mirror of
https://git.code.sf.net/p/quake/game-source
synced 2024-12-01 08:01:19 +00:00
5b81f01e3b
It works, and is playable, but you need to symlink source/config.qw to source/config.qw -- otherwise it won't build a qwprogs.dat for you. :)
30 lines
780 B
INI
30 lines
780 B
INI
// This is the default binding for the secondtrigger
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bind alt secondtrigger
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// Default binding for Target ID
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bind i idtarget
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// Default binding for gl_flashblend toggle
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//NOTE: this item is not needed for software rendered Quake
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bind g gllight
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// These are the default bindings for Adding Bots
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bind b addbot
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bind n teambot
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//This is the default binding for the ChaseCam
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bind c chasecam
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// These are the default bindings for the KasCam (Automatic Camera for Observing Only)
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bind k autocam
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bind ] camnext
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//These are optional bindings for the Chasecam (Manual 3rd person Camera)
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//To make them active, remove the comment tags '//'
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//bind UPARROW camforward
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//bind LEFTARROW camleft
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//bind RIGHTARROW camright
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//bind DOWNARROW cambackward
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//bind HOME camup
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//bind END camdown
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