rallyunlimited-engine/code/win32/msvc2017/renderervk.vcxproj
2024-02-02 19:46:17 +03:00

259 lines
No EOL
13 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{157AD8A8-E8BD-41C1-9139-F4687A8E3668}</ProjectGuid>
<RootNamespace>renderervk</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>.\output\</OutDir>
<IntDir>.\build\$(ProjectName)_$(Configuration)_$(PlatformTarget)\</IntDir>
<TargetName>renderer</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<OutDir>.\output\</OutDir>
<IntDir>.\build\$(ProjectName)_$(Configuration)_$(PlatformTarget)\</IntDir>
<TargetName>renderer</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>.\output\</OutDir>
<IntDir>.\build\$(ProjectName)_$(Configuration)_$(PlatformTarget)\</IntDir>
<TargetName>renderer</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>.\output\</OutDir>
<IntDir>.\build\$(ProjectName)_$(Configuration)_$(PlatformTarget)\</IntDir>
<TargetName>renderer</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>.\output\</OutDir>
<IntDir>.\build\$(ProjectName)_$(Configuration)_$(PlatformTarget)\</IntDir>
<TargetName>renderer</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<OutDir>.\output\</OutDir>
<IntDir>.\build\$(ProjectName)_$(Configuration)_$(PlatformTarget)\</IntDir>
<TargetName>renderer</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FloatingPointExceptions>true</FloatingPointExceptions>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<ProjectReference />
<Lib>
<OutputFile>$(OutDir)$(ConfigurationName)-$(PlatformName)-$(TargetName).lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FloatingPointExceptions>true</FloatingPointExceptions>
<BrowseInformation>true</BrowseInformation>
</ClCompile>
<ProjectReference />
<Lib>
<OutputFile>$(OutDir)$(ConfigurationName)-$(PlatformName)-$(TargetName).lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<ProjectReference />
<Lib>
<OutputFile>$(OutDir)$(ConfigurationName)-$(PlatformName)-$(TargetName).lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<ProjectReference />
<Lib>
<OutputFile>$(OutDir)$(ConfigurationName)-$(PlatformName)-$(TargetName).lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<ProjectReference />
<Lib>
<OutputFile>$(OutDir)$(ConfigurationName)-$(PlatformName)-$(TargetName).lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<ProjectReference />
<Lib>
<OutputFile>$(OutDir)$(ConfigurationName)-$(PlatformName)-$(TargetName).lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\renderercommon\tr_noise.c" />
<ClCompile Include="..\..\renderervk\tr_animation.c" />
<ClCompile Include="..\..\renderervk\tr_backend.c" />
<ClCompile Include="..\..\renderervk\tr_bsp.c" />
<ClCompile Include="..\..\renderervk\tr_cmds.c" />
<ClCompile Include="..\..\renderervk\tr_curve.c" />
<ClCompile Include="..\..\renderervk\tr_image.c" />
<ClCompile Include="..\..\renderercommon\tr_font.c" />
<ClCompile Include="..\..\renderercommon\tr_image_bmp.c" />
<ClCompile Include="..\..\renderercommon\tr_image_jpg.c" />
<ClCompile Include="..\..\renderercommon\tr_image_pcx.c" />
<ClCompile Include="..\..\renderercommon\tr_image_png.c" />
<ClCompile Include="..\..\renderercommon\tr_image_tga.c" />
<ClCompile Include="..\..\renderervk\tr_init.c" />
<ClCompile Include="..\..\renderervk\tr_light.c" />
<ClCompile Include="..\..\renderervk\tr_main.c" />
<ClCompile Include="..\..\renderervk\tr_marks.c" />
<ClCompile Include="..\..\renderervk\tr_mesh.c" />
<ClCompile Include="..\..\renderervk\tr_model.c" />
<ClCompile Include="..\..\renderervk\tr_model_iqm.c" />
<ClCompile Include="..\..\renderervk\tr_scene.c" />
<ClCompile Include="..\..\renderervk\tr_shade.c" />
<ClCompile Include="..\..\renderervk\tr_shader.c" />
<ClCompile Include="..\..\renderervk\tr_shade_calc.c" />
<ClCompile Include="..\..\renderervk\tr_shadows.c" />
<ClCompile Include="..\..\renderervk\tr_sky.c" />
<ClCompile Include="..\..\renderervk\tr_surface.c" />
<ClCompile Include="..\..\renderervk\tr_world.c" />
<ClCompile Include="..\..\renderervk\vk.c" />
<ClCompile Include="..\..\renderervk\vk_flares.c" />
<ClCompile Include="..\..\renderervk\vk_vbo.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\renderervk\iqm.h" />
<ClInclude Include="..\..\renderervk\tr_common.h" />
<ClInclude Include="..\..\renderervk\tr_local.h" />
<ClInclude Include="..\..\renderercommon\tr_public.h" />
<ClInclude Include="..\..\renderercommon\tr_types.h" />
<ClInclude Include="..\..\renderervk\vk.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>