mirror of
https://git.code.sf.net/p/quake/game-source
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16 lines
222 B
C++
16 lines
222 B
C++
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void() jctrig =
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{
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dprint ("here\n\n");
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lightstyle(0, "az");
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};
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/*QUAKED trigger_jctest (.5 .5 .5) ?
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*/
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void() trigger_jctest =
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{
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setsize (self, self.mins, self.maxs);
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self.solid = SOLID_EDGE;
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self.touch = jctrig;
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};
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