rallyunlimited-engine/code/qcommon/keys.c

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2024-02-02 16:46:17 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "../client/keys.h"
int anykeydown;
qkey_t keys[MAX_KEYS];
qboolean key_overstrikeMode;
typedef struct {
const char *name;
int keynum;
} keyname_t;
// names not in this list can either be lowercase ascii, or '0xnn' hex sequences
static const keyname_t keynames[] =
{
{"a", K_A},
{"b", K_B},
{"c", K_C},
{"d", K_D},
{"e", K_E},
{"f", K_F},
{"g", K_G},
{"h", K_H},
{"i", K_I},
{"j", K_J},
{"k", K_K},
{"l", K_L},
{"m", K_M},
{"n", K_N},
{"o", K_O},
{"p", K_P},
{"q", K_Q},
{"r", K_R},
{"s", K_S},
{"t", K_T},
{"u", K_U},
{"v", K_V},
{"w", K_W},
{"x", K_X},
{"y", K_Y},
{"z", K_Z},
{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"SPACE", K_SPACE},
{"'", K_QUOTE},
{"+", K_PLUS},
{",", K_COMMA},
{"-", K_MINUS},
{".", K_DOT},
{"/", K_SLASH},
{"SEMICOLON", K_SEMICOLON}, // because a raw semicolon separates commands
{"=", K_EQUAL},
{"\\",K_BACKSLASH},
{"_", K_UNDERSCORE},
{"[", K_BRACKET_OPEN},
{"]", K_BRACKET_CLOSE},
{"BACKSPACE", K_BACKSPACE},
{"UPARROW", K_UPARROW},
{"DOWNARROW", K_DOWNARROW},
{"LEFTARROW", K_LEFTARROW},
{"RIGHTARROW", K_RIGHTARROW},
{"ALT", K_ALT},
{"CTRL", K_CTRL},
{"SHIFT", K_SHIFT},
{"COMMAND", K_COMMAND},
{"CAPSLOCK", K_CAPSLOCK},
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"F4", K_F4},
{"F5", K_F5},
{"F6", K_F6},
{"F7", K_F7},
{"F8", K_F8},
{"F9", K_F9},
{"F10", K_F10},
{"F11", K_F11},
{"F12", K_F12},
{"F13", K_F13},
{"F14", K_F14},
{"F15", K_F15},
{"INS", K_INS},
{"DEL", K_DEL},
{"PGDN", K_PGDN},
{"PGUP", K_PGUP},
{"HOME", K_HOME},
{"END", K_END},
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
{"MOUSE4", K_MOUSE4},
{"MOUSE5", K_MOUSE5},
{"MWHEELUP", K_MWHEELUP },
{"MWHEELDOWN", K_MWHEELDOWN },
{"JOY1", K_JOY1},
{"JOY2", K_JOY2},
{"JOY3", K_JOY3},
{"JOY4", K_JOY4},
{"JOY5", K_JOY5},
{"JOY6", K_JOY6},
{"JOY7", K_JOY7},
{"JOY8", K_JOY8},
{"JOY9", K_JOY9},
{"JOY10", K_JOY10},
{"JOY11", K_JOY11},
{"JOY12", K_JOY12},
{"JOY13", K_JOY13},
{"JOY14", K_JOY14},
{"JOY15", K_JOY15},
{"JOY16", K_JOY16},
{"JOY17", K_JOY17},
{"JOY18", K_JOY18},
{"JOY19", K_JOY19},
{"JOY20", K_JOY20},
{"JOY21", K_JOY21},
{"JOY22", K_JOY22},
{"JOY23", K_JOY23},
{"JOY24", K_JOY24},
{"JOY25", K_JOY25},
{"JOY26", K_JOY26},
{"JOY27", K_JOY27},
{"JOY28", K_JOY28},
{"JOY29", K_JOY29},
{"JOY30", K_JOY30},
{"JOY31", K_JOY31},
{"JOY32", K_JOY32},
{"AUX1", K_AUX1},
{"AUX2", K_AUX2},
{"AUX3", K_AUX3},
{"AUX4", K_AUX4},
{"AUX5", K_AUX5},
{"AUX6", K_AUX6},
{"AUX7", K_AUX7},
{"AUX8", K_AUX8},
{"AUX9", K_AUX9},
{"AUX10", K_AUX10},
{"AUX11", K_AUX11},
{"AUX12", K_AUX12},
{"AUX13", K_AUX13},
{"AUX14", K_AUX14},
{"AUX15", K_AUX15},
{"AUX16", K_AUX16},
{"KP_HOME", K_KP_HOME },
{"KP_UPARROW", K_KP_UPARROW },
{"KP_PGUP", K_KP_PGUP },
{"KP_LEFTARROW", K_KP_LEFTARROW },
{"KP_5", K_KP_5 },
{"KP_RIGHTARROW", K_KP_RIGHTARROW },
{"KP_END", K_KP_END },
{"KP_DOWNARROW", K_KP_DOWNARROW },
{"KP_PGDN", K_KP_PGDN },
{"KP_ENTER", K_KP_ENTER },
{"KP_INS", K_KP_INS },
{"KP_DEL", K_KP_DEL },
{"KP_SLASH", K_KP_SLASH },
{"KP_MINUS", K_KP_MINUS },
{"KP_PLUS", K_KP_PLUS },
{"KP_NUMLOCK", K_KP_NUMLOCK },
//{"KP_STAR", K_KP_STAR },
{"KP_EQUALS", K_KP_EQUALS },
{"PAUSE", K_PAUSE},
{"WINDOWS", K_SUPER},
{"COMPOSE", K_COMPOSE},
{"MODE", K_MODE},
{"HELP", K_HELP},
{"PRINT", K_PRINT},
{"SYSREQ", K_SYSREQ},
{"SCROLLOCK", K_SCROLLOCK },
{"BREAK", K_BREAK},
{"MENU", K_MENU},
{"POWER", K_POWER},
{"EURO", K_EURO},
{"UNDO", K_UNDO},
{"PAD0_A", K_PAD0_A },
{"PAD0_B", K_PAD0_B },
{"PAD0_X", K_PAD0_X },
{"PAD0_Y", K_PAD0_Y },
{"PAD0_BACK", K_PAD0_BACK },
{"PAD0_GUIDE", K_PAD0_GUIDE },
{"PAD0_START", K_PAD0_START },
{"PAD0_LEFTSTICK_CLICK", K_PAD0_LEFTSTICK_CLICK },
{"PAD0_RIGHTSTICK_CLICK", K_PAD0_RIGHTSTICK_CLICK },
{"PAD0_LEFTSHOULDER", K_PAD0_LEFTSHOULDER },
{"PAD0_RIGHTSHOULDER", K_PAD0_RIGHTSHOULDER },
{"PAD0_DPAD_UP", K_PAD0_DPAD_UP },
{"PAD0_DPAD_DOWN", K_PAD0_DPAD_DOWN },
{"PAD0_DPAD_LEFT", K_PAD0_DPAD_LEFT },
{"PAD0_DPAD_RIGHT", K_PAD0_DPAD_RIGHT },
{"PAD0_LEFTSTICK_LEFT", K_PAD0_LEFTSTICK_LEFT },
{"PAD0_LEFTSTICK_RIGHT", K_PAD0_LEFTSTICK_RIGHT },
{"PAD0_LEFTSTICK_UP", K_PAD0_LEFTSTICK_UP },
{"PAD0_LEFTSTICK_DOWN", K_PAD0_LEFTSTICK_DOWN },
{"PAD0_RIGHTSTICK_LEFT", K_PAD0_RIGHTSTICK_LEFT },
{"PAD0_RIGHTSTICK_RIGHT", K_PAD0_RIGHTSTICK_RIGHT },
{"PAD0_RIGHTSTICK_UP", K_PAD0_RIGHTSTICK_UP },
{"PAD0_RIGHTSTICK_DOWN", K_PAD0_RIGHTSTICK_DOWN },
{"PAD0_LEFTTRIGGER", K_PAD0_LEFTTRIGGER },
{"PAD0_RIGHTTRIGGER", K_PAD0_RIGHTTRIGGER },
{NULL,0}
};
/*
===================
Key_SetOverstrikeMode
===================
*/
qboolean Key_GetOverstrikeMode( void )
{
return key_overstrikeMode;
}
/*
===================
Key_SetOverstrikeMode
===================
*/
void Key_SetOverstrikeMode( qboolean state )
{
key_overstrikeMode = state;
}
/*
===================
Key_IsDown
===================
*/
qboolean Key_IsDown( int keynum )
{
if ( keynum < 0 || keynum >= MAX_KEYS )
{
return qfalse;
}
return keys[keynum].down;
}
/*
===================
Key_StringToKeynum
Returns a key number to be used to index keys[] by looking at
the given string. Single ascii characters return themselves, while
the K_* names are matched up.
0x11 will be interpreted as raw hex, which will allow new controllers
to be configured even if they don't have defined names.
===================
*/
int Key_StringToKeynum( const char *str ) {
const keyname_t *kn;
if ( !str || str[0] == '\0' ) {
return -1;
}
if ( str[1] == '\0' ) {
return str[0];
}
// check for hex code
if ( strlen( str ) == 4 ) {
int n = Com_HexStrToInt( str );
if ( n >= 0 ) {
return n;
}
}
// scan for a text match
for ( kn = keynames ; kn->name ; kn++ ) {
if ( !Q_stricmp( str, kn->name ) )
return kn->keynum;
}
return -1;
}
/*
===================
Key_KeynumToString
Returns a string (either a single ascii char, a K_* name, or a 0x11 hex string) for the
given keynum.
===================
*/
const char *Key_KeynumToString( int keynum ) {
const keyname_t *kn;
static char tinystr[5];
int i, j;
if ( keynum == -1 ) {
return "<KEY NOT FOUND>";
}
if ( keynum < 0 || keynum >= MAX_KEYS ) {
return "<OUT OF RANGE>";
}
// check for printable ascii (don't use quote)
if ( keynum > ' ' && keynum < '~' && keynum != '"' && keynum != ';' ) {
tinystr[0] = keynum;
tinystr[1] = '\0';
return tinystr;
}
// check for a key string
for ( kn = keynames ; kn->name ; kn++ ) {
if ( keynum == kn->keynum ) {
return kn->name;
}
}
// make a hex string
i = keynum >> 4;
j = keynum & 15;
tinystr[0] = '0';
tinystr[1] = 'x';
tinystr[2] = i > 9 ? i - 10 + 'a' : i + '0';
tinystr[3] = j > 9 ? j - 10 + 'a' : j + '0';
tinystr[4] = 0;
return tinystr;
}
/*
===================
Key_SetBinding
===================
*/
void Key_SetBinding( int keynum, const char *binding ) {
if ( keynum < 0 || keynum >= MAX_KEYS ) {
return;
}
// free old bindings
if ( keys[ keynum ].binding ) {
Z_Free( keys[ keynum ].binding );
}
// allocate memory for new binding
keys[ keynum ].binding = CopyString( binding );
// consider this like modifying an archived cvar, so the
// file write will be triggered at the next opportunity
cvar_modifiedFlags |= CVAR_ARCHIVE;
}
/*
===================
Key_GetBinding
===================
*/
const char *Key_GetBinding( int keynum ) {
if ( keynum < 0 || keynum >= MAX_KEYS ) {
return "";
}
return keys[ keynum ].binding;
}
/*
===================
Key_GetKey
===================
*/
int Key_GetKey( const char *binding ) {
int i;
if ( binding ) {
for ( i = 0 ; i < MAX_KEYS ; i++ ) {
if ( keys[i].binding && Q_stricmp( binding, keys[i].binding ) == 0 ) {
return i;
}
}
}
return -1;
}
/*
===================
Key_Unbind_f
===================
*/
static void Key_Unbind_f( void )
{
int b;
if ( Cmd_Argc() != 2 )
{
Com_Printf( "unbind <key> : remove commands from a key\n" );
return;
}
b = Key_StringToKeynum( Cmd_Argv( 1 ) );
if ( b == -1 )
{
Com_Printf( "\"%s\" isn't a valid key\n", Cmd_Argv( 1 ) );
return;
}
Key_SetBinding( b, "" );
}
/*
===================
Key_Unbindall_f
===================
*/
static void Key_Unbindall_f( void )
{
int i;
for ( i = 0 ; i < MAX_KEYS; i++ )
{
if ( keys[i].binding )
{
Key_SetBinding( i, "" );
}
}
}
/*
===================
Key_Bind_f
===================
*/
static void Key_Bind_f( void )
{
int c, b;
c = Cmd_Argc();
if ( c < 2 )
{
Com_Printf( "bind <key> [command] : attach a command to a key\n" );
return;
}
b = Key_StringToKeynum( Cmd_Argv( 1 ) );
if ( b == -1 )
{
Com_Printf( "\"%s\" isn't a valid key\n", Cmd_Argv( 1 ) );
return;
}
if ( c == 2 )
{
if ( keys[b].binding && keys[b].binding[0] )
Com_Printf( "\"%s\" = \"%s\"\n", Cmd_Argv( 1 ), keys[b].binding );
else
Com_Printf( "\"%s\" is not bound\n", Cmd_Argv( 1 ) );
return;
}
// copy the rest of the command line
Key_SetBinding( b, Cmd_ArgsFrom( 2 ) );
}
/*
============
Key_WriteBindings
Writes lines containing "bind key value"
============
*/
void Key_WriteBindings( fileHandle_t f ) {
int i;
FS_Printf( f, "unbindall" Q_NEWLINE );
for ( i = 0 ; i < MAX_KEYS ; i++ ) {
if ( keys[i].binding && keys[i].binding[0] ) {
FS_Printf( f, "bind %s \"%s\"" Q_NEWLINE, Key_KeynumToString(i), keys[i].binding );
}
}
}
/*
============
Key_Bindlist_f
============
*/
static void Key_Bindlist_f( void ) {
int i;
for ( i = 0 ; i < MAX_KEYS ; i++ ) {
if ( keys[i].binding && keys[i].binding[0] ) {
Com_Printf( "%s \"%s\"\n", Key_KeynumToString(i), keys[i].binding );
}
}
}
/*
============
Key_KeynameCompletion
============
*/
void Key_KeynameCompletion( void(*callback)(const char *s) ) {
int i;
for( i = 0; keynames[ i ].name != NULL; i++ )
callback( keynames[ i ].name );
}
/*
====================
Key_CompleteBind
====================
*/
static void Key_CompleteBind( const char *args, int argNum )
{
const char *p;
if ( argNum == 2 )
{
// Skip "bind "
p = Com_SkipTokens( args, 1, " " );
if ( p > args )
Field_CompleteKeyname();
}
else if ( argNum >= 3 )
{
int key;
// Skip "bind <key> "
p = Com_SkipTokens( args, 2, " " );
if ( *p == '\0' && ( key = Key_StringToKeynum( Cmd_Argv( 1 ) ) ) >= 0 ) {
Field_CompleteKeyBind( key );
} else if ( p > args ) {
Field_CompleteCommand( p, qtrue, qtrue );
}
}
}
/*
====================
Key_CompleteUnbind
====================
*/
static void Key_CompleteUnbind( const char *args, int argNum )
{
if ( argNum == 2 )
{
// Skip "unbind "
const char *p = Com_SkipTokens( args, 1, " " );
if ( p > args )
Field_CompleteKeyname();
}
}
/*
===================
Key_ParseBinding
Execute the commands in the bind string
===================
*/
void Key_ParseBinding( int key, qboolean down, unsigned time )
{
char buf[ MAX_STRING_CHARS ], *p, *end;
if( !keys[key].binding || keys[key].binding[0] == '\0' )
return;
p = buf;
Q_strncpyz( buf, keys[key].binding, sizeof( buf ) );
while( 1 )
{
while ( isspace( *p ) )
p++;
end = strchr( p, ';' );
if ( end )
*end = '\0';
if ( *p == '+' )
{
// button commands add keynum and time as parameters
// so that multiple sources can be discriminated and
// subframe corrected
char cmd[1024];
Com_sprintf( cmd, sizeof( cmd ), "%c%s %d %d\n", ( down ) ? '+' : '-', p + 1, key, time );
Cbuf_AddText( cmd );
if ( down )
keys[ key ].bound = qtrue;
}
else if ( down )
{
// normal commands only execute on key press
Cbuf_AddText( p );
Cbuf_AddText( "\n" );
}
if( !end )
break;
p = end + 1;
}
}
/*
===================
Com_InitKeyCommands
===================
*/
void Com_InitKeyCommands( void )
{
// register client functions
Cmd_AddCommand( "bind", Key_Bind_f );
Cmd_SetCommandCompletionFunc( "bind", Key_CompleteBind );
Cmd_AddCommand( "unbind", Key_Unbind_f );
Cmd_SetCommandCompletionFunc( "unbind", Key_CompleteUnbind );
Cmd_AddCommand( "unbindall", Key_Unbindall_f );
Cmd_AddCommand( "bindlist", Key_Bindlist_f );
}