mirror of
https://git.code.sf.net/p/quake/game-source
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28 lines
449 B
C++
28 lines
449 B
C++
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#ifndef SERVER_qh
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#define SERVER_qh 1
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@extern {
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float max_clients;
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// Various cvars [possibly] referenced by QC
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float rocket_jump;
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float sv_mintic, sv_maxtic;
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float sv_gravity;
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float sv_stopspeed, sv_maxspeed, sv_spectatormaxspeed;
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float sv_accelerate, sv_airaccelerate, sv_wateraccelerate;
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float sv_friction, sv_waterfriction;
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float cl_rollangle, cl_rollspeed;
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void() StartFrame;
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void() PlayerStartFrame;
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void() PlayerEndFrame;
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};
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#endif
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