mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2025-01-26 03:10:53 +00:00
d4f45f9e60
changed gauntlet to chainsaw code changes for chainsaw fixed q3r_david4 map tweaked flag models again new unknownmap image
67 lines
No EOL
1.5 KiB
GLSL
67 lines
No EOL
1.5 KiB
GLSL
models/weapons2/gauntlet/blade
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{
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// {
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// map textures/sfx/specular.tga
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// blendFunc GL_ONE GL_ZERO
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// tcGen environment
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// rgbGeb identity
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// }
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{
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map models/weapons2/gauntlet/blade.tga
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blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
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// rgbGen lightingDiffuse
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// rgbGen identity
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}
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}
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models/weapons2/gauntlet/chain
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{
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{
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map models/weapons2/gauntlet/main.tga
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tcMod scroll -3 0
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// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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// rgbGen lightingDiffuse
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}
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}
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models/weapons2/gauntlet/wheel
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{
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{
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map models/weapons2/gauntlet/env_map.tga
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blendFunc GL_ONE GL_ZERO
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tcGen environment
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//rgbGen lightingDiffuse
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rgbGen identity
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}
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{
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map models/weapons2/gauntlet/wheel.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingDiffuse
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}
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}
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models/weapons2/gauntlet/tube
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{
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{
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map models/weapons2/gauntlet/tube2.tga
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blendFunc GL_ONE GL_ZERO
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// tcGen environment
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// rgbGen lightingDiffuse
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tcMod scroll .1 .75
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rgbGen identity
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}
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{
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map models/weapons2/gauntlet/tube.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen lightingDiffuse
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}
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}
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models/weapons2/gauntlet/main
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{
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sort additive
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{
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map models/weapons2/gauntlet/main.tga
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}
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{
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map models/weapons2/gauntlet/mainlite.jpg
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blendFunc add
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rgbgen wave sin .575 .25 0 10
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}
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} |