From e288b1a18acd013cee520df78351410ea79fca4c Mon Sep 17 00:00:00 2001 From: "Timothy C. McGrath" Date: Wed, 11 Feb 2004 09:21:59 +0000 Subject: [PATCH] Removed the self.frags holdover from the historical bringback.qc - it was used for timing purposes. Fixed respawned scrags - they now don't go straight through walls. Still trying to determine why demons are getting hung up on some walls... Hikaru --- quake/bringback.qc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/quake/bringback.qc b/quake/bringback.qc index 56163fd..872530c 100644 --- a/quake/bringback.qc +++ b/quake/bringback.qc @@ -24,8 +24,6 @@ void () im_alive = [ 0, (self.th_run), 0.2 ] self.movetype = MOVETYPE_STEP; self.takedamage = DAMAGE_AIM; - self.frags = 1; - if (mapname != "end") self.origin = self.oldorigin; @@ -47,6 +45,7 @@ void () im_alive = [ 0, (self.th_run), 0.2 ] self.flags = self.flags + FL_SWIM; break; case "monster_wizard": + setsize (self, '-16 -16 -24', '16 16 40'); self.flags = self.flags + FL_FLY; break; default: