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Add some notes.
The call tree of the bot, and the meaning of some cvars.
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90
fbxa/fbxa-notes.txt
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90
fbxa/fbxa-notes.txt
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@ -0,0 +1,90 @@
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- Bot::frame
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-Bot obstacles
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-Bot jump
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-Bot obstructed
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-Bot preThink
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-Bot startTopic
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-Bot dynamicWaypoint
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-Bot lost
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-Bot targetDrop
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-Bot targetOnstack
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-Bot setSearchTime
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-Waypoint clearRouteForBot
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-Bot findWaypoint
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-Waypoint clearMyRoute
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-Bot setSearchTime
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-Waypoint canSee
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-Waypoint linkWay
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-Waypoint teleLinkWay
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-Bot recognizePlat
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-Bot sendMove
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-Bot obstructed
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-Bot AI
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+Waypoint clearMyRoute
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-Bot startTopic
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-Bot lookForCrap
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+Target forEntity
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-Bot priorityForThing
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-Target priority
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+Waypoint find
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-Bot targetOnstack
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-Bot targetAdd
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-Bot getPath
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-Bot movetogoal
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-Bot walkmove
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-Bot keysForDir
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-Bot dodgeObstruction
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-Bot recognizePlat
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-Bot path
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-Bot checkLost
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-Bot targetOnstack
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-Bot findRoute
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-Bot lost
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-Bot targetAdd
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-Waypoint isLinkedTo
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-Bot findThing
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+Target forEntity
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-Bot weaponSwitch
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-Bot roam
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-Bot spawnTempWaypoints
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-Bot angleSet
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-Bot fightStyle
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-Bot canSee
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+Target forEntity
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-Bot shoot
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-Bot weaponSwitch
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-Bot sizePlayer
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-Bot startTopic
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-Bot walkmove
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-Bot weaponSwitch
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-Bot dodgeStuff
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-Bot sizePlayer
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+Target forEntity
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-Bot canSee
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-Bot handleAI
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-Bot findThing
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-Bot lost
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-Bot weaponSwitch
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-Bot targetAdd
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+Target forEntity
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-Bot jump
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-Bot canRJ
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-Waypoint recognizePlat
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-Bot keysForDir
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-Bot walkmove
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-Bot chat
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-Bot say
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-Bot startTopic
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-Bot sayTeam
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-Bot sayInit
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-Bot say2
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saved1 origin.x
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saved2 origin.y
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saved3 origin.z
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scratch1 target1
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scratch2 target2
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scratch3 target3
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scratch4 target4
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saved4 b_aiflags
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