else else
ofs = (vid.conheight - lines) / (float) vid.conheight; ofs = (vid.conheight - lines) / (float) vid.conheight;
y = vid.height >> 1; y = vid.height * scr_consize->value;
if (lines > y) { if (lines > y) {
alpha = 1.0; alpha = 1.0;
} else { } else {