mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-12-11 13:01:46 +00:00
263 lines
8.5 KiB
C
263 lines
8.5 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
Copyright (C) 2002-2021 Q3Rally Team (Per Thormann - q3rally@gmail.com)
|
|
|
|
This file is part of q3rally source code.
|
|
|
|
q3rally source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
q3rally source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with q3rally; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
//
|
|
#include "ui_local.h"
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
CONNECTION SCREEN
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
qboolean passwordNeeded = qtrue;
|
|
menufield_s passwordField;
|
|
|
|
static connstate_t lastConnState;
|
|
static char lastLoadingText[MAX_INFO_VALUE];
|
|
|
|
static void UI_ReadableSize ( char *buf, int bufsize, int value )
|
|
{
|
|
if (value > 1024*1024*1024 ) { // gigs
|
|
Com_sprintf( buf, bufsize, "%d", value / (1024*1024*1024) );
|
|
Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d GB",
|
|
(value % (1024*1024*1024))*100 / (1024*1024*1024) );
|
|
} else if (value > 1024*1024 ) { // megs
|
|
Com_sprintf( buf, bufsize, "%d", value / (1024*1024) );
|
|
Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d MB",
|
|
(value % (1024*1024))*100 / (1024*1024) );
|
|
} else if (value > 1024 ) { // kilos
|
|
Com_sprintf( buf, bufsize, "%d KB", value / 1024 );
|
|
} else { // bytes
|
|
Com_sprintf( buf, bufsize, "%d bytes", value );
|
|
}
|
|
}
|
|
|
|
// Assumes time is in msec
|
|
static void UI_PrintTime ( char *buf, int bufsize, int time ) {
|
|
time /= 1000; // change to seconds
|
|
|
|
if (time > 3600) { // in the hours range
|
|
Com_sprintf( buf, bufsize, "%d hr %d min", time / 3600, (time % 3600) / 60 );
|
|
} else if (time > 60) { // mins
|
|
Com_sprintf( buf, bufsize, "%d min %d sec", time / 60, time % 60 );
|
|
} else { // secs
|
|
Com_sprintf( buf, bufsize, "%d sec", time );
|
|
}
|
|
}
|
|
|
|
static void UI_DisplayDownloadInfo( const char *downloadName ) {
|
|
static char dlText[] = "Downloading:";
|
|
static char etaText[] = "Estimated time left:";
|
|
static char xferText[] = "Transfer rate:";
|
|
|
|
int downloadSize, downloadCount, downloadTime;
|
|
char dlSizeBuf[64], totalSizeBuf[64], xferRateBuf[64], dlTimeBuf[64];
|
|
int xferRate;
|
|
int width, leftWidth;
|
|
int style = UI_LEFT|UI_SMALLFONT|UI_DROPSHADOW;
|
|
const char *s;
|
|
|
|
downloadSize = trap_Cvar_VariableValue( "cl_downloadSize" );
|
|
downloadCount = trap_Cvar_VariableValue( "cl_downloadCount" );
|
|
downloadTime = trap_Cvar_VariableValue( "cl_downloadTime" );
|
|
|
|
leftWidth = UI_ProportionalStringWidth( dlText ) * UI_ProportionalSizeScale( style );
|
|
width = UI_ProportionalStringWidth( etaText ) * UI_ProportionalSizeScale( style );
|
|
if (width > leftWidth) leftWidth = width;
|
|
width = UI_ProportionalStringWidth( xferText ) * UI_ProportionalSizeScale( style );
|
|
if (width > leftWidth) leftWidth = width;
|
|
leftWidth += 16;
|
|
|
|
UI_DrawProportionalString( 8, 128, dlText, style, color_white );
|
|
UI_DrawProportionalString( 8, 160, etaText, style, color_white );
|
|
UI_DrawProportionalString( 8, 224, xferText, style, color_white );
|
|
|
|
if (downloadSize > 0) {
|
|
s = va( "%s (%d%%)", downloadName, downloadCount * 100 / downloadSize );
|
|
} else {
|
|
s = downloadName;
|
|
}
|
|
|
|
UI_DrawProportionalString( leftWidth, 128, s, style, color_white );
|
|
|
|
UI_ReadableSize( dlSizeBuf, sizeof dlSizeBuf, downloadCount );
|
|
UI_ReadableSize( totalSizeBuf, sizeof totalSizeBuf, downloadSize );
|
|
|
|
if (downloadCount < 4096 || !downloadTime) {
|
|
UI_DrawProportionalString( leftWidth, 160, "estimating", style, color_white );
|
|
UI_DrawProportionalString( leftWidth, 192,
|
|
va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white );
|
|
} else {
|
|
if ((uis.realtime - downloadTime) / 1000) {
|
|
xferRate = downloadCount / ((uis.realtime - downloadTime) / 1000);
|
|
} else {
|
|
xferRate = 0;
|
|
}
|
|
UI_ReadableSize( xferRateBuf, sizeof xferRateBuf, xferRate );
|
|
|
|
// Extrapolate estimated completion time
|
|
if (downloadSize && xferRate) {
|
|
int n = downloadSize / xferRate; // estimated time for entire d/l in secs
|
|
|
|
// We do it in K (/1024) because we'd overflow around 4MB
|
|
UI_PrintTime ( dlTimeBuf, sizeof dlTimeBuf,
|
|
(n - (((downloadCount/1024) * n) / (downloadSize/1024))) * 1000);
|
|
|
|
UI_DrawProportionalString( leftWidth, 160,
|
|
dlTimeBuf, style, color_white );
|
|
UI_DrawProportionalString( leftWidth, 192,
|
|
va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white );
|
|
} else {
|
|
UI_DrawProportionalString( leftWidth, 160,
|
|
"estimating", style, color_white );
|
|
if (downloadSize) {
|
|
UI_DrawProportionalString( leftWidth, 192,
|
|
va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white );
|
|
} else {
|
|
UI_DrawProportionalString( leftWidth, 192,
|
|
va("(%s copied)", dlSizeBuf), style, color_white );
|
|
}
|
|
}
|
|
|
|
if (xferRate) {
|
|
UI_DrawProportionalString( leftWidth, 224,
|
|
va("%s/Sec", xferRateBuf), style, color_white );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
UI_DrawConnectScreen
|
|
|
|
This will also be overlaid on the cgame info screen during loading
|
|
to prevent it from blinking away too rapidly on local or lan games.
|
|
========================
|
|
*/
|
|
void UI_DrawConnectScreen( qboolean overlay ) {
|
|
char *s;
|
|
uiClientState_t cstate;
|
|
char info[MAX_INFO_VALUE];
|
|
|
|
Menu_Cache();
|
|
|
|
if ( !overlay ) {
|
|
// draw the dialog background
|
|
UI_SetColor( color_white );
|
|
UI_DrawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, uis.menuBackShader );
|
|
}
|
|
|
|
// see what information we should display
|
|
trap_GetClientState( &cstate );
|
|
|
|
info[0] = '\0';
|
|
if( trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ) ) {
|
|
UI_DrawProportionalString( 320, 16, va( "Loading %s", Info_ValueForKey( info, "mapname" ) ), UI_BIGFONT|UI_CENTER|UI_DROPSHADOW, color_white );
|
|
}
|
|
|
|
UI_DrawProportionalString( 320, 64, va("Connecting to %s", cstate.servername), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color );
|
|
//UI_DrawProportionalString( 320, 96, "Press Esc to abort", UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color );
|
|
|
|
// display global MOTD at bottom
|
|
UI_DrawProportionalString( SCREEN_WIDTH/2, SCREEN_HEIGHT-32,
|
|
Info_ValueForKey( cstate.updateInfoString, "motd" ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color );
|
|
|
|
// print any server info (server full, bad version, etc)
|
|
if ( cstate.connState < CA_CONNECTED ) {
|
|
UI_DrawProportionalString( 320, 192, cstate.messageString, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color );
|
|
}
|
|
|
|
#if 0
|
|
// display password field
|
|
if ( passwordNeeded ) {
|
|
s_ingame_menu.x = SCREEN_WIDTH * 0.50 - 128;
|
|
s_ingame_menu.nitems = 0;
|
|
s_ingame_menu.wrapAround = qtrue;
|
|
|
|
passwordField.generic.type = MTYPE_FIELD;
|
|
passwordField.generic.name = "Password:";
|
|
passwordField.generic.callback = 0;
|
|
passwordField.generic.x = 10;
|
|
passwordField.generic.y = 180;
|
|
Field_Clear( &passwordField.field );
|
|
passwordField.width = 256;
|
|
passwordField.field.widthInChars = 16;
|
|
Q_strncpyz( passwordField.field.buffer, Cvar_VariableString("password"),
|
|
sizeof(passwordField.field.buffer) );
|
|
|
|
Menu_AddItem( &s_ingame_menu, ( void * ) &s_customize_player_action );
|
|
|
|
MField_Draw( &passwordField );
|
|
}
|
|
#endif
|
|
|
|
if ( lastConnState > cstate.connState ) {
|
|
lastLoadingText[0] = '\0';
|
|
}
|
|
lastConnState = cstate.connState;
|
|
|
|
switch ( cstate.connState ) {
|
|
case CA_CONNECTING:
|
|
s = va("Awaiting challenge...%i", cstate.connectPacketCount);
|
|
break;
|
|
case CA_CHALLENGING:
|
|
s = va("Awaiting connection...%i", cstate.connectPacketCount);
|
|
break;
|
|
case CA_CONNECTED: {
|
|
char downloadName[MAX_INFO_VALUE];
|
|
|
|
trap_Cvar_VariableStringBuffer( "cl_downloadName", downloadName, sizeof(downloadName) );
|
|
if (*downloadName) {
|
|
UI_DisplayDownloadInfo( downloadName );
|
|
return;
|
|
}
|
|
}
|
|
s = "Awaiting gamestate...";
|
|
break;
|
|
case CA_LOADING:
|
|
return;
|
|
case CA_PRIMED:
|
|
return;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
UI_DrawProportionalString( 320, 128, s, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, color_white );
|
|
|
|
// password required / connection rejected information goes here
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
UI_KeyConnect
|
|
===================
|
|
*/
|
|
void UI_KeyConnect( int key ) {
|
|
if ( key == K_ESCAPE ) {
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect\n" );
|
|
return;
|
|
}
|
|
}
|