qwprogs.dat defs.qc poxdefs.qc // POX - some extra prototypes and variables subs.qc combat.qc items.qc sectrig.qc // POX - Second Trigger Functions targid.qc // POX - Target Identifier weapons.qc world.qc flash.qc // POX - Flashlight code (for DarkMode) observe.qc // POX - Last Man Standing Observer client.qc spectate.qc player.qc doors.qc buttons.qc triggers.qc plats.qc misc.qc server.qc // POX - new files below... sheilds.qc //Regen Station wall.qc //Gibbable object dynlight.qc //Dynamic Lighting hiprot.qc //Rotating BSP model specfx.qc //Misc Special Entities