mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-26 14:00:52 +00:00
Fix for the fullbright models.
This commit is contained in:
parent
225cbaff0d
commit
1dd7a8be0d
1 changed files with 8 additions and 1 deletions
|
@ -853,6 +853,8 @@ void R_DrawWaterSurfaces (void)
|
|||
glColor4f(1,1,1, r_wateralpha->value);
|
||||
if (r_wateralpha->value < 1.0)
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
else
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
if (!gl_texsort->value)
|
||||
{
|
||||
|
@ -894,6 +896,7 @@ void R_DrawWaterSurfaces (void)
|
|||
}
|
||||
|
||||
glColor3f(1,1,1);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
}
|
||||
|
||||
|
||||
|
@ -1047,8 +1050,10 @@ void R_DrawBrushModel (entity_t *e)
|
|||
}
|
||||
}
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
R_BlendLightmaps ();
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
glPopMatrix ();
|
||||
}
|
||||
|
@ -1205,6 +1210,8 @@ void R_DrawWorld (void)
|
|||
|
||||
R_BlendLightmaps ();
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue