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https://git.code.sf.net/p/quake/game-source
synced 2024-11-10 14:41:57 +00:00
clean up some unneeded declarations
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parent
a2239726e4
commit
14d14761f1
4 changed files with 12 additions and 40 deletions
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@ -192,7 +192,7 @@ removed.
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{
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local vector dist;
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dist = realorigin (targ.ent) - ent.origin;
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dist = [targ realorigin] - ent.origin;
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dist_z = 0;
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if (targ == NIL)
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@ -113,19 +113,14 @@ for all variable in the bot...
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Bot [32] players;
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// -------globals-----
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integer max_clients;
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float real_frametime;
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float bot_count, b_options, lasttime;
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float waypoint_mode, dump_mode;
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integer waypoints;
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float direct_route, userid;
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float direct_route;
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float sv_friction, sv_gravity;
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float sv_accelerate, sv_maxspeed, sv_stopspeed;
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entity fixer;
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Bot route_table;
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entity b_temp1, b_temp3;
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Waypoint way_head;
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float busy_waypoints;
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integer busy_waypoints;
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float coop = 0; // hack
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@ -201,9 +196,7 @@ ClientFixRankings =
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bot.switch_wallhug = 0;
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btmp = nextent (NIL);
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cno = 0;
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while (cno < max_clients) {
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for (cno = 0; cno < 32; cno++) {
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btmp_bot = btmp.@this;
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if (!btmp_bot.ishuman) {
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if (players[cno])
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@ -298,19 +291,6 @@ BotSayTeam =
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void ()
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BotInit =
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{
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local entity ent;
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local integer numents = 0;
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// spawn entities for the physics
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ent = nextent (NIL);
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max_clients = 0;
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while (ent != NIL) {
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max_clients++;
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ent = nextent (ent);
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}
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ent = nextent (NIL);
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bot_map_load ();
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};
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@ -440,7 +420,6 @@ void () BotImpulses =
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return NIL;
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b_clientno = cl_no + 1;
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userid++;
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ent.colormap = (float) (cl_no + 1);
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@ -706,8 +706,8 @@ very good all things considered.
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if (coop)
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return;
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// don't waypoint in single player
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if (max_clients < 2)
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return;
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//XXX if (max_clients < 2)
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//XXX return;
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// if you're dead
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else if (ent.health <= 0) {
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if (dynpoint) {
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@ -234,17 +234,16 @@
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// -------globals-----
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@extern Bot [32] players;
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@extern integer max_clients;
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@extern float real_frametime;
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@extern float bot_count, b_options, lasttime;
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@extern float waypoint_mode, dump_mode;
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@extern float direct_route, userid;
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@extern float bot_count, b_options;
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@extern float lasttime;
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@extern float waypoint_mode;
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@extern float dump_mode;
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@extern float direct_route;
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@extern float sv_friction, sv_gravity;
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@extern float sv_accelerate, sv_maxspeed, sv_stopspeed;
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@extern entity fixer;
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@extern Bot route_table;
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@extern entity b_temp1, b_temp3;
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@extern float busy_waypoints;
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@extern integer busy_waypoints;
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@extern float coop;
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@ -257,10 +256,6 @@
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// rankings
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@extern integer (entity e) ClientNumber;
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@extern integer(integer clientno) ClientBitFlag;
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@extern integer() ClientNextAvailable;
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@extern void(integer whatbot, integer whatskill) BotConnect;
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@extern void(entity bot) BotDisconnect;
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@extern void(float clientno) BotInvalidClientNo;
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@extern void(entity who) UpdateClient;
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@extern void(vector org, vector bit1, integer bit4, integer flargs) make_way;
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@ -278,11 +273,9 @@
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@extern void() CL_KeyMove;
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// ai & misc
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@extern float(entity targ) fov;
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@extern float(float y1, float y2) angcomp;
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@extern float(entity ent, entity targ) sisible;
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@extern vector(entity ent) realorigin;
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@extern void() BotImpulses;
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@extern float(float v) frik_anglemod;
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@extern void() bot_chat;
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@extern void(float tpic) bot_start_topic;
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