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Timothy C. McGrath cb5e8084cf Make monsters spawn half the time precisely where they died. I plan on making
it eventually do more than just this for the half of the time when they respawn
where they died.

Hikaru
2004-02-13 10:24:30 +00:00
ctf bit manip cleanup 2004-02-08 05:38:36 +00:00
fbxa bit manip cleanup 2004-02-08 05:11:49 +00:00
klik ignore the .dat and .sym files 2004-02-12 22:03:31 +00:00
nqw bit manipulations fixes 2004-02-08 05:02:20 +00:00
paroxysm bit manip cleanup 2004-02-08 06:18:03 +00:00
ParoxysmII remove need for symlinking 2004-02-12 22:16:17 +00:00
quake Make monsters spawn half the time precisely where they died. I plan on making 2004-02-13 10:24:30 +00:00
quakeworld bit manipulation cleanup 2004-02-08 04:52:32 +00:00