diff --git a/ParoxysmII/source/weapons.r b/ParoxysmII/source/weapons.r index bf2b2af..b1baf2b 100644 --- a/ParoxysmII/source/weapons.r +++ b/ParoxysmII/source/weapons.r @@ -149,8 +149,6 @@ void(vector org, float damage) SpawnBlood = { local float type, count; - WriteByte (MSG_MULTICAST, SVC_TEMPENTITY); - if (trace_ent.nobleed) { type = TE_GUNSHOT; count = 5.0;