rallyunlimited-engine/code/qcommon/cvar.c

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2024-02-02 16:46:17 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// cvar.c -- dynamic variable tracking
#include "q_shared.h"
#include "qcommon.h"
static cvar_t *cvar_vars = NULL;
static cvar_t *cvar_cheats;
static cvar_t *cvar_developer;
int cvar_modifiedFlags;
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#define MAX_CVARS 16384
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static cvar_t cvar_indexes[MAX_CVARS];
static int cvar_numIndexes;
static int cvar_group[ CVG_MAX ];
#define FILE_HASH_SIZE 256
static cvar_t *hashTable[FILE_HASH_SIZE];
static qboolean cvar_sort = qfalse;
/*
================
return a hash value for the filename
================
*/
static long generateHashValue( const char *fname ) {
int i;
long hash;
char letter;
hash = 0;
i = 0;
while (fname[i] != '\0') {
letter = locase[(byte)fname[i]];
hash+=(long)(letter)*(i+119);
i++;
}
hash &= (FILE_HASH_SIZE-1);
return hash;
}
/*
============
Cvar_ValidateName
============
*/
static qboolean Cvar_ValidateName( const char *name ) {
const char *s;
int c;
if ( !name ) {
return qfalse;
}
s = name;
while ( (c = *s++) != '\0' ) {
if ( c == '\\' || c == '\"' || c == ';' || c == '%' || c <= ' ' || c >= '~' )
return qfalse;
}
if ( (s - name) >= MAX_STRING_CHARS ) {
return qfalse;
}
return qtrue;
}
/*
============
Cvar_FindVar
============
*/
static cvar_t *Cvar_FindVar( const char *var_name ) {
cvar_t *var;
long hash;
if ( !var_name )
return NULL;
hash = generateHashValue( var_name );
for ( var = hashTable[ hash ] ; var ; var = var->hashNext ) {
if ( !Q_stricmp( var_name, var->name ) ) {
return var;
}
}
return NULL;
}
/*
============
Cvar_VariableValue
============
*/
float Cvar_VariableValue( const char *var_name ) {
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return 0;
return var->value;
}
/*
============
Cvar_VariableIntegerValue
============
*/
int Cvar_VariableIntegerValue( const char *var_name ) {
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return 0;
return var->integer;
}
/*
============
Cvar_VariableString
============
*/
const char *Cvar_VariableString( const char *var_name ) {
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return "";
return var->string;
}
/*
============
Cvar_VariableStringBuffer
============
*/
void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ) {
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var) {
*buffer = '\0';
}
else {
Q_strncpyz( buffer, var->string, bufsize );
}
}
/*
============
Cvar_VariableStringBufferSafe
============
*/
void Cvar_VariableStringBufferSafe( const char *var_name, char *buffer, int bufsize, int flag ) {
cvar_t *var;
var = Cvar_FindVar( var_name );
if ( !var || var->flags & flag ) {
*buffer = '\0';
}
else {
Q_strncpyz( buffer, var->string, bufsize );
}
}
/*
============
Cvar_Flags
============
*/
unsigned Cvar_Flags( const char *var_name )
{
const cvar_t *var;
if ( ( var = Cvar_FindVar( var_name ) ) == NULL )
return CVAR_NONEXISTENT;
else
{
if ( var->modified )
return var->flags | CVAR_MODIFIED;
else
return var->flags;
}
}
/*
============
Cvar_CommandCompletion
============
*/
void Cvar_CommandCompletion( void (*callback)(const char *s) )
{
const cvar_t *cvar;
for ( cvar = cvar_vars; cvar; cvar = cvar->next ) {
if ( cvar->name && ( cvar->flags & CVAR_NOTABCOMPLETE ) == 0 ) {
callback( cvar->name );
}
}
}
static qboolean Cvar_IsIntegral( const char *s ) {
if ( *s == '-' && *(s+1) != '\0' )
s++;
while ( *s != '\0' ) {
if ( *s < '0' || *s > '9' ) {
return qfalse;
}
s++;
}
return qtrue;
}
/*
============
Cvar_Validate
============
*/
static const char *Cvar_Validate( cvar_t *var, const char *value, qboolean warn )
{
static char intbuf[ 32 ];
const char *limit;
float valuef;
int valuei;
if ( var->validator == CV_NONE )
return value;
if ( !value )
return value;
limit = NULL;
if ( var->validator == CV_INTEGER || var->validator == CV_FLOAT ) {
if ( !Q_isanumber( value ) ) {
if ( warn )
Com_Printf( "WARNING: cvar '%s' must be numeric", var->name );
limit = var->resetString;
} else {
if ( var->validator == CV_INTEGER ) {
if ( !Cvar_IsIntegral( value ) ) {
if ( warn )
Com_Printf( "WARNING: cvar '%s' must be integral", var->name );
sprintf( intbuf, "%i", atoi( value ) );
value = intbuf; // new value
}
valuei = atoi( value );
if ( var->mins && valuei < atoi( var->mins ) ) {
limit = var->mins;
} else if ( var->maxs && valuei > atoi( var->maxs ) ) {
limit = var->maxs;
}
} else { // CV_FLOAT
valuef = Q_atof( value );
if ( var->mins && valuef < Q_atof( var->mins ) ) {
limit = var->mins;
} else if ( var->maxs && valuef > Q_atof( var->maxs ) ) {
limit = var->maxs;
}
}
if ( warn ) {
if ( limit && ( limit == var->mins || limit == var->maxs ) ) {
if ( value == intbuf ) { // cast to integer
Com_Printf( " and" );
} else {
Com_Printf( "WARNING: cvar '%s'", var->name );
}
Com_Printf( " is out of range (%s '%s')", (limit == var->mins) ? "min" : "max", limit );
}
}
} // Q_isanumber
} // CV_INTEGER || CV_FLOAT
// TODO: stringlist
else if ( var->validator == CV_FSPATH ) {
// check for directory traversal patterns
if ( FS_InvalidGameDir( value ) ) {
if ( warn ) {
Com_Printf( "WARNING: cvar '%s' contains invalid patterns", var->name );
}
// try to use current value if it is valid
if ( !FS_InvalidGameDir( var->string ) ) {
if ( warn ) {
Com_Printf( "\n" );
}
return var->string;
}
limit = var->resetString;
}
}
if ( limit || value == intbuf ) {
if ( !limit )
limit = value;
if ( warn )
Com_Printf( ", setting to '%s'\n", limit );
return limit;
} else {
return value;
}
}
/*
============
Cvar_Get
If the variable already exists, the value will not be set unless CVAR_ROM
The flags will be or'ed in if the variable exists.
============
*/
cvar_t *Cvar_Get( const char *var_name, const char *var_value, int flags ) {
cvar_t *var;
long hash;
int index;
if ( !var_name || !var_value ) {
Com_Error( ERR_FATAL, "Cvar_Get: NULL parameter" );
}
if ( !Cvar_ValidateName( var_name ) ) {
Com_Printf( "invalid cvar name string: %s\n", var_name );
var_name = "BADNAME";
}
#if 0 // FIXME: values with backslash happen
if ( !Cvar_ValidateString( var_value ) ) {
Com_Printf("invalid cvar value string: %s\n", var_value );
var_value = "BADVALUE";
}
#endif
var = Cvar_FindVar (var_name);
if(var)
{
int vm_created = (flags & CVAR_VM_CREATED);
var_value = Cvar_Validate(var, var_value, qfalse);
// Make sure the game code cannot mark engine-added variables as gamecode vars
if(var->flags & CVAR_VM_CREATED)
{
if ( !vm_created )
var->flags &= ~CVAR_VM_CREATED;
}
else if (!(var->flags & CVAR_USER_CREATED))
{
if ( vm_created )
flags &= ~CVAR_VM_CREATED;
}
// if the C code is now specifying a variable that the user already
// set a value for, take the new value as the reset value
if(var->flags & CVAR_USER_CREATED)
{
var->flags &= ~CVAR_USER_CREATED;
Z_Free( var->resetString );
var->resetString = CopyString( var_value );
if ( flags & CVAR_ROM || ( (flags & CVAR_DEVELOPER) && !cvar_developer->integer ) )
{
// this variable was set by the user,
// so force it to value given by the engine.
if(var->latchedString)
Z_Free(var->latchedString);
var->latchedString = CopyString(var_value);
}
}
// Make sure servers cannot mark engine-added variables as SERVER_CREATED
if ( var->flags & CVAR_SERVER_CREATED )
{
if ( !( flags & CVAR_SERVER_CREATED ) ) {
// reset server-created flag
var->flags &= ~CVAR_SERVER_CREATED;
if ( vm_created ) {
// reset to state requested by local VM module
var->flags &= ~CVAR_ROM;
Z_Free( var->resetString );
var->resetString = CopyString( var_value );
if ( var->latchedString )
Z_Free( var->latchedString );
var->latchedString = CopyString( var_value );
}
}
}
else
{
if ( flags & CVAR_SERVER_CREATED )
flags &= ~CVAR_SERVER_CREATED;
}
var->flags |= flags;
// only allow one non-empty reset string without a warning
if ( !var->resetString[0] ) {
// we don't have a reset string yet
Z_Free( var->resetString );
var->resetString = CopyString( var_value );
} else if ( var_value[0] && strcmp( var->resetString, var_value ) ) {
Com_DPrintf( "Warning: cvar \"%s\" given initial values: \"%s\" and \"%s\"\n",
var_name, var->resetString, var_value );
}
// if we have a latched string, take that value now
if ( var->latchedString ) {
char *s;
s = var->latchedString;
var->latchedString = NULL; // otherwise cvar_set2 would free it
Cvar_Set2( var_name, s, qtrue );
Z_Free( s );
}
// ZOID--needs to be set so that cvars the game sets as
// SERVERINFO get sent to clients
cvar_modifiedFlags |= flags;
return var;
}
//
// allocate a new cvar
//
// find a free cvar
for(index = 0; index < MAX_CVARS; index++)
{
if(!cvar_indexes[index].name)
break;
}
if(index >= MAX_CVARS)
{
if(!com_errorEntered)
Com_Error(ERR_FATAL, "Error: Too many cvars, cannot create a new one!");
return NULL;
}
var = &cvar_indexes[index];
if(index >= cvar_numIndexes)
cvar_numIndexes = index + 1;
var->name = CopyString( var_name );
var->string = CopyString( var_value );
var->modified = qtrue;
var->modificationCount = 1;
var->value = Q_atof( var->string );
var->integer = atoi( var->string );
var->resetString = CopyString( var_value );
var->validator = CV_NONE;
var->description = NULL;
var->group = CVG_NONE;
cvar_group[ var->group ] = 1;
// link the variable in
var->next = cvar_vars;
if ( cvar_vars )
cvar_vars->prev = var;
var->prev = NULL;
cvar_vars = var;
var->flags = flags;
// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
cvar_modifiedFlags |= var->flags;
hash = generateHashValue(var_name);
var->hashIndex = hash;
var->hashNext = hashTable[hash];
if ( hashTable[hash] )
hashTable[hash]->hashPrev = var;
var->hashPrev = NULL;
hashTable[hash] = var;
// sort on write
cvar_sort = qtrue;
return var;
}
static void Cvar_QSortByName( cvar_t **a, int n )
{
cvar_t *temp;
cvar_t *m;
int i, j;
i = 0;
j = n;
m = a[ n>>1 ];
do {
// sort in descending order
while ( strcmp( a[i]->name, m->name ) > 0 ) i++;
while ( strcmp( a[j]->name, m->name ) < 0 ) j--;
if ( i <= j ) {
temp = a[i];
a[i] = a[j];
a[j] = temp;
i++;
j--;
}
} while ( i <= j );
if ( j > 0 ) Cvar_QSortByName( a, j );
if ( n > i ) Cvar_QSortByName( a+i, n-i );
}
static void Cvar_Sort( void )
{
cvar_t *list[ MAX_CVARS ], *var;
int count;
int i;
for ( count = 0, var = cvar_vars; var; var = var->next ) {
if ( var->name ) {
list[ count++ ] = var;
} else {
Com_Error( ERR_FATAL, "%s: NULL cvar name", __func__ );
}
}
if ( count < 2 ) {
return; // nothing to sort
}
Cvar_QSortByName( &list[0], count-1 );
cvar_vars = NULL;
// relink cvars
for ( i = 0; i < count; i++ ) {
var = list[ i ];
// link the variable in
var->next = cvar_vars;
if ( cvar_vars )
cvar_vars->prev = var;
var->prev = NULL;
cvar_vars = var;
}
}
/*
============
Cvar_Print
Prints the value, default, and latched string of the given variable
============
*/
static void Cvar_Print( const cvar_t *v ) {
Com_Printf ("\"%s\" is:\"%s" S_COLOR_WHITE "\"",
v->name, v->string );
if ( !( v->flags & CVAR_ROM ) ) {
Com_Printf (" default:\"%s" S_COLOR_WHITE "\"",
v->resetString );
}
Com_Printf ("\n");
if ( v->latchedString ) {
Com_Printf( "latched: \"%s\"\n", v->latchedString );
}
if ( v->description ) {
Com_Printf( "%s\n", v->description );
}
}
/*
============
Cvar_Set2
============
*/
cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force ) {
cvar_t *var;
// Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value );
if ( !Cvar_ValidateName( var_name ) )
{
Com_Printf( "invalid cvar name string: %s\n", var_name );
var_name = "BADNAME";
}
#if 0 // FIXME
if ( value && !Cvar_ValidateString( value ) ) {
Com_Printf("invalid cvar value string: %s\n", value );
var_value = "BADVALUE";
}
#endif
var = Cvar_FindVar( var_name );
if ( !var )
{
if ( !value )
return NULL;
// create it
if ( !force )
return Cvar_Get( var_name, value, CVAR_USER_CREATED );
else
return Cvar_Get( var_name, value, 0 );
}
if ( var->flags & (CVAR_ROM | CVAR_INIT | CVAR_CHEAT | CVAR_DEVELOPER) && !force )
{
if ( var->flags & CVAR_ROM )
{
Com_Printf( "%s is read only.\n", var_name );
return var;
}
if ( var->flags & CVAR_INIT )
{
Com_Printf( "%s is write protected.\n", var_name );
return var;
}
if ( (var->flags & CVAR_CHEAT) && !cvar_cheats->integer )
{
Com_Printf( "%s is cheat protected.\n", var_name );
return var;
}
if ( (var->flags & CVAR_DEVELOPER) && !cvar_developer->integer )
{
Com_Printf( "%s can be set only in developer mode.\n", var_name );
return var;
}
}
if ( !value )
value = var->resetString;
value = Cvar_Validate( var, value, qtrue );
if ( (var->flags & CVAR_LATCH) && var->latchedString )
{
if ( strcmp( value, var->string ) == 0 )
{
Z_Free( var->latchedString );
var->latchedString = NULL;
return var;
}
if ( strcmp( value, var->latchedString ) == 0 )
return var;
}
else if ( strcmp( value, var->string ) == 0 )
return var;
// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
cvar_modifiedFlags |= var->flags;
if ( !force )
{
if ( var->flags & CVAR_LATCH )
{
if ( var->latchedString )
{
if ( strcmp( value, var->latchedString ) == 0 )
return var;
Z_Free( var->latchedString );
}
else
{
if ( strcmp( value, var->string ) == 0 )
return var;
}
Com_Printf( "%s will be changed upon restarting.\n", var_name );
var->latchedString = CopyString( value );
var->modified = qtrue;
var->modificationCount++;
cvar_group[ var->group ] = 1;
return var;
}
}
else
{
if ( var->latchedString )
{
Z_Free( var->latchedString );
var->latchedString = NULL;
}
}
if ( strcmp( value, var->string ) == 0 )
return var; // not changed
var->modified = qtrue;
var->modificationCount++;
cvar_group[ var->group ] = 1;
Z_Free( var->string ); // free the old value string
var->string = CopyString( value );
var->value = Q_atof( var->string );
var->integer = atoi( var->string );
return var;
}
/*
============
Cvar_Set
============
*/
void Cvar_Set( const char *var_name, const char *value) {
Cvar_Set2 (var_name, value, qtrue);
}
/*
============
Cvar_SetSafe
============
*/
void Cvar_SetSafe( const char *var_name, const char *value )
{
unsigned flags = Cvar_Flags( var_name );
qboolean force = qtrue;
if ( flags != CVAR_NONEXISTENT )
{
if ( flags & ( CVAR_PROTECTED | CVAR_PRIVATE ) )
{
if( value )
Com_Printf( S_COLOR_YELLOW "Restricted source tried to set "
"\"%s\" to \"%s\"\n", var_name, value );
else
Com_Printf( S_COLOR_YELLOW "Restricted source tried to "
"modify \"%s\"\n", var_name );
return;
}
// don't let VMs or server change engine latched cvars instantly
//if ( ( flags & CVAR_LATCH ) && !( flags & CVAR_VM_CREATED ) )
//{
// force = qfalse;
//}
}
Cvar_Set2( var_name, value, force );
}
/*
============
Cvar_SetLatched
============
*/
void Cvar_SetLatched( const char *var_name, const char *value) {
Cvar_Set2 (var_name, value, qfalse);
}
/*
============
Cvar_SetValue
============
*/
void Cvar_SetValue( const char *var_name, float value) {
char val[32];
if ( value == (int)value ) {
Com_sprintf (val, sizeof(val), "%i",(int)value);
} else {
Com_sprintf (val, sizeof(val), "%f",value);
}
Cvar_Set (var_name, val);
}
/*
============
Cvar_SetIntegerValue
============
*/
void Cvar_SetIntegerValue( const char *var_name, int value ) {
char val[32];
sprintf( val, "%i", value );
Cvar_Set( var_name, val );
}
/*
============
Cvar_SetValueSafe
============
*/
void Cvar_SetValueSafe( const char *var_name, float value )
{
char val[32];
if( Q_isintegral( value ) )
Com_sprintf( val, sizeof(val), "%i", (int)value );
else
Com_sprintf( val, sizeof(val), "%f", value );
Cvar_SetSafe( var_name, val );
}
/*
============
Cvar_SetModified
============
*/
qboolean Cvar_SetModified( const char *var_name, qboolean modified )
{
cvar_t *var;
var = Cvar_FindVar( var_name );
if ( var )
{
var->modified = modified;
return qtrue;
}
else
{
return qfalse;
}
}
/*
============
Cvar_Reset
============
*/
void Cvar_Reset( const char *var_name ) {
Cvar_Set2( var_name, NULL, qfalse );
}
/*
============
Cvar_ForceReset
============
*/
void Cvar_ForceReset(const char *var_name)
{
Cvar_Set2(var_name, NULL, qtrue);
}
/*
============
Cvar_SetCheatState
Any testing variables will be reset to the safe values
============
*/
void Cvar_SetCheatState(void)
{
cvar_t *var;
// set all default vars to the safe value
for(var = cvar_vars; var ; var = var->next)
{
if(var->flags & CVAR_CHEAT)
{
// the CVAR_LATCHED|CVAR_CHEAT vars might escape the reset here
// because of a different var->latchedString
if (var->latchedString)
{
Z_Free(var->latchedString);
var->latchedString = NULL;
}
if (strcmp(var->resetString,var->string))
Cvar_Set(var->name, var->resetString);
}
}
}
/*
============
Cvar_Command
Handles variable inspection and changing from the console
============
*/
qboolean Cvar_Command( void ) {
cvar_t *v;
// check variables
v = Cvar_FindVar (Cmd_Argv(0));
if (!v) {
return qfalse;
}
// perform a variable print or set
if ( Cmd_Argc() == 1 ) {
Cvar_Print( v );
return qtrue;
}
// set the value if forcing isn't required
Cvar_Set2( v->name, Cmd_ArgsFrom( 1 ), qfalse );
return qtrue;
}
/*
============
Cvar_Print_f
Prints the contents of a cvar
(preferred over Cvar_Command where cvar names and commands conflict)
============
*/
static void Cvar_Print_f( void )
{
const char *name;
cvar_t *cv;
if(Cmd_Argc() != 2)
{
Com_Printf ("usage: print <variable>\n");
return;
}
name = Cmd_Argv(1);
cv = Cvar_FindVar(name);
if(cv)
Cvar_Print(cv);
else
Com_Printf ("Cvar %s does not exist.\n", name);
}
/*
============
Cvar_Toggle_f
Toggles a cvar for easy single key binding, optionally through a list of
given values
============
*/
static void Cvar_Toggle_f( void ) {
int i, c;
const char *curval;
c = Cmd_Argc();
if ( c < 2 ) {
Com_Printf( "usage: toggle <variable> [value1, value2, ...]\n" );
return;
}
if ( c == 2 ) {
Cvar_Set2( Cmd_Argv( 1 ), va( "%d", !Cvar_VariableValue( Cmd_Argv( 1 ) ) ),
qfalse );
return;
}
if ( c == 3 ) {
Com_Printf( "toggle: nothing to toggle to\n" );
return;
}
curval = Cvar_VariableString( Cmd_Argv( 1 ) );
// don't bother checking the last arg for a match since the desired
// behaviour is the same as no match (set to the first argument)
for ( i = 2; i + 1 < c; i++ ) {
if ( strcmp( curval, Cmd_Argv( i ) ) == 0 ) {
Cvar_Set2( Cmd_Argv( 1 ), Cmd_Argv(i + 1), qfalse );
return;
}
}
// fallback
Cvar_Set2( Cmd_Argv( 1 ), Cmd_Argv( 2 ), qfalse );
}
/*
============
Cvar_Set_f
Allows setting and defining of arbitrary cvars from console, even if they
weren't declared in C code.
============
*/
static void Cvar_Set_f( void ) {
int c;
const char *cmd;
cvar_t *v;
c = Cmd_Argc();
cmd = Cmd_Argv(0);
if ( c < 2 ) {
Com_Printf ("usage: %s <variable> <value>\n", cmd);
return;
}
if ( c == 2 ) {
Cvar_Print_f();
return;
}
v = Cvar_Set2 (Cmd_Argv(1), Cmd_ArgsFrom(2), qfalse);
if( !v ) {
return;
}
switch( cmd[3] ) {
case 'a':
if( !( v->flags & CVAR_ARCHIVE ) ) {
v->flags |= CVAR_ARCHIVE;
cvar_modifiedFlags |= CVAR_ARCHIVE;
}
break;
case 'u':
if( !( v->flags & CVAR_USERINFO ) ) {
v->flags |= CVAR_USERINFO;
cvar_modifiedFlags |= CVAR_USERINFO;
}
break;
case 's':
if( !( v->flags & CVAR_SERVERINFO ) ) {
v->flags |= CVAR_SERVERINFO;
cvar_modifiedFlags |= CVAR_SERVERINFO;
}
break;
}
}
/*
============
Cvar_Reset_f
============
*/
static void Cvar_Reset_f( void ) {
if ( Cmd_Argc() != 2 ) {
Com_Printf ("usage: reset <variable>\n");
return;
}
Cvar_Reset( Cmd_Argv( 1 ) );
}
// returns NULL for non-existent "-" argument
static const char *GetValue( int index, int *ival, float *fval )
{
static char buf[ MAX_CVAR_VALUE_STRING ];
const char *cmd;
cvar_t *var;
cmd = Cmd_Argv( index );
if ( ( *cmd == '-' && *(cmd+1) == '\0' ) || *cmd == '\0' ) {
*ival = 0;
*fval = 0.0f;
buf[0] = '\0';
return NULL;
}
var = Cvar_FindVar( cmd );
if ( !var ) // cvar not found, return string
{
*ival = atoi( cmd );
*fval = Q_atof( cmd );
Q_strncpyz( buf, cmd, sizeof( buf ) );
return buf;
}
else // found cvar, extract values
{
*ival = var->integer;
*fval = var->value;
Q_strncpyz( buf, var->string, sizeof( buf ) );
return buf;
}
}
typedef enum {
FT_BAD = 0,
FT_ADD,
FT_SUB,
FT_MUL,
FT_DIV,
FT_MOD,
FT_SIN,
FT_COS,
FT_RAND,
} funcType_t;
static funcType_t GetFuncType( void )
{
const char *cmd;
cmd = Cmd_Argv( 1 );
if ( !Q_stricmp( cmd, "add" ) )
return FT_ADD;
if ( !Q_stricmp( cmd, "sub" ) )
return FT_SUB;
if ( !Q_stricmp( cmd, "mul" ) )
return FT_MUL;
if ( !Q_stricmp( cmd, "div" ) )
return FT_DIV;
if ( !Q_stricmp( cmd, "mod" ) )
return FT_MOD;
if ( !Q_stricmp( cmd, "sin" ) )
return FT_SIN;
if ( !Q_stricmp( cmd, "cos" ) )
return FT_COS;
if ( !Q_stricmp( cmd, "rand" ) )
return FT_RAND;
return FT_BAD;
}
static qboolean AllowEmptyCvar( funcType_t ftype )
{
switch ( ftype ) {
case FT_ADD:
case FT_SUB:
case FT_MUL:
case FT_DIV:
case FT_MOD:
return qfalse;
default:
return qtrue;
};
}
static void Cvar_Op( funcType_t ftype, int *ival, float *fval )
{
int icap, imod;
float fcap, fmod;
GetValue( 3, &imod, &fmod ); // index 3: value
switch ( ftype ) {
case FT_ADD:
*ival += imod;
*fval += fmod;
break;
case FT_SUB:
*ival -= imod;
*fval -= fmod;
break;
case FT_MUL:
*ival *= imod;
*fval *= fmod;
break;
case FT_DIV:
if ( imod )
*ival /= imod;
if ( fmod )
*fval /= fmod;
break;
case FT_MOD:
if ( imod ) {
*ival %= imod;
*fval = (float)( (int)*fval % imod ); // FIXME: use float
}
break;
case FT_SIN:
*ival = sin( imod );
*fval = sin( fmod );
break;
case FT_COS:
*ival = cos( imod );
*fval = cos( fmod );
break;
default:
break;
}
if ( Cmd_Argc() > 4 ) { // low bound
if ( GetValue( 4, &icap, &fcap ) ) {
if ( *ival < icap ) *ival = icap;
if ( *fval < fcap ) *fval = fcap;
}
}
if ( Cmd_Argc() > 5 ) { // high bound
if ( GetValue( 5, &icap, &fcap ) ) {
if ( *ival > icap ) *ival = icap;
if ( *fval > fcap ) *fval = fcap;
}
}
}
static void Cvar_Rand( int *ival, float *fval )
{
int icap;
float fcap;
*ival = rand();
*fval = *ival;
if ( Cmd_Argc() > 3 ) { // base
if ( GetValue( 3, &icap, &fcap ) ) {
*ival += icap;
*fval = *ival;
}
}
if ( Cmd_Argc() > 4 ) { // modulus
if ( GetValue( 4, &icap, &fcap ) ) {
if ( icap ) {
*ival %= icap;
*fval = *ival;
}
}
}
}
static void Cvar_Func_f( void ) {
funcType_t ftype;
const char *cvar_name;
char value[ 64 ];
cvar_t *cvar;
int ival;
float fval;
if ( Cmd_Argc() < 3 ) {
Com_Printf( "usage: \n" \
" \\varfunc <add|sub|mul|div|mod|sin|cos> <cvar> <value> [lo.cap] [hi.cap]\n" \
" \\varfunc rand <cvar> [base] [modulus]\n" );
return;
}
// 0 1 2 3 4 5
// \varfunc <op> <cvar> <val> [lo-cap] [hi-cap]
// \varfunc rand <cvar> [base] [modulus]
ftype = GetFuncType(); // index 1: function type
if ( ftype == FT_BAD ) {
Com_Printf( "%s: unknown function %s\n", Cmd_Argv( 0 ), Cmd_Argv( 1 ) );
return;
}
cvar_name = Cmd_Argv( 2 ); // index 2: cvar name
cvar = Cvar_FindVar( cvar_name );
if ( !cvar ) {
if ( !AllowEmptyCvar( ftype ) ) {
Com_Printf( "Cvar '%s' does not exist.\n", cvar_name );
return; // FIXME: allow cvar creation for some functions?
}
} else if ( cvar->flags & ( CVAR_INIT | CVAR_ROM | CVAR_PROTECTED ) ) {
Com_Printf( "Cvar '%s' is write-protected.\n", cvar_name );
return;
}
if ( cvar ) {
fval = cvar->value;
ival = cvar->integer;
} else {
fval = 0.0;
ival = 0;
}
if ( ftype == FT_RAND )
Cvar_Rand( &ival, &fval );
else
Cvar_Op( ftype, &ival, &fval ); // apply modification
if ( cvar && cvar->validator == CV_INTEGER ) {
sprintf( value, "%i", ival );
} else {
if ( (int)fval == fval )
sprintf( value, "%i", (int)fval );
else
sprintf( value, "%f", fval );
}
Cvar_Set2( cvar_name, value, qfalse );
}
/*
============
Cvar_WriteVariables
Appends lines containing "set variable value" for all variables
with the archive flag set to qtrue.
============
*/
void Cvar_WriteVariables( fileHandle_t f )
{
cvar_t *var;
char buffer[MAX_CMD_LINE];
const char *value;
if ( cvar_sort ) {
cvar_sort = qfalse;
Cvar_Sort();
}
for (var = cvar_vars; var; var = var->next)
{
if ( !var->name || Q_stricmp( var->name, "cl_cdkey" ) == 0 )
continue;
if ( var->flags & CVAR_ARCHIVE ) {
int len;
// write the latched value, even if it hasn't taken effect yet
value = var->latchedString ? var->latchedString : var->string;
if ( strlen( var->name ) + strlen( value ) + 10 > sizeof( buffer ) ) {
Com_Printf( S_COLOR_YELLOW "WARNING: %svalue of variable \"%s\" too long to write to file\n",
value == var->latchedString ? "latched " : "", var->name );
continue;
}
if ( (var->flags & CVAR_NODEFAULT) && !strcmp( value, var->resetString ) ) {
continue;
}
len = Com_sprintf( buffer, sizeof( buffer ), "seta %s \"%s\"" Q_NEWLINE, var->name, value );
FS_Write( buffer, len, f );
}
}
}
/*
============
Cvar_List_f
============
*/
static void Cvar_List_f( void ) {
cvar_t *var;
int i;
const char *match;
// sort to get more predictable output
if ( cvar_sort ) {
cvar_sort = qfalse;
Cvar_Sort();
}
if ( Cmd_Argc() > 1 ) {
match = Cmd_Argv( 1 );
} else {
match = NULL;
}
i = 0;
for (var = cvar_vars ; var ; var = var->next, i++)
{
if(!var->name || (match && !Com_Filter(match, var->name)))
continue;
if (var->flags & CVAR_SERVERINFO) {
Com_Printf("S");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_SYSTEMINFO) {
Com_Printf("s");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_USERINFO) {
Com_Printf("U");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_ROM) {
Com_Printf("R");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_INIT) {
Com_Printf("I");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_ARCHIVE) {
Com_Printf("A");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_LATCH) {
Com_Printf("L");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_CHEAT) {
Com_Printf("C");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_USER_CREATED) {
Com_Printf("?");
} else {
Com_Printf(" ");
}
Com_Printf (" %s \"%s\"\n", var->name, var->string);
}
Com_Printf ("\n%i total cvars\n", i);
Com_Printf ("%i cvar indexes\n", cvar_numIndexes);
}
/*
============
Cvar_ListModified_f
============
*/
static void Cvar_ListModified_f( void ) {
cvar_t *var;
int totalModified;
const char *value;
const char *match;
if ( Cmd_Argc() > 1 ) {
match = Cmd_Argv( 1 );
} else {
match = NULL;
}
totalModified = 0;
for (var = cvar_vars ; var ; var = var->next)
{
if ( !var->name || !var->modificationCount )
continue;
value = var->latchedString ? var->latchedString : var->string;
if ( !strcmp( value, var->resetString ) )
continue;
totalModified++;
if (match && !Com_Filter(match, var->name))
continue;
if (var->flags & CVAR_SERVERINFO) {
Com_Printf("S");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_SYSTEMINFO) {
Com_Printf("s");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_USERINFO) {
Com_Printf("U");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_ROM) {
Com_Printf("R");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_INIT) {
Com_Printf("I");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_ARCHIVE) {
Com_Printf("A");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_LATCH) {
Com_Printf("L");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_CHEAT) {
Com_Printf("C");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_USER_CREATED) {
Com_Printf("?");
} else {
Com_Printf(" ");
}
Com_Printf (" %s \"%s\", default \"%s\"\n", var->name, value, var->resetString);
}
Com_Printf ("\n%i total modified cvars\n", totalModified);
}
/*
============
Cvar_Unset
Unsets a cvar
============
*/
static cvar_t *Cvar_Unset( cvar_t *cv )
{
cvar_t *next = cv->next;
// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
cvar_modifiedFlags |= cv->flags;
if ( cv->name )
Z_Free( cv->name );
if ( cv->string )
Z_Free( cv->string );
if ( cv->latchedString )
Z_Free( cv->latchedString );
if ( cv->resetString )
Z_Free( cv->resetString );
if ( cv->description )
Z_Free( cv->description );
if ( cv->mins )
Z_Free( cv->mins );
if ( cv->maxs )
Z_Free( cv->maxs );
if ( cv->prev )
cv->prev->next = cv->next;
else
cvar_vars = cv->next;
if ( cv->next )
cv->next->prev = cv->prev;
if ( cv->hashPrev )
cv->hashPrev->hashNext = cv->hashNext;
else
hashTable[cv->hashIndex] = cv->hashNext;
if ( cv->hashNext )
cv->hashNext->hashPrev = cv->hashPrev;
Com_Memset( cv, '\0', sizeof( *cv ) );
return next;
}
/*
============
Cvar_Unset_f
Unsets a userdefined cvar
============
*/
static void Cvar_Unset_f( void )
{
cvar_t *cv;
if ( Cmd_Argc() != 2 )
{
Com_Printf( "Usage: %s <varname>\n", Cmd_Argv( 0 ) );
return;
}
cv = Cvar_FindVar( Cmd_Argv( 1 ) );
if ( !cv )
return;
//if ( cv->flags & CVAR_USER_CREATED )
Cvar_Unset( cv );
//else
if(cl_arenascriptDebug->integer){
Com_Printf( ".as| %s: Variable %s deleted.\n", Cmd_Argv( 0 ), cv->name );
}
}
/*
============
Cvar_Restart
Resets all cvars to their hardcoded values and removes userdefined variables
and variables added via the VMs if requested.
============
*/
void Cvar_Restart( qboolean unsetVM )
{
cvar_t *curvar = cvar_vars;
while(curvar)
{
if((curvar->flags & CVAR_USER_CREATED) ||
(unsetVM && (curvar->flags & CVAR_VM_CREATED)))
{
// throw out any variables the user/vm created
curvar = Cvar_Unset(curvar);
continue;
}
if(!(curvar->flags & (CVAR_ROM | CVAR_INIT | CVAR_NORESTART)))
{
// Just reset the rest to their default values.
Cvar_Set2(curvar->name, curvar->resetString, qfalse);
}
curvar = curvar->next;
}
}
static void Cvar_Trim( qboolean verbose )
{
cvar_t *curvar = cvar_vars;
while ( curvar )
{
if ( curvar->flags & CVAR_USER_CREATED )
{
// throw out any variables the user created
if ( verbose )
Com_Printf( "unset cvar" S_COLOR_YELLOW " %s\n", curvar->name );
curvar = Cvar_Unset( curvar );
continue;
}
curvar = curvar->next;
}
}
/*
============
Cvar_Restart_f
Resets all cvars to their hardcoded values
============
*/
static void Cvar_Restart_f( void )
{
Cvar_Restart( qfalse );
}
/*
============
Cvar_Trim_f
Removes all user-created cvars
This will only accept to run when both the server and client are running unless forced
============
*/
static void Cvar_Trim_f( void )
{
qboolean forced = qfalse;
qboolean verbose = qtrue;
int i;
for ( i = 1; i < Cmd_Argc(); i++ )
{
const char *s = Cmd_Argv( i );
if ( *s == '-' )
{
s++;
while ( *s != '\0' )
{
if ( *s == 'f' ) // force cleanup
forced = qtrue;
else if ( *s == 's' ) // silent mode
verbose = qfalse;
s++;
}
}
}
#ifdef DEDICATED
if ( ( com_sv_running && com_sv_running->integer ) || forced )
#else
if ( ( com_cl_running && com_cl_running->integer && com_sv_running && com_sv_running->integer ) || forced )
#endif
{
Cvar_Trim( verbose );
return;
}
#ifdef DEDICATED
Com_Printf( S_COLOR_YELLOW " You're not running a server, so not all subsystems/VMs are loaded.\n" );
#else
Com_Printf( S_COLOR_YELLOW " You're not running a listen server, so not all subsystems/VMs are loaded.\n" );
#endif
Com_Printf( S_COLOR_YELLOW " This means you'd remove cvars that are probably best kept around.\n" );
Com_Printf( S_COLOR_YELLOW " If you don't care, you can force the call by running '\\%s -f'.\n", Cmd_Argv(0) );
Com_Printf( S_COLOR_YELLOW " You've been warned.\n" );
}
/*
=====================
Cvar_InfoString
=====================
*/
const char *Cvar_InfoString( int bit, qboolean *truncated )
{
static char info[ MAX_INFO_STRING ];
const cvar_t *user_vars[ MAX_CVARS ];
const cvar_t *vm_vars[ MAX_CVARS ];
const cvar_t *var;
int user_count;
int vm_count;
int i;
qboolean allSet;
// sort to get more predictable output
if ( cvar_sort )
{
cvar_sort = qfalse;
Cvar_Sort();
}
info[0] = '\0';
user_count = 0;
vm_count = 0;
allSet = qtrue; // this will be qfalse on overflow
for ( var = cvar_vars; var; var = var->next )
{
if ( var->name && ( var->flags & bit ) )
{
// put vm/user-created cvars to the end
if ( var->flags & ( CVAR_USER_CREATED | CVAR_VM_CREATED ) )
{
if ( var->flags & CVAR_USER_CREATED )
user_vars[ user_count++ ] = var;
else
vm_vars[ vm_count++ ] = var;
}
else
{
allSet &= Info_SetValueForKey( info, var->name, var->string );
}
}
}
// add vm-created cvars
for ( i = 0; i < vm_count; i++ )
{
var = vm_vars[ i ];
allSet &= Info_SetValueForKey( info, var->name, var->string );
}
// add user-created cvars
for ( i = 0; i < user_count; i++ )
{
var = user_vars[ i ];
allSet &= Info_SetValueForKey( info, var->name, var->string );
}
if ( truncated )
{
*truncated = !allSet;
}
return info;
}
/*
=====================
Cvar_InfoString_Big
handles large info strings ( CS_SYSTEMINFO )
=====================
*/
const char *Cvar_InfoString_Big( int bit, qboolean *truncated )
{
static char info[BIG_INFO_STRING];
const cvar_t *var;
qboolean allSet;
info[0] = '\0';
allSet = qtrue;
for ( var = cvar_vars; var; var = var->next )
{
if ( var->name && (var->flags & bit) )
allSet &= Info_SetValueForKey_s( info, sizeof( info ), var->name, var->string );
}
if ( truncated )
{
*truncated = !allSet;
}
return info;
}
/*
=====================
Cvar_InfoStringBuffer
=====================
*/
void Cvar_InfoStringBuffer( int bit, char* buff, int buffsize ) {
Q_strncpyz( buff, Cvar_InfoString( bit, NULL ), buffsize );
}
/*
=====================
Cvar_CheckRange
=====================
*/
void Cvar_CheckRange( cvar_t *var, const char *mins, const char *maxs, cvarValidator_t type )
{
if ( type >= CV_MAX ) {
Com_Printf( S_COLOR_YELLOW "Invalid validation type %i for %s\n", type, var->name );
return;
}
if ( var->mins ) {
Z_Free( var->mins );
var->mins = NULL;
}
if ( var->maxs ) {
Z_Free( var->maxs );
var->maxs = NULL;
}
var->validator = type;
if ( type == CV_NONE )
return;
if ( mins )
var->mins = CopyString( mins );
if ( maxs )
var->maxs = CopyString( maxs );
// Force an initial range check
Cvar_Set( var->name, var->string );
}
/*
=====================
Cvar_SetDescription
=====================
*/
void Cvar_SetDescription( cvar_t *var, const char *var_description )
{
if( var_description && var_description[0] != '\0' )
{
if( var->description != NULL )
{
Z_Free( var->description );
}
var->description = CopyString( var_description );
}
}
/*
=====================
Cvar_SetGroup
=====================
*/
void Cvar_SetGroup( cvar_t *var, cvarGroup_t group ) {
if ( group < CVG_MAX ) {
var->group = group;
} else {
Com_Error( ERR_DROP, "Bad group index %i for %s", group, var->name );
}
}
/*
=====================
Cvar_CheckGroup
=====================
*/
int Cvar_CheckGroup( cvarGroup_t group ) {
if ( group < CVG_MAX ) {
return cvar_group[ group ];
} else {
return 0;
}
}
/*
=====================
Cvar_ResetGroup
=====================
*/
void Cvar_ResetGroup( cvarGroup_t group, qboolean resetModifiedFlags ) {
if ( group < CVG_MAX ) {
cvar_group[ group ] = 0;
if ( resetModifiedFlags ) {
int i;
for ( i = 0; i < cvar_numIndexes; i++ ) {
if ( cvar_indexes[ i ].group == group && cvar_indexes[ i ].name ) {
cvar_indexes[ i ].modified = qfalse;
}
}
}
}
}
/*
=====================
Cvar_Register
basically a slightly modified Cvar_Get for the interpreted modules
=====================
*/
#define INVALID_FLAGS ( CVAR_USER_CREATED | CVAR_SERVER_CREATED | CVAR_PROTECTED | CVAR_PRIVATE | CVAR_MODIFIED | CVAR_NONEXISTENT )
void Cvar_Register( vmCvar_t *vmCvar, const char *varName, const char *defaultValue, int flags, int privateFlag )
{
cvar_t *cv;
// There is code in Cvar_Get to prevent CVAR_ROM cvars being changed by the
// user. In other words CVAR_ARCHIVE and CVAR_ROM are mutually exclusive
// flags. Unfortunately some historical game code (including single player
// baseq3) sets both flags. We unset CVAR_ROM for such cvars.
if ((flags & (CVAR_ARCHIVE | CVAR_ROM)) == (CVAR_ARCHIVE | CVAR_ROM)) {
Com_DPrintf( S_COLOR_YELLOW "WARNING: Unsetting CVAR_ROM from cvar '%s', "
"since it is also CVAR_ARCHIVE\n", varName );
flags &= ~CVAR_ROM;
}
// Don't allow VM to specify a different creator or other internal flags.
if ( flags & INVALID_FLAGS ) {
Com_DPrintf( S_COLOR_YELLOW "WARNING: VM tried to set invalid flags 0x%02x on cvar '%s'\n", ( flags & INVALID_FLAGS ), varName );
flags &= ~INVALID_FLAGS;
}
cv = Cvar_FindVar( varName );
// Don't modify cvar if it's protected.
if ( cv && ( cv->flags & ( CVAR_PROTECTED | CVAR_PRIVATE ) ) ) {
Com_DPrintf( S_COLOR_YELLOW "WARNING: VM tried to register protected cvar '%s' with value '%s'%s\n",
varName, defaultValue, ( flags & ~cv->flags ) != 0 ? " and new flags" : "" );
if ( cv->flags & CVAR_PRIVATE ) {
if ( privateFlag ) {
return;
}
}
} else {
cv = Cvar_Get( varName, defaultValue, flags | CVAR_VM_CREATED );
}
if (!vmCvar)
return;
vmCvar->handle = cv - cvar_indexes;
vmCvar->modificationCount = -1;
Cvar_Update( vmCvar, 0 );
}
/*
=====================
Cvar_Update
updates an interpreted modules' version of a cvar
=====================
*/
void Cvar_Update( vmCvar_t *vmCvar, int privateFlag ) {
size_t len;
cvar_t *cv = NULL;
assert(vmCvar);
if ( (unsigned)vmCvar->handle >= cvar_numIndexes ) {
Com_Printf( S_COLOR_YELLOW "Cvar_Update: handle out of range\n");
}
cv = cvar_indexes + vmCvar->handle;
if ( cv->modificationCount == vmCvar->modificationCount ) {
return;
}
if ( !cv->string ) {
return; // variable might have been cleared by a cvar_restart
}
if ( cv->flags & CVAR_PRIVATE ) {
if ( privateFlag ) {
return;
}
}
vmCvar->modificationCount = cv->modificationCount;
len = strlen( cv->string );
if ( len + 1 > MAX_CVAR_VALUE_STRING ) {
Com_Printf( S_COLOR_YELLOW "Cvar_Update: src %s length %d exceeds MAX_CVAR_VALUE_STRING - truncate\n",
cv->string, (int)len );
}
Q_strncpyz( vmCvar->string, cv->string, sizeof( vmCvar->string ) );
vmCvar->value = cv->value;
vmCvar->integer = cv->integer;
}
/*
==================
Cvar_CompleteCvarName
==================
*/
void Cvar_CompleteCvarName( const char *args, int argNum )
{
if( argNum == 2 )
{
// Skip "<cmd> "
const char *p = Com_SkipTokens( args, 1, " " );
if( p > args )
Field_CompleteCommand( p, qfalse, qtrue );
}
}
/*
============
Cvar_Init
Reads in all archived cvars
============
*/
void Cvar_Init (void)
{
Com_Memset(cvar_indexes, '\0', sizeof(cvar_indexes));
Com_Memset(hashTable, '\0', sizeof(hashTable));
cvar_cheats = Cvar_Get( "sv_cheats", "1", CVAR_ROM | CVAR_SYSTEMINFO );
Cvar_SetDescription( cvar_cheats, "Enable cheating commands (server side only)." );
cvar_developer = Cvar_Get( "developer", "0", CVAR_TEMP );
Cvar_SetDescription( cvar_developer, "Toggles developer mode. Prints more info to console and provides more commands." );
Cmd_AddCommand ("print", Cvar_Print_f);
Cmd_AddCommand ("toggle", Cvar_Toggle_f);
Cmd_SetCommandCompletionFunc( "toggle", Cvar_CompleteCvarName );
Cmd_AddCommand ("set", Cvar_Set_f);
Cmd_SetCommandCompletionFunc( "set", Cvar_CompleteCvarName );
Cmd_AddCommand ("sets", Cvar_Set_f);
Cmd_SetCommandCompletionFunc( "sets", Cvar_CompleteCvarName );
Cmd_AddCommand ("setu", Cvar_Set_f);
Cmd_SetCommandCompletionFunc( "setu", Cvar_CompleteCvarName );
Cmd_AddCommand ("seta", Cvar_Set_f);
Cmd_SetCommandCompletionFunc( "seta", Cvar_CompleteCvarName );
Cmd_AddCommand ("reset", Cvar_Reset_f);
Cmd_SetCommandCompletionFunc( "reset", Cvar_CompleteCvarName );
Cmd_AddCommand ("unset", Cvar_Unset_f);
Cmd_SetCommandCompletionFunc("unset", Cvar_CompleteCvarName);
Cmd_AddCommand( "varfunc", Cvar_Func_f );
Cmd_AddCommand ("cvarlist", Cvar_List_f);
Cmd_AddCommand ("cvar_modified", Cvar_ListModified_f);
Cmd_AddCommand ("cvar_restart", Cvar_Restart_f);
Cmd_AddCommand ("cvar_trim", Cvar_Trim_f);
}