newtree/include/mathlib.h

104 lines
3.0 KiB
C
Raw Normal View History

2000-05-10 11:29:38 +00:00
/*
2000-05-22 08:40:21 +00:00
mathlib.h
2000-05-10 11:29:38 +00:00
2000-05-22 08:40:21 +00:00
Vector math library
2000-05-10 11:29:38 +00:00
2000-05-22 08:40:21 +00:00
Copyright (C) 1996-1997 Id Software, Inc.
2000-05-10 11:29:38 +00:00
2000-05-22 08:40:21 +00:00
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
2000-05-10 11:29:38 +00:00
2000-05-22 08:40:21 +00:00
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
2000-05-10 11:29:38 +00:00
2000-05-22 08:40:21 +00:00
See the GNU General Public License for more details.
2000-05-22 08:26:01 +00:00
2000-05-22 08:40:21 +00:00
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
2000-05-22 08:26:01 +00:00
2000-05-22 08:40:21 +00:00
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
2000-05-22 08:26:01 +00:00
2000-05-22 08:40:21 +00:00
$Id$
2000-05-10 11:29:38 +00:00
*/
2000-05-22 08:40:21 +00:00
#ifndef _MATHLIB_H
#define _MATHLIB_H
#include "qtypes.h"
2000-05-10 11:29:38 +00:00
#ifndef M_PI
2000-05-22 08:44:34 +00:00
#define M_PI 3.14159265358979323846 // matches value in gcc v2 math.h
2000-05-10 11:29:38 +00:00
#endif
struct mplane_s;
extern vec3_t vec3_origin;
extern int nanmask;
2000-05-10 11:29:38 +00:00
#define IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask)
2000-05-10 11:29:38 +00:00
#define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2])
#define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];}
#define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];}
#define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];}
// up / down
#define PITCH 0
// left / right
#define YAW 1
// fall over
#define ROLL 2
2000-05-10 11:29:38 +00:00
void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc);
vec_t _DotProduct (vec3_t v1, vec3_t v2);
void _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out);
void _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out);
void _VectorCopy (vec3_t in, vec3_t out);
int VectorCompare (vec3_t v1, vec3_t v2);
vec_t Length (vec3_t v);
void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross);
2000-05-22 08:44:34 +00:00
float VectorNormalize (vec3_t v); // returns vector length
2000-05-10 11:29:38 +00:00
void VectorInverse (vec3_t v);
void VectorScale (vec3_t in, vec_t scale, vec3_t out);
int Q_log2(int val);
void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]);
void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]);
void FloorDivMod (double numer, double denom, int *quotient,
2000-05-22 08:44:34 +00:00
int *rem);
2000-05-10 11:29:38 +00:00
fixed16_t Invert24To16(fixed16_t val);
fixed16_t Mul16_30(fixed16_t multiplier, fixed16_t multiplicand);
int GreatestCommonDivisor (int i1, int i2);
void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up);
int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_s *plane);
float anglemod(float a);
2000-05-10 11:29:38 +00:00
void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees );
2000-05-22 08:49:01 +00:00
#define BOX_ON_PLANE_SIDE(emins, emaxs, p) \
(((p)->type < 3)? \
( \
((p)->dist <= (emins)[(p)->type])? \
1 \
: \
( \
((p)->dist >= (emaxs)[(p)->type])? \
2 \
: \
3 \
) \
) \
: \
BoxOnPlaneSide( (emins), (emaxs), (p)))
#endif // _MATHLIB_H