game-source/klik/Makefile

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###############################################
GAME=qw
DEBUG=0
###############################################
CPP=cpp
CPPFLAGS=-I. -Iweapons -Imdl -Iact -Imapents
QFCC=qfcc
QFCCFLAGS=-q --warn all --code v6only $(CPPFLAGS)
###############################################
QW_SOURCES= $(prefix qw/, \
system.qc builtins.qc sz_watch.qc effect.qc \
)
WEAPONS_SOURCES=weapon.qc weapon_g.qc \
w_void.qc w_axe.qc w_shotgun.qc w_nailgun.qc \
w_grenade_launcher.qc w_rocket_launcher.qc w_lightning_gun.qc
ACT_SOURCES= act.qc act_player.qc act_dead.qc
MDL_SOURCES= mdl.qc mdl_void.qc mdl_player.qc mdl_eyes.qc
MAPENTS_SOURCES=mapents_util.qc \
\
mapents.qc items.qc \
mapents_triggers.qc mapents_movewall.qc mapents_traps.qc \
id_compat.qc mapents_items.qc mapents_powerup.qc
COMMON_SOURCES=system.qc \
\
equipid.qc \
server.qc worldspawn.qc \
client.qc spectate.qc \
math.qc \
misc.qc \
teleport.qc delays.qc \
bodyque.qc damage.qc \
menu.qc menus.qc \
override.qc \
\
$(addprefix weapons/, $(WEAPONS_SOURCES)) \
$(addprefix act/, $(ACT_SOURCES)) \
$(addprefix mdl/, $(MDL_SOURCES)) \
$(addprefix mapents/, $(MAPENTS_SOURCES))
DEBUG_SOURCES= debug.qc entnum.qc
ifeq ($(GAME),qw)
PROGS=../qwprogs.dat
CPPFLAGS+=-I qw
SOURCES=$(QW_SOURCES) $(COMMON_SOURCES)
else
PROGS=../progs.dat
CPPFLAGS+=-I nq
SOURCES=$(NQ_SOURCES) $(COMMON_SOURCES)
endif
ifeq ($(DEBUG),1)
CPPFLAGS+=-DDEBUG=1
SOURCES+=$(DEBUG_SOURCES)
endif
OBJECTS=$(addsuffix .o,$(basename $(SOURCES)))
DEPENDS=$(addprefix .deps/,$(addsuffix .d,$(basename $(SOURCES))))
GENERATED_SOURCES = equipid.qh equipid.qc weapons/weapon_g.qc
all: $(PROGS)
##########################
$(PROGS): $(OBJECTS)
$(QFCC) $(QFCCFLAGS) -o $@ $^
WEAPON_G_SOURCES=$(filter weapons/w_%.qc,$(SOURCES))
weapons/weapon_g.qc: weapons/weapon_gen.sh $(WEAPON_G_SOURCES)
bash weapons/weapon_gen.sh $(WEAPON_G_SOURCES) > $@
EQUIPID_SOURCES=$(filter-out $(GENERATED_SOURCES),$(SOURCES))
equipid.qh equipid.qc: equipid_gen.pl Makefile $(EQUIPID_SOURCES)
cat $(EQUIPID_SOURCES) | perl equipid_gen.pl > equipid.qh
clean:
rm -f $(OBJECTS) $(GENERATED_SOURCES)
rm -rf .deps
#########################
%.o: %.r
@mkdir -p .deps
@$(QFCC) -M -q $(QFCCFLAGS) -c $< | sed -e 's/\(\.r\)\?\.o\>/.o/' > .deps/`basename $@ .o`.d
$(QFCC) $(QFCCFLAGS) -c -o $@ $<
%.o: %.qc
@mkdir -p .deps
@$(QFCC) -M -q $(QFCCFLAGS) -c $< | sed -e 's/\(\.qc\)\?\.o\>/.o/' > .deps/`basename $@ .o`.d
$(QFCC) $(QCFLAGS) $(QFCCFLAGS) -c -o $@ $<
#########################
unused:
@echo $(filter-out $(SOURCES),$(wildcard *.qc))
#########################
.PHONY: unused
#########################
#progs.src: Makefile
# echo $(PROGS) > $@
# for i in $(SOURCES); do echo "$$i" >> $@; done
#
#$(PROGS): progs.src $(SOURCES)
# $(QFCC) $(QFCCFLAGS)
-include $(DEPENDS)