move the non configure defines to after ifdef USE_INTEL_ASM for non as/ non intel systems

This commit is contained in:
Bill Currie 2000-05-25 06:14:47 +00:00
parent 9e65b2c06d
commit 0ad3e80422
20 changed files with 38 additions and 42 deletions

View file

@ -29,11 +29,10 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "asm_i386.h"
#include "quakeasm.h"
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
.data

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@ -29,11 +29,11 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#ifdef USE_INTEL_ASM
.data
LCopyWidth: .long 0

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@ -29,13 +29,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#ifdef USE_INTEL_ASM
//----------------------------------------------------------------------
// 8-bpp horizontal span drawing code for polygons, with no transparency.
//

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@ -30,13 +30,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#ifdef USE_INTEL_ASM
//----------------------------------------------------------------------
// 8-bpp horizontal span drawing code for polygons, with no transparency and
// 16-pixel subdivision.

View file

@ -29,13 +29,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "d_ifacea.h"
#include "asm_draw.h"
#ifdef USE_INTEL_ASM
//----------------------------------------------------------------------
// 8-bpp particle drawing code.
//----------------------------------------------------------------------

View file

@ -29,13 +29,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#ifdef USE_INTEL_ASM
// !!! if this is changed, it must be changed in d_polyse.c too !!!
#define DPS_MAXSPANS MAXHEIGHT+1
// 1 extra for spanpackage that marks end

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@ -29,13 +29,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#ifdef USE_INTEL_ASM
.data
.text

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@ -29,12 +29,12 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#ifdef USE_INTEL_ASM
//----------------------------------------------------------------------
// 8-bpp horizontal span drawing code for polygons, with transparency.
//----------------------------------------------------------------------

View file

@ -29,13 +29,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#ifdef USE_INTEL_ASM
.data
//-------------------------------------------------------

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@ -29,11 +29,10 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "asm_i386.h"
// #include "quakeasm.h"
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
// #include "quakeasm.h"
.data

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@ -30,13 +30,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#ifdef USE_INTEL_ASM
.data
Ltemp0: .long 0
Ltemp1: .long 0

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@ -29,13 +29,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#ifdef USE_INTEL_ASM
.data
Lfloat_1: .single 1.0

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@ -29,13 +29,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#ifdef USE_INTEL_ASM
// !!! if these are changed, they must be changed in r_draw.c too !!!
#define FULLY_CLIPPED_CACHED 0x80000000
#define FRAMECOUNT_MASK 0x7FFFFFFF

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@ -29,12 +29,12 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#ifdef USE_INTEL_ASM
.data
Ltemp: .long 0
float_1_div_0100000h: .long 0x35800000 // 1.0/(float)0x100000

View file

@ -29,13 +29,13 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#ifdef USE_INTEL_ASM
.data
//-------------------------------------------------------

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@ -29,10 +29,10 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "asm_i386.h"
// #include "quakeasm.h"
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
// #include "quakeasm.h"
.text

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@ -29,12 +29,12 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#ifdef USE_INTEL_ASM
//----------------------------------------------------------------------
// Surface block drawer
//----------------------------------------------------------------------

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@ -30,12 +30,11 @@
# include "config.h"
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#ifdef USE_INTEL_ASM
.data
sb_v: .long 0

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@ -29,10 +29,9 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "asm_i386.h"
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
.data
.align 4

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@ -29,12 +29,12 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef USE_INTEL_ASM
#include "asm_i386.h"
//#include "quakeasm.h"
//include "d_ifacea.h"
#ifdef USE_INTEL_ASM
.data
Ltemp: .long 0