game-source/klik/qw/sz_watch.qh

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#ifndef SZ_WATCH_qh
#define SZ_WATCH_qh 1
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@extern {
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float sv_spawning;
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void () SZ_init;
void () SZ_frame;
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void (entity e) makestatic;
void (vector pos, string samp, float vol, float atten) ambientsound;
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};
#endif