mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-22 12:11:34 +00:00
Normal SDL support. It might work. :)
This commit is contained in:
parent
9086b218e9
commit
1e28e71322
2 changed files with 495 additions and 1 deletions
|
@ -170,6 +170,15 @@ qf_client_mgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(mgl
|
|||
qf_client_mgl_LDADD= $(MGL_LIBS) $(CLIENT_LIBS)
|
||||
qf_client_mgl_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
|
||||
|
||||
#
|
||||
# ... Sam Lantinga's Simple DirectMedia Layer, version 1.0 and higher
|
||||
#
|
||||
sdl_SOURCES= vid_sdl.c
|
||||
|
||||
qf_client_ggi_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(sdl_SOURCES)
|
||||
qf_client_ggi_LDADD= $(SDL_LIBS) $(CLIENT_LIBS)
|
||||
qf_client_ggi_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
|
||||
|
||||
#
|
||||
# ... Linux SVGAlib
|
||||
#
|
||||
|
@ -217,7 +226,7 @@ qf_client_glx_LDADD= $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_L
|
|||
qf_client_glx_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
|
||||
|
||||
#
|
||||
# ... Sam Lantinga's Simple DirectMedia Layer, version 1.1 and higher
|
||||
# ... Sam Lantinga's Simple DirectMedia Layer, version 1.1 and higher, in GL mode
|
||||
#
|
||||
sgl_SOURCES= vid_sgl.c
|
||||
|
||||
|
|
485
source/vid_sdl.c
Normal file
485
source/vid_sdl.c
Normal file
|
@ -0,0 +1,485 @@
|
|||
/*
|
||||
vid_sdl.h
|
||||
|
||||
Video driver for Sam Lantinga's Simple DirectMedia Layer
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
$Id$
|
||||
*/
|
||||
|
||||
#include <SDL/SDL.h>
|
||||
#include <keys.h>
|
||||
#include <quakedef.h>
|
||||
#include <d_local.h>
|
||||
#include <cvar.h>
|
||||
#include <draw.h>
|
||||
#include <sys.h>
|
||||
#include <lib_replace.h>
|
||||
#include <cmd.h>
|
||||
#include <client.h>
|
||||
|
||||
|
||||
cvar_t *in_grab;
|
||||
|
||||
|
||||
static float oldin_grab = 0;
|
||||
|
||||
extern viddef_t vid; // global video state
|
||||
unsigned short d_8to16table[256];
|
||||
|
||||
// The original defaults
|
||||
//#define BASEWIDTH 320
|
||||
//#define BASEHEIGHT 200
|
||||
// Much better for high resolution displays
|
||||
#define BASEWIDTH (320*2)
|
||||
#define BASEHEIGHT (200*2)
|
||||
|
||||
int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes = 0;
|
||||
byte *VGA_pagebase;
|
||||
|
||||
int VID_options_items = 1;
|
||||
|
||||
static SDL_Surface *screen = NULL;
|
||||
|
||||
static qboolean mouse_avail;
|
||||
static float mouse_x, mouse_y;
|
||||
static int mouse_oldbuttonstate = 0;
|
||||
|
||||
// No support for option menus
|
||||
// void (*vid_menudrawfn)(void) = NULL;
|
||||
// void (*vid_menukeyfn)(int key) = NULL;
|
||||
|
||||
void VID_SetPalette (unsigned char *palette)
|
||||
{
|
||||
int i;
|
||||
SDL_Color colors[256];
|
||||
|
||||
for ( i=0; i<256; ++i )
|
||||
{
|
||||
colors[i].r = *palette++;
|
||||
colors[i].g = *palette++;
|
||||
colors[i].b = *palette++;
|
||||
}
|
||||
SDL_SetColors(screen, colors, 0, 256);
|
||||
}
|
||||
|
||||
void VID_ShiftPalette (unsigned char *palette)
|
||||
{
|
||||
VID_SetPalette(palette);
|
||||
}
|
||||
|
||||
void VID_Init (unsigned char *palette)
|
||||
{
|
||||
int pnum, chunk;
|
||||
byte *cache;
|
||||
int cachesize;
|
||||
//Uint8 video_bpp;
|
||||
//Uint16 video_w, video_h;
|
||||
Uint32 flags;
|
||||
|
||||
|
||||
// Load the SDL library
|
||||
if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_CDROM)<0) //|SDL_INIT_AUDIO|SDL_INIT_CDROM) < 0)
|
||||
Sys_Error("VID: Couldn't load SDL: %s", SDL_GetError());
|
||||
|
||||
// Set up display mode (width and height)
|
||||
vid.width = BASEWIDTH;
|
||||
vid.height = BASEHEIGHT;
|
||||
vid.maxwarpwidth = WARP_WIDTH;
|
||||
vid.maxwarpheight = WARP_HEIGHT;
|
||||
if ((pnum=COM_CheckParm("-winsize")))
|
||||
{
|
||||
if (pnum >= com_argc-2)
|
||||
Sys_Error("VID: -winsize <width> <height>\n");
|
||||
vid.width = Q_atoi(com_argv[pnum+1]);
|
||||
vid.height = Q_atoi(com_argv[pnum+2]);
|
||||
if (!vid.width || !vid.height)
|
||||
Sys_Error("VID: Bad window width/height\n");
|
||||
}
|
||||
|
||||
// Set video width, height and flags
|
||||
flags = (SDL_SWSURFACE|SDL_HWPALETTE);
|
||||
if ( COM_CheckParm ("-fullscreen") )
|
||||
flags |= SDL_FULLSCREEN;
|
||||
|
||||
// Initialize display
|
||||
if (!(screen = SDL_SetVideoMode(vid.width, vid.height, 8, flags)))
|
||||
Sys_Error("VID: Couldn't set video mode: %s\n", SDL_GetError());
|
||||
VID_SetPalette(palette);
|
||||
SDL_WM_SetCaption("sdlquake","sdlquake");
|
||||
// now know everything we need to know about the buffer
|
||||
VGA_width = vid.conwidth = vid.width;
|
||||
VGA_height = vid.conheight = vid.height;
|
||||
vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
|
||||
vid.numpages = 1;
|
||||
vid.colormap = host_colormap;
|
||||
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
|
||||
VGA_pagebase = vid.buffer = screen->pixels;
|
||||
VGA_rowbytes = vid.rowbytes = screen->pitch;
|
||||
vid.conbuffer = vid.buffer;
|
||||
vid.conrowbytes = vid.rowbytes;
|
||||
vid.direct = 0;
|
||||
|
||||
// allocate z buffer and surface cache
|
||||
chunk = vid.width * vid.height * sizeof (*d_pzbuffer);
|
||||
cachesize = D_SurfaceCacheForRes (vid.width, vid.height);
|
||||
chunk += cachesize;
|
||||
d_pzbuffer = Hunk_HighAllocName(chunk, "video");
|
||||
if (d_pzbuffer == NULL)
|
||||
Sys_Error ("Not enough memory for video mode\n");
|
||||
|
||||
// initialize the cache memory
|
||||
cache = (byte *) d_pzbuffer
|
||||
+ vid.width * vid.height * sizeof (*d_pzbuffer);
|
||||
D_InitCaches (cache, cachesize);
|
||||
|
||||
// initialize the mouse
|
||||
SDL_ShowCursor(0);
|
||||
}
|
||||
|
||||
void VID_Shutdown (void)
|
||||
{
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
void VID_Update (vrect_t *rects)
|
||||
{
|
||||
SDL_Rect *sdlrects;
|
||||
int n, i;
|
||||
vrect_t *rect;
|
||||
|
||||
// Two-pass system, since Quake doesn't do it the SDL way...
|
||||
|
||||
// First, count the number of rectangles
|
||||
n = 0;
|
||||
for (rect = rects; rect; rect = rect->pnext)
|
||||
++n;
|
||||
|
||||
// Second, copy them to SDL rectangles and update
|
||||
if (!(sdlrects = (SDL_Rect *)alloca(n*sizeof(*sdlrects))))
|
||||
Sys_Error("Out of memory");
|
||||
i = 0;
|
||||
for (rect = rects; rect; rect = rect->pnext)
|
||||
{
|
||||
sdlrects[i].x = rect->x;
|
||||
sdlrects[i].y = rect->y;
|
||||
sdlrects[i].w = rect->width;
|
||||
sdlrects[i].h = rect->height;
|
||||
++i;
|
||||
}
|
||||
SDL_UpdateRects(screen, n, sdlrects);
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
D_BeginDirectRect
|
||||
================
|
||||
*/
|
||||
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
|
||||
{
|
||||
Uint8 *offset;
|
||||
|
||||
|
||||
if (!screen) return;
|
||||
if ( x < 0 ) x = screen->w+x-1;
|
||||
offset = (Uint8 *)screen->pixels + y*screen->pitch + x;
|
||||
while ( height-- )
|
||||
{
|
||||
memcpy(offset, pbitmap, width);
|
||||
offset += screen->pitch;
|
||||
pbitmap += width;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
================
|
||||
D_EndDirectRect
|
||||
================
|
||||
*/
|
||||
void D_EndDirectRect (int x, int y, int width, int height)
|
||||
{
|
||||
if (!screen) return;
|
||||
if (x < 0) x = screen->w+x-1;
|
||||
SDL_UpdateRect(screen, x, y, width, height);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
================
|
||||
Sys_SendKeyEvents
|
||||
================
|
||||
*/
|
||||
|
||||
void Sys_SendKeyEvents(void)
|
||||
{
|
||||
SDL_Event event;
|
||||
int sym, state;
|
||||
int modstate;
|
||||
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type) {
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP:
|
||||
sym = event.key.keysym.sym;
|
||||
state = event.key.state;
|
||||
modstate = SDL_GetModState();
|
||||
switch(sym)
|
||||
{
|
||||
case SDLK_DELETE: sym = K_DEL; break;
|
||||
case SDLK_BACKSPACE: sym = K_BACKSPACE; break;
|
||||
case SDLK_F1: sym = K_F1; break;
|
||||
case SDLK_F2: sym = K_F2; break;
|
||||
case SDLK_F3: sym = K_F3; break;
|
||||
case SDLK_F4: sym = K_F4; break;
|
||||
case SDLK_F5: sym = K_F5; break;
|
||||
case SDLK_F6: sym = K_F6; break;
|
||||
case SDLK_F7: sym = K_F7; break;
|
||||
case SDLK_F8: sym = K_F8; break;
|
||||
case SDLK_F9: sym = K_F9; break;
|
||||
case SDLK_F10: sym = K_F10; break;
|
||||
case SDLK_F11: sym = K_F11; break;
|
||||
case SDLK_F12: sym = K_F12; break;
|
||||
case SDLK_BREAK:
|
||||
case SDLK_PAUSE: sym = K_PAUSE; break;
|
||||
case SDLK_UP: sym = K_UPARROW; break;
|
||||
case SDLK_DOWN: sym = K_DOWNARROW; break;
|
||||
case SDLK_RIGHT: sym = K_RIGHTARROW; break;
|
||||
case SDLK_LEFT: sym = K_LEFTARROW; break;
|
||||
case SDLK_INSERT: sym = K_INS; break;
|
||||
case SDLK_HOME: sym = K_HOME; break;
|
||||
case SDLK_END: sym = K_END; break;
|
||||
case SDLK_PAGEUP: sym = K_PGUP; break;
|
||||
case SDLK_PAGEDOWN: sym = K_PGDN; break;
|
||||
case SDLK_RSHIFT:
|
||||
case SDLK_LSHIFT: sym = K_SHIFT; break;
|
||||
case SDLK_RCTRL:
|
||||
case SDLK_LCTRL: sym = K_CTRL; break;
|
||||
case SDLK_RALT:
|
||||
case SDLK_LALT: sym = K_ALT; break;
|
||||
case SDLK_CAPSLOCK: sym = K_CAPSLOCK; break;
|
||||
case SDLK_KP0:
|
||||
if(modstate & KMOD_NUM) sym = K_INS;
|
||||
else sym = SDLK_0;
|
||||
break;
|
||||
case SDLK_KP1:
|
||||
if(modstate & KMOD_NUM) sym = K_END;
|
||||
else sym = SDLK_1;
|
||||
break;
|
||||
case SDLK_KP2:
|
||||
if(modstate & KMOD_NUM) sym = K_DOWNARROW;
|
||||
else sym = SDLK_2;
|
||||
break;
|
||||
case SDLK_KP3:
|
||||
if(modstate & KMOD_NUM) sym = K_PGDN;
|
||||
else sym = SDLK_3;
|
||||
break;
|
||||
case SDLK_KP4:
|
||||
if(modstate & KMOD_NUM) sym = K_LEFTARROW;
|
||||
else sym = SDLK_4;
|
||||
break;
|
||||
case SDLK_KP5: sym = SDLK_5; break;
|
||||
case SDLK_KP6:
|
||||
if(modstate & KMOD_NUM) sym = K_RIGHTARROW;
|
||||
else sym = SDLK_6;
|
||||
break;
|
||||
case SDLK_KP7:
|
||||
if(modstate & KMOD_NUM) sym = K_HOME;
|
||||
else sym = SDLK_7;
|
||||
break;
|
||||
case SDLK_KP8:
|
||||
if(modstate & KMOD_NUM) sym = K_UPARROW;
|
||||
else sym = SDLK_8;
|
||||
break;
|
||||
case SDLK_KP9:
|
||||
if(modstate & KMOD_NUM) sym = K_PGUP;
|
||||
else sym = SDLK_9;
|
||||
break;
|
||||
case SDLK_KP_PERIOD:
|
||||
if(modstate & KMOD_NUM) sym = K_DEL;
|
||||
else sym = SDLK_PERIOD;
|
||||
break;
|
||||
case SDLK_KP_DIVIDE: sym = SDLK_SLASH; break;
|
||||
case SDLK_KP_MULTIPLY: sym = SDLK_ASTERISK; break;
|
||||
case SDLK_KP_MINUS: sym = SDLK_MINUS; break;
|
||||
case SDLK_KP_PLUS: sym = SDLK_PLUS; break;
|
||||
case SDLK_KP_ENTER: sym = SDLK_RETURN; break;
|
||||
case SDLK_KP_EQUALS: sym = SDLK_EQUALS; break;
|
||||
}
|
||||
// If we're not directly handled and still above 255
|
||||
// just force it to 0
|
||||
if(sym > 255) sym = 0;
|
||||
Key_Event(sym, state);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
if (in_grab->value)
|
||||
{
|
||||
if ((event.motion.x != (vid.width/2)) ||
|
||||
(event.motion.y != (vid.height/2)) ) {
|
||||
mouse_x = event.motion.xrel*10;
|
||||
mouse_y = event.motion.yrel*10;
|
||||
if ( (event.motion.x < ((vid.width/2)-(vid.width/4))) ||
|
||||
(event.motion.x > ((vid.width/2)+(vid.width/4))) ||
|
||||
(event.motion.y < ((vid.height/2)-(vid.height/4))) ||
|
||||
(event.motion.y > ((vid.height/2)+(vid.height/4))) ) {
|
||||
SDL_WarpMouse(vid.width/2, vid.height/2);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_QUIT:
|
||||
CL_Disconnect ();
|
||||
Sys_Quit ();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (oldin_grab != in_grab->value)
|
||||
{ oldin_grab = in_grab->value;
|
||||
if (in_grab->value && !COM_CheckParm("-nomouse"))
|
||||
{ mouse_avail = 1;
|
||||
}
|
||||
else
|
||||
{ mouse_avail = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void IN_Init (void)
|
||||
{
|
||||
in_grab = Cvar_Get ("in_grab","0",CVAR_ARCHIVE,"None");
|
||||
|
||||
if ( COM_CheckParm("-nomouse") && !in_grab->value)
|
||||
return;
|
||||
|
||||
mouse_x = mouse_y = 0.0;
|
||||
mouse_avail = 1;
|
||||
}
|
||||
|
||||
void IN_Shutdown (void)
|
||||
{
|
||||
mouse_avail = 0;
|
||||
}
|
||||
void IN_SendKeyEvents (void)
|
||||
{
|
||||
Sys_SendKeyEvents ();
|
||||
}
|
||||
|
||||
void IN_Frame(void)
|
||||
{
|
||||
int i;
|
||||
int mouse_buttonstate;
|
||||
|
||||
if (!mouse_avail) return;
|
||||
|
||||
i = SDL_GetMouseState(NULL, NULL);
|
||||
/* Quake swaps the second and third buttons */
|
||||
mouse_buttonstate = (i & ~0x06) | ((i & 0x02)<<1) | ((i & 0x04)>>1);
|
||||
for (i=0 ; i<3 ; i++) {
|
||||
if ( (mouse_buttonstate & (1<<i)) && !(mouse_oldbuttonstate & (1<<i)) )
|
||||
Key_Event (K_MOUSE1 + i, true);
|
||||
|
||||
if ( !(mouse_buttonstate & (1<<i)) && (mouse_oldbuttonstate & (1<<i)) )
|
||||
Key_Event (K_MOUSE1 + i, false);
|
||||
}
|
||||
mouse_oldbuttonstate = mouse_buttonstate;
|
||||
}
|
||||
|
||||
void IN_Move (usercmd_t *cmd)
|
||||
{
|
||||
if (!mouse_avail)
|
||||
return;
|
||||
|
||||
mouse_x *= sensitivity->value;
|
||||
mouse_y *= sensitivity->value;
|
||||
|
||||
if ( (in_strafe.state & 1) || (lookstrafe->value && (in_mlook.state & 1) ))
|
||||
cmd->sidemove += m_side->value * mouse_x;
|
||||
else
|
||||
cl.viewangles[YAW] -= m_yaw->value * mouse_x;
|
||||
if (in_mlook.state & 1)
|
||||
V_StopPitchDrift ();
|
||||
|
||||
if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) {
|
||||
cl.viewangles[PITCH] += m_pitch->value * mouse_y;
|
||||
if (cl.viewangles[PITCH] > 80)
|
||||
cl.viewangles[PITCH] = 80;
|
||||
if (cl.viewangles[PITCH] < -70)
|
||||
cl.viewangles[PITCH] = -70;
|
||||
} else {
|
||||
if ((in_strafe.state & 1) && noclip_anglehack)
|
||||
cmd->upmove -= m_forward->value * mouse_y;
|
||||
else
|
||||
cmd->forwardmove -= m_forward->value * mouse_y;
|
||||
}
|
||||
mouse_x = mouse_y = 0.0;
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
Sys_ConsoleInput
|
||||
================
|
||||
*/
|
||||
/*
|
||||
char *Sys_ConsoleInput (void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
|
||||
void VID_ExtraOptionDraw(unsigned int options_draw_cursor)
|
||||
{
|
||||
// Windowed Mouse
|
||||
M_Print (16, options_draw_cursor+=8, " Use Mouse");
|
||||
M_DrawCheckbox (220, options_draw_cursor, in_grab->value);
|
||||
}
|
||||
|
||||
void VID_ExtraOptionCmd(int option_cursor)
|
||||
{
|
||||
switch(option_cursor) {
|
||||
case 1: // in_grab
|
||||
in_grab->value = !in_grab->value;
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void VID_InitCvars ()
|
||||
{
|
||||
// It may not look like it, but this is important
|
||||
}
|
||||
|
||||
void
|
||||
VID_LockBuffer ( void )
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
VID_UnlockBuffer ( void )
|
||||
{
|
||||
}
|
||||
|
Loading…
Reference in a new issue