mirror of
https://git.code.sf.net/p/quake/game-source
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22 lines
433 B
C++
22 lines
433 B
C++
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#include "common.qh"
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#include "weapon.qh"
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/* WEAPON 0 void */
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float(float action)
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w_void = {
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if (action == WEAPON_AMMO) {
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return 0;
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} else if (action == WEAPON_WEIGHT) {
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return -10000;
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} else if (action == WEAPON_SELECTABLE) {
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return 1;
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} else if (action == WEAPON_SELECT) {
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self.weaponmodel = "";
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self.weaponframe = 0;
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self.mdl_mod &= ~MDL_MOD_WEP_MASK;
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}
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/* FIRE and INIT don't do a darn thing */
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return 0;
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};
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