{ { ( 0 40 16 ) ( 0 8 16 ) ( 0 8 0 ) +3_MED100 0 0 0 1 1 ( 40 32 16 ) ( 8 32 16 ) ( 8 32 0 ) +3_MED100 0 0 0 1 1 ( 32 8 16 ) ( 32 40 16 ) ( 32 40 0 ) +3_MED100 0 0 0 1 1 ( 0 0 16 ) ( 32 0 16 ) ( 32 0 0 ) +3_MED100 0 0 0 1 1 ( 0 8 32 ) ( 0 40 32 ) ( 32 40 32 ) MED100 0 0 0 1 1 ( 32 40 0 ) ( 0 40 0 ) ( 0 8 0 ) MED100 0 0 0 1 1 } "wad" "gfx/items.wad" "classname" "worldspawn" } { "classname" "light" "origin" "56 56 56" } { "classname" "light" "origin" "-24 -24 -56" } { "classname" "light" "origin" "-16 48 16" "light" "200" } { "classname" "light" "origin" "48 -16 16" "light" "200" }