final fixes to get -wgl working.

This commit is contained in:
Bill Currie 2001-10-20 19:50:03 +00:00
parent 412959acba
commit 0fad122bc3
4 changed files with 19 additions and 206 deletions

View file

@ -312,7 +312,7 @@ qf_client_sgl_DEPENDENCIES=libqfnet.a libqfsys_cl.a libqfsnd.a libqfcd.a libqfjs
#
# SGI/Microsoft WGL (Windows OpenGL)
#
wgl_sources= vid_wgl.c in_win.c cl_sys_win.c
wgl_sources= vid_wgl.c vid_common_gl.c in_win.c cl_sys_win.c
qf_client_wgl_SOURCES= $(common_sources) $(client_sources) $(ogl_sources) $(wgl_sources)
qf_client_wgl_LDADD= $(CLIENT_LIBS) $(GLX_LIBS) -lgdi32 -lwinmm

View file

@ -481,7 +481,7 @@ WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine,
// because sound is off until we become active
//XXX S_BlockSound ();
Sys_Printf ("Host_Init\n");
//Sys_Printf ("Host_Init\n");
Host_Init ();
oldtime = Sys_DoubleTime ();

View file

@ -87,7 +87,6 @@ V_CalcBlend (void)
a = 1.0 - a3;
}
if (contrast) {
if ((a2 = 1 - bound (0.0, contrast->value, 1.0)) < 0.999) {
// add contrast
r += (128 - r) * a2;
@ -97,7 +96,6 @@ V_CalcBlend (void)
a3 = (1.0 - a) * (1.0 - a2);
a = 1.0 - a3;
}
}
// LordHavoc: saturate color
if (a) {

View file

@ -49,6 +49,10 @@
#include "sys.h"
#include "va.h"
void GL_Common_Init_Cvars (void);
void CheckMultiTextureExtensions (void);
void VID_Init8bitPalette (void);
extern void (*vid_menudrawfn) (void);
extern void (*vid_menukeyfn) (int);
@ -94,15 +98,6 @@ const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
// ARB Multitexture
qboolean gl_mtex_capable = false;
GLenum gl_mtex_enum = GL_TEXTURE0_ARB;
// 8-bit and permedia support
QF_glColorTableEXT qglColorTableEXT = NULL;
qboolean is8bit = false;
qboolean isPermedia = false;
// fixme: Only used by MGL ..
qboolean DDActive;
@ -180,33 +175,12 @@ VID_ForceLockState (int lk)
{
}
void
VID_LockBuffer (void)
{
}
void
VID_UnlockBuffer (void)
{
}
int
VID_ForceUnlockedAndReturnState (void)
{
return 0;
}
void
D_BeginDirectRect (int x, int y, byte * pbitmap, int width, int height)
{
}
void
D_EndDirectRect (int x, int y, int width, int height)
{
}
void
CenterWindow (HWND hWndCenter, int width, int height, BOOL lefttopjustify)
{
@ -420,6 +394,9 @@ VID_SetMode (int modenum, unsigned char *palette)
Sys_Error ("VID_SetMode: Bad mode type in modelist");
}
scr_width = WindowRect.right - WindowRect.left;
scr_height = WindowRect.bottom - WindowRect.top;
VID_UpdateWindowStatus ();
CDAudio_Resume ();
@ -483,36 +460,6 @@ VID_UpdateWindowStatus (void)
IN_UpdateClipCursor ();
}
int texture_extension_number = 1;
void
CheckMultiTextureExtensions (void)
{
Con_Printf ("Checking for multitexture... ");
if (COM_CheckParm ("-nomtex")) {
Con_Printf ("disabled.\n");
return;
}
if (QFGL_ExtensionPresent ("GL_ARB_multitexture")) {
int max_texture_units = 0;
glGetIntegerv (GL_MAX_TEXTURE_UNITS_ARB, &max_texture_units);
if (max_texture_units >= 2) {
Con_Printf ("enabled, %d TMUs.\n", max_texture_units);
qglMultiTexCoord2f = QFGL_ExtensionAddress ("glMultiTexCoord2fARB");
qglActiveTexture = QFGL_ExtensionAddress ("glActiveTextureARB");
gl_mtex_enum = GL_TEXTURE0_ARB;
gl_mtex_capable = true;
} else {
Con_Printf ("disabled, not enough TMUs.\n");
}
} else {
Con_Printf ("not found.\n");
}
}
/*
GL_Init
*/
@ -534,9 +481,6 @@ GL_Init (void)
if (strnicmp (gl_renderer, "PowerVR", 7) == 0)
fullsbardraw = true;
if (strnicmp (gl_renderer, "Permedia", 8) == 0)
isPermedia = true;
CheckMultiTextureExtensions ();
glClearColor (0, 0, 0, 0);
@ -562,17 +506,6 @@ GL_Init (void)
}
/*
GL_BeginRendering
*/
void
GL_BeginRendering (int *x, int *y, int *width, int *height)
{
*x = *y = 0;
*width = WindowRect.right - WindowRect.left;
*height = WindowRect.bottom - WindowRect.top;
}
void
GL_EndRendering (void)
{
@ -602,81 +535,6 @@ GL_EndRendering (void)
Sbar_Changed ();
}
void
VID_SetPalette (unsigned char *palette)
{
byte *pal;
unsigned int r, g, b;
unsigned int v;
int r1, g1, b1;
int k;
unsigned short i;
unsigned int *table;
QFile *f;
char s[255];
float dist, bestdist;
static qboolean palflag = false;
//
// 8 8 8 encoding
//
// Con_Printf("Converting 8to24\n");
pal = palette;
table = d_8to24table;
for (i = 0; i < 256; i++) {
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
v = (255 << 24) + (r << 0) + (g << 8) + (b << 16);
*table++ = v;
}
d_8to24table[255] &= 0; // 255 is transparent
// JACK: 3D distance calcs - k is last closest, l is the distance.
if (palflag)
return;
palflag = true;
COM_FOpenFile ("glquake/15to8.pal", &f);
if (f) {
Qread (f, d_15to8table, 1 << 15);
Qclose (f);
} else {
for (i = 0; i < (1 << 15); i++) {
/* Maps 000000000000000 000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0 111110000000000 = Grn =
0x7C00 */
r = ((i & 0x1F) << 3) + 4;
g = ((i & 0x03E0) >> 2) + 4;
b = ((i & 0x7C00) >> 7) + 4;
pal = (unsigned char *) d_8to24table;
for (v = 0, k = 0, bestdist = 10000.0; v < 256; v++, pal += 4) {
r1 = (int) r - (int) pal[0];
g1 = (int) g - (int) pal[1];
b1 = (int) b - (int) pal[2];
dist = sqrt (((r1 * r1) + (g1 * g1) + (b1 * b1)));
if (dist < bestdist) {
k = v;
bestdist = dist;
}
}
d_15to8table[i] = k;
}
snprintf (s, sizeof (s), "%s/glquake/15to8.pal", com_gamedir);
COM_CreatePath (s);
if ((f = Qopen (s, "wb")) != NULL) {
Qwrite (f, d_15to8table, 1 << 15);
Qclose (f);
}
}
}
void
VID_ShiftPalette (unsigned char *palette)
{
@ -1371,50 +1229,6 @@ VID_InitFullDIB (HINSTANCE hInstance)
Con_Printf ("No fullscreen DIB modes found\n");
}
qboolean
VID_Is8bit ()
{
return is8bit;
}
void
VID_Init8bitPalette (void)
{
int i;
GLubyte thePalette[256 * 3];
GLubyte *oldPalette, *newPalette;
vid_use8bit =
Cvar_Get ("vid_use8bit", "0", CVAR_ROM, NULL, "Use 8-bit shared palettes.");
if (!vid_use8bit->int_val) return;
if (is8bit) { // already done...
return;
}
if (QFGL_ExtensionPresent ("GL_EXT_shared_texture_palette")) {
if (!(qglColorTableEXT = QFGL_ExtensionAddress ("glColorTableEXT"))) {
return;
}
Con_Printf ("8-bit GL extension enabled.\n");
glEnable (GL_SHARED_TEXTURE_PALETTE_EXT);
oldPalette = (GLubyte *) d_8to24table; // d_8to24table3dfx;
newPalette = thePalette;
for (i = 0; i < 256; i++) {
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
oldPalette++;
}
qglColorTableEXT (GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB,
GL_UNSIGNED_BYTE, (GLvoid *) thePalette);
is8bit = true;
}
}
/*
VID_Init
*/
@ -1608,6 +1422,7 @@ VID_Init (unsigned char *palette)
DestroyWindow (hwnd_dialog);
#endif
GL_Common_Init_Cvars ();
VID_InitGamma (palette);
VID_SetPalette (palette);