q3rally/engine/code/opus-1.2.1/celt/os_support.h
zturtleman 0d5fb492cd ioquake3 resync to revision 3444 from 3393.
Fix GCC 6 misleading-indentation warning
add SECURITY.md
OpenGL2: Restore adding fixed ambient light when HDR is enabled
Few LCC memory fixes.
fix a few potential buffer overwrite in Game VM
Enable compiler optimization on all macOS architectures
Don't allow qagame module to create "botlib.log" at ANY filesystem location
Make FS_BuildOSPath for botlib.log consistent with typical usage
tiny readme thing
Remove extra plus sign from Huff_Compress()
Fix VMs being able to change CVAR_PROTECTED cvars
Don't register fs_game cvar everywhere just to get the value
Don't let VMs change engine latch cvars immediately
Fix fs_game '..' reading outside of home and base path
Fix VMs forcing engine latch cvar to update to latched value
Revert my recent cvar latch changes
Revert "Don't let VMs change engine latch cvars immediately"
Partially revert "Fix fs_game '..' reading outside of home and base path"
Revert "Fix VMs forcing engine latch cvar to update to latched value"
Fix exploit to bypass filename restrictions on Windows
Changes to systemd q3a.service
Fix Q_vsnprintf for mingw-w64
Fix timelimit causing an infinite map ending loop
Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea()
Fix negative frag/capturelimit causing an infinite map end loop
OpenGL2: Fix dark lightmap on shader in mpteam6
Make FS_InvalidGameDir() consider subdirectories invalid
[qcommon] Remove dead serialization code
[qcommon] Make several zone variables and functions static.
Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later
Increase q3_ui .arena filename list buffer size to 4096 bytes
OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces
Support Unicode characters greater than 0xFF in cl_consoleKeys
Fix macOS app bundle with space in name
OpenGL1: Use glGenTextures instead of hardcoded values
Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function
Update libogg from 1.3.2 to 1.3.3
Rename (already updated) libogg-1.3.2 to libogg-1.3.3
Update libvorbis from 1.3.5 to 1.3.6
* Fix CVE-2018-5146 - out-of-bounds write on codebook decoding.
* Fix CVE-2017-14632 - free() on unitialized data
* Fix CVE-2017-14633 - out-of-bounds read
Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6
Update opus from 1.1.4 to 1.2.1
Rename (already updated) opus-1.1.4 to opus-1.2.1
Update opusfile from 0.8 to 0.9
Rename (already updated) opusfile-0.8 to opusfile-0.9
First swing at a CONTRIBUTING.md
Allow loading system OpenAL library on macOS again
Remove duplicate setting of FREETYPE_CFLAGS in Makefile
Fix exploit to reset player by sending wrong serverId
Fix "Going to CS_ZOMBIE for [clientname]" developer message
Fix MSG_Read*String*() functions not being able to read last byte from message
2018-04-07 23:02:52 +00:00

92 lines
3.1 KiB
C

/* Copyright (C) 2007 Jean-Marc Valin
File: os_support.h
This is the (tiny) OS abstraction layer. Aside from math.h, this is the
only place where system headers are allowed.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef OS_SUPPORT_H
#define OS_SUPPORT_H
#ifdef CUSTOM_SUPPORT
# include "custom_support.h"
#endif
#include "opus_types.h"
#include "opus_defines.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
/** Opus wrapper for malloc(). To do your own dynamic allocation, all you need to do is replace this function and opus_free */
#ifndef OVERRIDE_OPUS_ALLOC
static OPUS_INLINE void *opus_alloc (size_t size)
{
return malloc(size);
}
#endif
/** Same as celt_alloc(), except that the area is only needed inside a CELT call (might cause problem with wideband though) */
#ifndef OVERRIDE_OPUS_ALLOC_SCRATCH
static OPUS_INLINE void *opus_alloc_scratch (size_t size)
{
/* Scratch space doesn't need to be cleared */
return opus_alloc(size);
}
#endif
/** Opus wrapper for free(). To do your own dynamic allocation, all you need to do is replace this function and opus_alloc */
#ifndef OVERRIDE_OPUS_FREE
static OPUS_INLINE void opus_free (void *ptr)
{
free(ptr);
}
#endif
/** Copy n elements from src to dst. The 0* term provides compile-time type checking */
#ifndef OVERRIDE_OPUS_COPY
#define OPUS_COPY(dst, src, n) (memcpy((dst), (src), (n)*sizeof(*(dst)) + 0*((dst)-(src)) ))
#endif
/** Copy n elements from src to dst, allowing overlapping regions. The 0* term
provides compile-time type checking */
#ifndef OVERRIDE_OPUS_MOVE
#define OPUS_MOVE(dst, src, n) (memmove((dst), (src), (n)*sizeof(*(dst)) + 0*((dst)-(src)) ))
#endif
/** Set n elements of dst to zero */
#ifndef OVERRIDE_OPUS_CLEAR
#define OPUS_CLEAR(dst, n) (memset((dst), 0, (n)*sizeof(*(dst))))
#endif
/*#ifdef __GNUC__
#pragma GCC poison printf sprintf
#pragma GCC poison malloc free realloc calloc
#endif*/
#endif /* OS_SUPPORT_H */