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split out client specific stuff from cmd.c to cl_cmd.c
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parent
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commit
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2 changed files with 89 additions and 58 deletions
89
source/cl_cmd.c
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89
source/cl_cmd.c
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cmd.c -- Quake script command processing module
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#include "quakedef.h"
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/*
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===================
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Cmd_ForwardToServer
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adds the current command line as a clc_stringcmd to the client message.
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things like godmode, noclip, etc, are commands directed to the server,
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so when they are typed in at the console, they will need to be forwarded.
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===================
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*/
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void Cmd_ForwardToServer (void)
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{
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if (cls.state == ca_disconnected)
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{
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Con_Printf ("Can't \"%s\", not connected\n", Cmd_Argv(0));
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return;
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}
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if (cls.demoplayback)
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return; // not really connected
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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SZ_Print (&cls.netchan.message, Cmd_Argv(0));
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if (Cmd_Argc() > 1)
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{
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SZ_Print (&cls.netchan.message, " ");
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SZ_Print (&cls.netchan.message, Cmd_Args());
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}
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}
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// don't forward the first argument
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void Cmd_ForwardToServer_f (void)
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{
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if (cls.state == ca_disconnected)
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{
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Con_Printf ("Can't \"%s\", not connected\n", Cmd_Argv(0));
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return;
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}
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if (Q_strcasecmp(Cmd_Argv(1), "snap") == 0) {
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Cbuf_InsertText ("snap\n");
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return;
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}
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if (cls.demoplayback)
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return; // not really connected
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if (Cmd_Argc() > 1)
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{
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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SZ_Print (&cls.netchan.message, Cmd_Args());
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}
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}
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/*
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============
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Cmd_Init
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============
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*/
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void cl_Cmd_Init (void)
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{
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//
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// register our commands
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//
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Cmd_AddCommand ("cmd", Cmd_ForwardToServer_f);
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}
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58
source/cmd.c
58
source/cmd.c
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@ -595,64 +595,9 @@ char *Cmd_CompleteCommand (char *partial)
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return NULL;
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return NULL;
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}
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}
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#ifndef SERVERONLY // FIXME
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/*
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===================
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Cmd_ForwardToServer
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adds the current command line as a clc_stringcmd to the client message.
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things like godmode, noclip, etc, are commands directed to the server,
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so when they are typed in at the console, they will need to be forwarded.
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===================
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*/
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void Cmd_ForwardToServer (void)
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{
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if (cls.state == ca_disconnected)
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{
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Con_Printf ("Can't \"%s\", not connected\n", Cmd_Argv(0));
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return;
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}
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if (cls.demoplayback)
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return; // not really connected
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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SZ_Print (&cls.netchan.message, Cmd_Argv(0));
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if (Cmd_Argc() > 1)
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{
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SZ_Print (&cls.netchan.message, " ");
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SZ_Print (&cls.netchan.message, Cmd_Args());
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}
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}
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// don't forward the first argument
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void Cmd_ForwardToServer_f (void)
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{
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if (cls.state == ca_disconnected)
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{
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Con_Printf ("Can't \"%s\", not connected\n", Cmd_Argv(0));
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return;
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}
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if (Q_strcasecmp(Cmd_Argv(1), "snap") == 0) {
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Cbuf_InsertText ("snap\n");
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return;
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}
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if (cls.demoplayback)
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return; // not really connected
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if (Cmd_Argc() > 1)
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{
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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SZ_Print (&cls.netchan.message, Cmd_Args());
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}
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}
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#else
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void Cmd_ForwardToServer (void)
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void Cmd_ForwardToServer (void)
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{
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{
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}
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}
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#endif
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/*
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/*
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============
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============
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@ -741,8 +686,5 @@ void Cmd_Init (void)
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Cmd_AddCommand ("echo",Cmd_Echo_f);
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Cmd_AddCommand ("echo",Cmd_Echo_f);
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Cmd_AddCommand ("alias",Cmd_Alias_f);
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Cmd_AddCommand ("alias",Cmd_Alias_f);
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Cmd_AddCommand ("wait", Cmd_Wait_f);
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Cmd_AddCommand ("wait", Cmd_Wait_f);
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#ifndef SERVERONLY
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Cmd_AddCommand ("cmd", Cmd_ForwardToServer_f);
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#endif
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}
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}
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