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https://github.com/Q3Rally-Team/q3rally.git
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0d5fb492cd
Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
210 lines
8.2 KiB
C
210 lines
8.2 KiB
C
/********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 *
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* by the Xiph.Org Foundation http://www.xiph.org/ *
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* *
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********************************************************************
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function: toplevel libogg include
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last mod: $Id$
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********************************************************************/
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#ifndef _OGG_H
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#define _OGG_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stddef.h>
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#include <ogg/os_types.h>
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typedef struct {
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void *iov_base;
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size_t iov_len;
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} ogg_iovec_t;
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typedef struct {
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long endbyte;
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int endbit;
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unsigned char *buffer;
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unsigned char *ptr;
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long storage;
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} oggpack_buffer;
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/* ogg_page is used to encapsulate the data in one Ogg bitstream page *****/
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typedef struct {
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unsigned char *header;
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long header_len;
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unsigned char *body;
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long body_len;
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} ogg_page;
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/* ogg_stream_state contains the current encode/decode state of a logical
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Ogg bitstream **********************************************************/
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typedef struct {
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unsigned char *body_data; /* bytes from packet bodies */
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long body_storage; /* storage elements allocated */
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long body_fill; /* elements stored; fill mark */
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long body_returned; /* elements of fill returned */
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int *lacing_vals; /* The values that will go to the segment table */
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ogg_int64_t *granule_vals; /* granulepos values for headers. Not compact
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this way, but it is simple coupled to the
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lacing fifo */
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long lacing_storage;
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long lacing_fill;
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long lacing_packet;
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long lacing_returned;
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unsigned char header[282]; /* working space for header encode */
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int header_fill;
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int e_o_s; /* set when we have buffered the last packet in the
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logical bitstream */
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int b_o_s; /* set after we've written the initial page
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of a logical bitstream */
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long serialno;
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long pageno;
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ogg_int64_t packetno; /* sequence number for decode; the framing
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knows where there's a hole in the data,
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but we need coupling so that the codec
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(which is in a separate abstraction
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layer) also knows about the gap */
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ogg_int64_t granulepos;
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} ogg_stream_state;
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/* ogg_packet is used to encapsulate the data and metadata belonging
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to a single raw Ogg/Vorbis packet *************************************/
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typedef struct {
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unsigned char *packet;
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long bytes;
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long b_o_s;
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long e_o_s;
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ogg_int64_t granulepos;
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ogg_int64_t packetno; /* sequence number for decode; the framing
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knows where there's a hole in the data,
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but we need coupling so that the codec
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(which is in a separate abstraction
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layer) also knows about the gap */
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} ogg_packet;
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typedef struct {
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unsigned char *data;
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int storage;
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int fill;
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int returned;
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int unsynced;
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int headerbytes;
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int bodybytes;
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} ogg_sync_state;
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/* Ogg BITSTREAM PRIMITIVES: bitstream ************************/
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extern void oggpack_writeinit(oggpack_buffer *b);
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extern int oggpack_writecheck(oggpack_buffer *b);
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extern void oggpack_writetrunc(oggpack_buffer *b,long bits);
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extern void oggpack_writealign(oggpack_buffer *b);
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extern void oggpack_writecopy(oggpack_buffer *b,void *source,long bits);
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extern void oggpack_reset(oggpack_buffer *b);
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extern void oggpack_writeclear(oggpack_buffer *b);
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extern void oggpack_readinit(oggpack_buffer *b,unsigned char *buf,int bytes);
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extern void oggpack_write(oggpack_buffer *b,unsigned long value,int bits);
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extern long oggpack_look(oggpack_buffer *b,int bits);
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extern long oggpack_look1(oggpack_buffer *b);
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extern void oggpack_adv(oggpack_buffer *b,int bits);
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extern void oggpack_adv1(oggpack_buffer *b);
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extern long oggpack_read(oggpack_buffer *b,int bits);
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extern long oggpack_read1(oggpack_buffer *b);
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extern long oggpack_bytes(oggpack_buffer *b);
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extern long oggpack_bits(oggpack_buffer *b);
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extern unsigned char *oggpack_get_buffer(oggpack_buffer *b);
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extern void oggpackB_writeinit(oggpack_buffer *b);
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extern int oggpackB_writecheck(oggpack_buffer *b);
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extern void oggpackB_writetrunc(oggpack_buffer *b,long bits);
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extern void oggpackB_writealign(oggpack_buffer *b);
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extern void oggpackB_writecopy(oggpack_buffer *b,void *source,long bits);
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extern void oggpackB_reset(oggpack_buffer *b);
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extern void oggpackB_writeclear(oggpack_buffer *b);
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extern void oggpackB_readinit(oggpack_buffer *b,unsigned char *buf,int bytes);
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extern void oggpackB_write(oggpack_buffer *b,unsigned long value,int bits);
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extern long oggpackB_look(oggpack_buffer *b,int bits);
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extern long oggpackB_look1(oggpack_buffer *b);
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extern void oggpackB_adv(oggpack_buffer *b,int bits);
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extern void oggpackB_adv1(oggpack_buffer *b);
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extern long oggpackB_read(oggpack_buffer *b,int bits);
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extern long oggpackB_read1(oggpack_buffer *b);
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extern long oggpackB_bytes(oggpack_buffer *b);
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extern long oggpackB_bits(oggpack_buffer *b);
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extern unsigned char *oggpackB_get_buffer(oggpack_buffer *b);
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/* Ogg BITSTREAM PRIMITIVES: encoding **************************/
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extern int ogg_stream_packetin(ogg_stream_state *os, ogg_packet *op);
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extern int ogg_stream_iovecin(ogg_stream_state *os, ogg_iovec_t *iov,
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int count, long e_o_s, ogg_int64_t granulepos);
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extern int ogg_stream_pageout(ogg_stream_state *os, ogg_page *og);
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extern int ogg_stream_pageout_fill(ogg_stream_state *os, ogg_page *og, int nfill);
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extern int ogg_stream_flush(ogg_stream_state *os, ogg_page *og);
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extern int ogg_stream_flush_fill(ogg_stream_state *os, ogg_page *og, int nfill);
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/* Ogg BITSTREAM PRIMITIVES: decoding **************************/
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extern int ogg_sync_init(ogg_sync_state *oy);
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extern int ogg_sync_clear(ogg_sync_state *oy);
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extern int ogg_sync_reset(ogg_sync_state *oy);
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extern int ogg_sync_destroy(ogg_sync_state *oy);
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extern int ogg_sync_check(ogg_sync_state *oy);
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extern char *ogg_sync_buffer(ogg_sync_state *oy, long size);
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extern int ogg_sync_wrote(ogg_sync_state *oy, long bytes);
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extern long ogg_sync_pageseek(ogg_sync_state *oy,ogg_page *og);
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extern int ogg_sync_pageout(ogg_sync_state *oy, ogg_page *og);
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extern int ogg_stream_pagein(ogg_stream_state *os, ogg_page *og);
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extern int ogg_stream_packetout(ogg_stream_state *os,ogg_packet *op);
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extern int ogg_stream_packetpeek(ogg_stream_state *os,ogg_packet *op);
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/* Ogg BITSTREAM PRIMITIVES: general ***************************/
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extern int ogg_stream_init(ogg_stream_state *os,int serialno);
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extern int ogg_stream_clear(ogg_stream_state *os);
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extern int ogg_stream_reset(ogg_stream_state *os);
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extern int ogg_stream_reset_serialno(ogg_stream_state *os,int serialno);
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extern int ogg_stream_destroy(ogg_stream_state *os);
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extern int ogg_stream_check(ogg_stream_state *os);
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extern int ogg_stream_eos(ogg_stream_state *os);
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extern void ogg_page_checksum_set(ogg_page *og);
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extern int ogg_page_version(const ogg_page *og);
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extern int ogg_page_continued(const ogg_page *og);
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extern int ogg_page_bos(const ogg_page *og);
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extern int ogg_page_eos(const ogg_page *og);
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extern ogg_int64_t ogg_page_granulepos(const ogg_page *og);
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extern int ogg_page_serialno(const ogg_page *og);
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extern long ogg_page_pageno(const ogg_page *og);
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extern int ogg_page_packets(const ogg_page *og);
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extern void ogg_packet_clear(ogg_packet *op);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _OGG_H */
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