diff --git a/ctf/qwsrc/weapons.qc b/ctf/qwsrc/weapons.qc index 061ad47..364b3f1 100644 --- a/ctf/qwsrc/weapons.qc +++ b/ctf/qwsrc/weapons.qc @@ -294,7 +294,7 @@ W_FireShotgun = msg_entity = self; WriteByte (MSG_ONE, SVC_SMALLKICK); - self.currentammo = self.ammo_shells--; + self.currentammo = --self.ammo_shells; dir = aim (self, 100000); FireBullets (6, dir, '0.04 0.04 0'); }; @@ -362,7 +362,7 @@ T_MissileTouch = void () W_FireRocket = { - self.currentammo = self.ammo_rockets--; + self.currentammo = --self.ammo_rockets; sound (self, CHAN_WEAPON, "weapons/sgun1.wav", 1, ATTN_NORM); @@ -471,7 +471,7 @@ W_FireLightning = msg_entity = self; WriteByte (MSG_ONE, SVC_SMALLKICK); - self.currentammo = self.ammo_cells--; + self.currentammo = --self.ammo_cells; org = self.origin + '0 0 16'; @@ -523,7 +523,7 @@ GrenadeTouch = void () W_FireGrenade = { - self.currentammo = self.ammo_rockets--; + self.currentammo = --self.ammo_rockets; sound (self, CHAN_WEAPON, "weapons/grenade.wav", 1, ATTN_NORM); @@ -636,7 +636,7 @@ W_FireSpikes = sound (self, CHAN_WEAPON, "weapons/rocket1i.wav", 1, ATTN_NORM); self.attack_finished = time + 0.2; - self.currentammo = self.ammo_nails--; + self.currentammo = --self.ammo_nails; dir = aim (self, 1000); launch_spike (self.origin + '0 0 16' + v_right * ox, dir);