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Bill Currie 1385e604d4 Make the hellknight a little more interesting.
While looking for information on IQM on inside3d, I found a tut on making
the hellnight use all three magic attack animations (id used only the
third). It seemed like a good idea, so here it is :)
2012-04-29 18:01:50 +09:00
ctf Various compile fixes for the new qfcc. 2011-03-20 17:27:47 +09:00
fbxa Fix up waypoing queues. 2011-06-15 17:20:15 +09:00
klik Fix the ignore files to include the object files. 2011-06-15 17:27:15 +09:00
maps/quake1 Quake map sources as released by John Romero. 2006-12-23 02:43:47 +00:00
nqw Update for the int changes. 2011-03-30 10:38:44 +09:00
paroxysm Update for the int changes. 2011-03-30 10:38:44 +09:00
ParoxysmII Fix the ignore files to include the object files. 2011-06-15 17:27:15 +09:00
quake Make the hellknight a little more interesting. 2012-04-29 18:01:50 +09:00
quakeworld Update for the int changes. 2011-03-30 10:38:44 +09:00