finally have nails working properly again (put the break in the wrong place

:P )
This commit is contained in:
Bill Currie 2003-03-17 08:07:34 +00:00
parent 21ef7e2f7f
commit 8785e2af3d

View file

@ -745,8 +745,8 @@ ammo_touch =
case 2: // spikes
if (other.ammo_nails >= 200)
return;
break;
other.ammo_nails = other.ammo_nails + self.aflag;
break;
case 3: // rockets
if (other.ammo_rockets >= 100)
return;
@ -760,7 +760,7 @@ ammo_touch =
}
bound_other_ammo ();
sprint (other, PRINT_LOW, "You got the ");
sprint (other, PRINT_LOW, self.netname);
sprint (other, PRINT_LOW, "\n");