Bill Currie
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a2239726e4
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remove some obsolete files
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2003-07-24 22:04:13 +00:00 |
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Bill Currie
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2af71716a9
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lots more progress. it compiles, but I highly doubt it will work yet :)
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2003-07-24 21:54:24 +00:00 |
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Bill Currie
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35be5480ca
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waypoints should hopefully be a little faster :)
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2003-07-24 20:23:03 +00:00 |
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Bill Currie
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ae3e600a7f
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s/WayPoint/Waypoint/g
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2003-07-24 18:25:46 +00:00 |
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Bill Currie
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d81bb81732
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yay, it compiles again. certainly doesn't work yet
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2003-07-24 18:23:13 +00:00 |
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Bill Currie
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e730793581
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even more break^Wprogress :)
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2003-07-24 08:25:04 +00:00 |
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Bill Currie
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d186408279
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progress :)
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2003-07-23 22:44:15 +00:00 |
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Bill Currie
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f0845d2710
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more work on converting frikbot to using objects. doesn't compile
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2003-07-23 06:35:39 +00:00 |
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Bill Currie
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520583d8ef
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now with 32 bot names and no runaway loop error during name hunt
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2003-04-07 18:25:14 +00:00 |
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Bill Currie
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42825adab7
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switch/case/break audit
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2003-03-18 21:59:47 +00:00 |
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Bill Currie
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8785e2af3d
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finally have nails working properly again (put the break in the wrong place
:P )
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2003-03-17 08:07:34 +00:00 |
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Bill Currie
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21ef7e2f7f
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d'oh :P
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2003-03-17 07:24:03 +00:00 |
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Bill Currie
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e1715ca331
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fix a missing break
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2003-03-17 07:14:03 +00:00 |
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Bill Currie
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432559543a
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more pre vs post decrement fixes
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2003-03-17 06:48:05 +00:00 |
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Bill Currie
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fec71a3687
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need pre-decrement rather than post-decrement for ammo tracking
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2003-03-17 06:46:10 +00:00 |
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Bill Currie
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dbe31e5911
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stub implementation of Bot class
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2003-03-13 19:15:42 +00:00 |
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Bill Currie
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9a6aa658d5
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mention used standard fields
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2003-03-13 03:31:10 +00:00 |
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Bill Currie
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7771777a15
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working on objectising frikbot :)
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2003-03-12 22:39:21 +00:00 |
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Bill Currie
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454ff21260
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add declarations for SV_UserCmd
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2003-03-10 23:54:41 +00:00 |
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Bill Currie
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464ea26cba
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don't send frag updates now that the server does it for us
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2003-03-09 03:11:28 +00:00 |
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Bill Currie
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a8d0038696
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compile compile fixes that slipped through
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2003-03-08 05:43:26 +00:00 |
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Ragnvald Maartmann-Moe IV
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40b262b9ee
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Stuff. Lots of stuff. Possibly buggy stuff. No shaking shamblers at it.
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2003-03-08 03:20:32 +00:00 |
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Bill Currie
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819688576d
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hopefully fix mis-skinned bots
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2003-03-06 22:06:59 +00:00 |
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Bill Currie
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b1e29990e5
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d'oh, forgot @extern isn't constant :)
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2003-03-06 16:39:31 +00:00 |
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Bill Currie
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64fa70d359
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whitespace and convert SV_Physics_Client to using switch
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2003-03-05 21:12:56 +00:00 |
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Bill Currie
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8afe673da1
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fix the ghost problem
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2003-03-05 18:16:46 +00:00 |
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Bill Currie
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cbe476e82a
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remove the no longer needed function defs
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2003-03-05 05:18:58 +00:00 |
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Bill Currie
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d187b49be6
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remove the obsolete files list
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2003-03-05 04:59:11 +00:00 |
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Bill Currie
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79ddd94e6f
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don't need that define
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2003-03-05 04:40:37 +00:00 |
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Bill Currie
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89b68fb386
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bot player stats seem to be working
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2003-03-05 03:57:55 +00:00 |
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Bill Currie
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490eeb89bc
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remove some debug code
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2003-03-05 00:13:15 +00:00 |
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Bill Currie
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bad81338fd
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more docs, unused field nuckage and whitespace
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2003-03-05 00:10:15 +00:00 |
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Bill Currie
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3c8806a56c
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start documenting frikbot entity fields (and nuke a useless field)
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2003-03-04 23:19:07 +00:00 |
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Ragnvald Maartmann-Moe IV
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1858565c2c
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More codestyle cleanups.
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2003-03-04 23:15:54 +00:00 |
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Bill Currie
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53ec603bd0
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bring back aim, sound and setspawnparms (oops, kind of important)
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2003-03-04 21:59:49 +00:00 |
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Bill Currie
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de9a59fbf2
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bah, // comments between if and { :P
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2003-03-04 18:48:44 +00:00 |
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Bill Currie
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04f269992a
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whitespace sweep
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2003-03-04 18:26:17 +00:00 |
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Bill Currie
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8b92578ab5
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various fixes, including getting the bot names into server status
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2003-03-04 17:46:04 +00:00 |
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Bill Currie
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e83aa4fcc6
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spelling :)
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2003-03-04 16:30:51 +00:00 |
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Bill Currie
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e260183d85
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paritally working with the new server bot support (half borked, though)
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2003-03-04 07:29:42 +00:00 |
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Bill Currie
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4ab3a55325
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add .deps
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2003-03-04 03:45:50 +00:00 |
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Bill Currie
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ef8a89c573
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fix dependencies, use .o instead of .qfo, compress object files
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2003-03-04 03:45:22 +00:00 |
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Ragnvald Maartmann-Moe IV
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242f727b9c
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Fix a buglet with weapon selection.
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2003-03-03 22:42:35 +00:00 |
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Ragnvald Maartmann-Moe IV
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31a1ed87a2
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More optimizations, clean out some single use variables and cut & paste slop.
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2003-03-03 22:04:22 +00:00 |
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Ragnvald Maartmann-Moe IV
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e16af82af2
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Update for new QF features.
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2003-03-03 19:17:04 +00:00 |
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Ragnvald Maartmann-Moe IV
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f9c0b28fec
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Updates to use new QF features.
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2003-03-03 19:12:07 +00:00 |
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Ragnvald Maartmann-Moe IV
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afe43c3f76
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More optimizations.
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2003-03-03 05:22:59 +00:00 |
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Bill Currie
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8e92d4c421
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this should fix the "no weapon" spam
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2003-03-02 04:17:44 +00:00 |
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Ragnvald Maartmann-Moe IV
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a5f350679e
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Update to use new QuakeForge features, massive whitespace, many optimizations.
Whee!
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2003-03-02 04:06:47 +00:00 |
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Bill Currie
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2dee2b38c9
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convert frikbot to a lib. may or may not be broken
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2003-02-24 16:05:25 +00:00 |
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