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https://git.code.sf.net/p/quake/game-source
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58 lines
844 B
C
58 lines
844 B
C
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#ifndef __impulse_menu_h
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#define __impulse_menu_h
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#include "Object.h"
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@interface MenuItem: Object
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{
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string text;
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}
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- (id) initWithText:(string)txt;
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- (string) text;
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- (void) select;
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@end
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@protocol FlagMenuItem
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-(integer) getState;
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-(void) toggleState;
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@end
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@interface FlagMenuItem: MenuItem
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{
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id flag;
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}
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- (id) initWithText:(string)txt flagObject:(id)flg;
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@end
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@interface CommandMenuItem: MenuItem
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{
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id object;
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SEL selector;
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}
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- (id) initWithText:(string)txt object:(id)obj selector:(SEL)sel;
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@end
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@interface ImpulseMenu: Object
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{
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string text;
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}
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- (id) initWithText:(string)txt;
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- (integer) impulse:(integer)imp;
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- (string) text;
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@end
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@interface ImpulseValueMenu: ImpulseMenu
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{
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integer value;
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}
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@end
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@interface ImpulseListMenu: ImpulseMenu
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{
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MenuItem [10]items;
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}
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- (void) addItem:(MenuItem)item;
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@end
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#endif//__impulse_menu_h
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