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https://git.code.sf.net/p/quake/newtree
synced 2025-01-22 16:01:25 +00:00
Nuked some leftovers from Havoc.
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9ac296eec2
commit
1fed0a6664
1 changed files with 0 additions and 54 deletions
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@ -154,11 +154,6 @@ void ClearAllStates (void);
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void VID_UpdateWindowStatus (void);
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void GL_Init (void);
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PROC glArrayElementEXT;
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PROC glColorPointerEXT;
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PROC glTexCoordPointerEXT;
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PROC glVertexPointerEXT;
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typedef void (APIENTRY * lp3DFXFUNC) (int, int, int, int, int, const void *);
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lp3DFXFUNC glColorTableEXT;
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qboolean is8bit = false;
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@ -493,44 +488,6 @@ VID_UpdateWindowStatus (void)
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IN_UpdateClipCursor ();
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}
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void
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CheckArrayExtensions (void)
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{
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// fixme: inactive code for vertex arrays
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char *tmp;
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/* check for texture extension */
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tmp = (unsigned char *) glGetString (GL_EXTENSIONS);
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while (*tmp) {
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if (strncmp
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((const char *) tmp, "GL_EXT_vertex_array",
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strlen ("GL_EXT_vertex_array")) == 0) {
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if (
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((glArrayElementEXT = wglGetProcAddress ("glArrayElementEXT"))
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== NULL)
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((glColorPointerEXT = wglGetProcAddress ("glColorPointerEXT"))
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== NULL)
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((glTexCoordPointerEXT
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= wglGetProcAddress ("glTexCoordPointerEXT")) == NULL)
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((glVertexPointerEXT = wglGetProcAddress ("glVertexPointerEXT"))
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== NULL)) {
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Sys_Error ("GetProcAddress for vertex extension failed");
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return;
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}
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return;
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}
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tmp++;
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}
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Sys_Error ("Vertex array extension not present");
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}
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int texture_extension_number = 1;
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#ifdef _WIN32
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@ -624,17 +581,6 @@ GL_Init (void)
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glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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#if 0
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// fixme: inactive code for vertex arrays
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CheckArrayExtensions ();
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glEnable (GL_VERTEX_ARRAY_EXT);
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glEnable (GL_TEXTURE_COORD_ARRAY_EXT);
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glVertexPointerEXT (3, GL_FLOAT, 0, 0, &glv.x);
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glTexCoordPointerEXT (2, GL_FLOAT, 0, 0, &glv.s);
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glColorPointerEXT (3, GL_FLOAT, 0, 0, &glv.r);
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#endif
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}
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/*
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