fix a few compile issues

This commit is contained in:
Bill Currie 2004-02-12 22:15:37 +00:00
parent be35af6714
commit 1fdecdcafd
2 changed files with 27 additions and 27 deletions

View file

@ -255,31 +255,31 @@
#define VEC_HULL2_MAX '32 32 64' #define VEC_HULL2_MAX '32 32 64'
// protocol bytes // protocol bytes
#define SVC_TEMPENTITY 23 #define SVC_TEMPENTITY 23.0
#define SVC_KILLEDMONSTER 27 #define SVC_KILLEDMONSTER 27.0
#define SVC_FOUNDSECRET 28 #define SVC_FOUNDSECRET 28.0
#define SVC_INTERMISSION 30 #define SVC_INTERMISSION 30.0
#define SVC_FINALE 31 #define SVC_FINALE 31.0
#define SVC_CDTRACK 32 #define SVC_CDTRACK 32.0
#define SVC_SELLSCREEN 33 #define SVC_SELLSCREEN 33.0
#define SVC_SMALLKICK 34 #define SVC_SMALLKICK 34.0
#define SVC_BIGKICK 35 #define SVC_BIGKICK 35.0
#define SVC_MUZZLEFLASH 39 #define SVC_MUZZLEFLASH 39.0
#define TE_SPIKE 0 #define TE_SPIKE 0.0
#define TE_SUPERSPIKE 1 #define TE_SUPERSPIKE 1.0
#define TE_GUNSHOT 2 #define TE_GUNSHOT 2.0
#define TE_EXPLOSION 3 #define TE_EXPLOSION 3.0
#define TE_TAREXPLOSION 4 #define TE_TAREXPLOSION 4.0
#define TE_LIGHTNING1 5 #define TE_LIGHTNING1 5.0
#define TE_LIGHTNING2 6 #define TE_LIGHTNING2 6.0
#define TE_WIZSPIKE 7 #define TE_WIZSPIKE 7.0
#define TE_KNIGHTSPIKE 8 #define TE_KNIGHTSPIKE 8.0
#define TE_LIGHTNING3 9 #define TE_LIGHTNING3 9.0
#define TE_LAVASPLASH 10 #define TE_LAVASPLASH 10.0
#define TE_TELEPORT 11 #define TE_TELEPORT 11.0
#define TE_BLOOD 12 #define TE_BLOOD 12.0
#define TE_LIGHTNINGBLOOD 13 #define TE_LIGHTNINGBLOOD 13.0
// sound channels // sound channels
// channel 0 never willingly overrides // channel 0 never willingly overrides

View file

@ -153,12 +153,12 @@ void(vector org, float damage) SpawnBlood =
if (trace_ent.nobleed) { if (trace_ent.nobleed) {
type = TE_GUNSHOT; type = TE_GUNSHOT;
count = 5.0 count = 5.0;
} else { } else {
type = TE_BLOOD; type = TE_BLOOD;
count = 1.0; count = 1.0;
} }
WriteBytes (MSG_MULTICAST, SVC_TEMPENTIty, type, count); WriteBytes (MSG_MULTICAST, SVC_TEMPENTITY, type, count);
WriteCoordV (MSG_MULTICAST, org); WriteCoordV (MSG_MULTICAST, org);
multicast (org, MULTICAST_PVS); multicast (org, MULTICAST_PVS);
}; };
@ -231,7 +231,7 @@ void() Multi_Finish =
WriteCoordV (MSG_MULTICAST, puff_org); WriteCoordV (MSG_MULTICAST, puff_org);
} }
if (blood_count) { if (blood_count) {
WriteByte (MSG_MULTICAST, SVC_TEMPENTITY, TE_BLOOD, blood_count); WriteBytes (MSG_MULTICAST, SVC_TEMPENTITY, TE_BLOOD, blood_count);
WriteCoordV (MSG_MULTICAST, blood_org); WriteCoordV (MSG_MULTICAST, blood_org);
} }
multicast (puff_org, MULTICAST_PVS); multicast (puff_org, MULTICAST_PVS);