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2005-01-02 14:27:26 +00:00
ctf bit manip cleanup 2004-02-08 05:38:36 +00:00
fbxa make sure client number converting doesn't become an infinite loop 2005-01-02 14:27:26 +00:00
klik ignore the .dat and .sym files 2004-02-12 22:03:31 +00:00
nqw more bitop cleanups and fix a bug where players wouldn't be able to pick 2004-05-13 20:59:09 +00:00
paroxysm bit manip cleanup 2004-02-08 06:18:03 +00:00
ParoxysmII remove an extra SVC_TEMPENTITY byte that was causing protocol errors 2004-03-15 23:36:30 +00:00
quake Fixed the bug with ogres on e1m4 - they now spawn in midair and happily try to 2004-02-19 10:10:15 +00:00
quakeworld bit manipulation cleanup 2004-02-08 04:52:32 +00:00