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https://github.com/Q3Rally-Team/q3rally.git
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0d5fb492cd
Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
245 lines
7.8 KiB
C
245 lines
7.8 KiB
C
/* Copyright (c) 2001-2011 Timothy B. Terriberry
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Copyright (c) 2008-2009 Xiph.Org Foundation */
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/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stddef.h>
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#include "os_support.h"
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#include "arch.h"
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#include "entdec.h"
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#include "mfrngcod.h"
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/*A range decoder.
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This is an entropy decoder based upon \cite{Mar79}, which is itself a
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rediscovery of the FIFO arithmetic code introduced by \cite{Pas76}.
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It is very similar to arithmetic encoding, except that encoding is done with
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digits in any base, instead of with bits, and so it is faster when using
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larger bases (i.e.: a byte).
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The author claims an average waste of $\frac{1}{2}\log_b(2b)$ bits, where $b$
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is the base, longer than the theoretical optimum, but to my knowledge there
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is no published justification for this claim.
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This only seems true when using near-infinite precision arithmetic so that
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the process is carried out with no rounding errors.
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An excellent description of implementation details is available at
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http://www.arturocampos.com/ac_range.html
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A recent work \cite{MNW98} which proposes several changes to arithmetic
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encoding for efficiency actually re-discovers many of the principles
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behind range encoding, and presents a good theoretical analysis of them.
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End of stream is handled by writing out the smallest number of bits that
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ensures that the stream will be correctly decoded regardless of the value of
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any subsequent bits.
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ec_tell() can be used to determine how many bits were needed to decode
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all the symbols thus far; other data can be packed in the remaining bits of
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the input buffer.
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@PHDTHESIS{Pas76,
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author="Richard Clark Pasco",
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title="Source coding algorithms for fast data compression",
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school="Dept. of Electrical Engineering, Stanford University",
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address="Stanford, CA",
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month=May,
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year=1976
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}
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@INPROCEEDINGS{Mar79,
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author="Martin, G.N.N.",
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title="Range encoding: an algorithm for removing redundancy from a digitised
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message",
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booktitle="Video & Data Recording Conference",
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year=1979,
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address="Southampton",
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month=Jul
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}
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@ARTICLE{MNW98,
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author="Alistair Moffat and Radford Neal and Ian H. Witten",
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title="Arithmetic Coding Revisited",
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journal="{ACM} Transactions on Information Systems",
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year=1998,
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volume=16,
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number=3,
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pages="256--294",
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month=Jul,
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URL="http://www.stanford.edu/class/ee398a/handouts/papers/Moffat98ArithmCoding.pdf"
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}*/
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static int ec_read_byte(ec_dec *_this){
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return _this->offs<_this->storage?_this->buf[_this->offs++]:0;
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}
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static int ec_read_byte_from_end(ec_dec *_this){
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return _this->end_offs<_this->storage?
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_this->buf[_this->storage-++(_this->end_offs)]:0;
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}
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/*Normalizes the contents of val and rng so that rng lies entirely in the
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high-order symbol.*/
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static void ec_dec_normalize(ec_dec *_this){
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/*If the range is too small, rescale it and input some bits.*/
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while(_this->rng<=EC_CODE_BOT){
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int sym;
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_this->nbits_total+=EC_SYM_BITS;
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_this->rng<<=EC_SYM_BITS;
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/*Use up the remaining bits from our last symbol.*/
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sym=_this->rem;
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/*Read the next value from the input.*/
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_this->rem=ec_read_byte(_this);
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/*Take the rest of the bits we need from this new symbol.*/
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sym=(sym<<EC_SYM_BITS|_this->rem)>>(EC_SYM_BITS-EC_CODE_EXTRA);
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/*And subtract them from val, capped to be less than EC_CODE_TOP.*/
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_this->val=((_this->val<<EC_SYM_BITS)+(EC_SYM_MAX&~sym))&(EC_CODE_TOP-1);
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}
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}
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void ec_dec_init(ec_dec *_this,unsigned char *_buf,opus_uint32 _storage){
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_this->buf=_buf;
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_this->storage=_storage;
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_this->end_offs=0;
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_this->end_window=0;
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_this->nend_bits=0;
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/*This is the offset from which ec_tell() will subtract partial bits.
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The final value after the ec_dec_normalize() call will be the same as in
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the encoder, but we have to compensate for the bits that are added there.*/
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_this->nbits_total=EC_CODE_BITS+1
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-((EC_CODE_BITS-EC_CODE_EXTRA)/EC_SYM_BITS)*EC_SYM_BITS;
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_this->offs=0;
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_this->rng=1U<<EC_CODE_EXTRA;
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_this->rem=ec_read_byte(_this);
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_this->val=_this->rng-1-(_this->rem>>(EC_SYM_BITS-EC_CODE_EXTRA));
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_this->error=0;
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/*Normalize the interval.*/
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ec_dec_normalize(_this);
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}
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unsigned ec_decode(ec_dec *_this,unsigned _ft){
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unsigned s;
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_this->ext=celt_udiv(_this->rng,_ft);
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s=(unsigned)(_this->val/_this->ext);
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return _ft-EC_MINI(s+1,_ft);
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}
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unsigned ec_decode_bin(ec_dec *_this,unsigned _bits){
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unsigned s;
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_this->ext=_this->rng>>_bits;
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s=(unsigned)(_this->val/_this->ext);
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return (1U<<_bits)-EC_MINI(s+1U,1U<<_bits);
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}
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void ec_dec_update(ec_dec *_this,unsigned _fl,unsigned _fh,unsigned _ft){
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opus_uint32 s;
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s=IMUL32(_this->ext,_ft-_fh);
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_this->val-=s;
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_this->rng=_fl>0?IMUL32(_this->ext,_fh-_fl):_this->rng-s;
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ec_dec_normalize(_this);
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}
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/*The probability of having a "one" is 1/(1<<_logp).*/
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int ec_dec_bit_logp(ec_dec *_this,unsigned _logp){
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opus_uint32 r;
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opus_uint32 d;
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opus_uint32 s;
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int ret;
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r=_this->rng;
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d=_this->val;
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s=r>>_logp;
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ret=d<s;
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if(!ret)_this->val=d-s;
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_this->rng=ret?s:r-s;
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ec_dec_normalize(_this);
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return ret;
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}
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int ec_dec_icdf(ec_dec *_this,const unsigned char *_icdf,unsigned _ftb){
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opus_uint32 r;
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opus_uint32 d;
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opus_uint32 s;
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opus_uint32 t;
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int ret;
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s=_this->rng;
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d=_this->val;
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r=s>>_ftb;
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ret=-1;
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do{
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t=s;
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s=IMUL32(r,_icdf[++ret]);
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}
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while(d<s);
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_this->val=d-s;
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_this->rng=t-s;
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ec_dec_normalize(_this);
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return ret;
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}
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opus_uint32 ec_dec_uint(ec_dec *_this,opus_uint32 _ft){
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unsigned ft;
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unsigned s;
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int ftb;
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/*In order to optimize EC_ILOG(), it is undefined for the value 0.*/
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celt_assert(_ft>1);
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_ft--;
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ftb=EC_ILOG(_ft);
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if(ftb>EC_UINT_BITS){
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opus_uint32 t;
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ftb-=EC_UINT_BITS;
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ft=(unsigned)(_ft>>ftb)+1;
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s=ec_decode(_this,ft);
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ec_dec_update(_this,s,s+1,ft);
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t=(opus_uint32)s<<ftb|ec_dec_bits(_this,ftb);
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if(t<=_ft)return t;
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_this->error=1;
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return _ft;
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}
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else{
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_ft++;
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s=ec_decode(_this,(unsigned)_ft);
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ec_dec_update(_this,s,s+1,(unsigned)_ft);
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return s;
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}
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}
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opus_uint32 ec_dec_bits(ec_dec *_this,unsigned _bits){
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ec_window window;
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int available;
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opus_uint32 ret;
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window=_this->end_window;
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available=_this->nend_bits;
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if((unsigned)available<_bits){
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do{
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window|=(ec_window)ec_read_byte_from_end(_this)<<available;
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available+=EC_SYM_BITS;
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}
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while(available<=EC_WINDOW_SIZE-EC_SYM_BITS);
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}
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ret=(opus_uint32)window&(((opus_uint32)1<<_bits)-1U);
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window>>=_bits;
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available-=_bits;
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_this->end_window=window;
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_this->nend_bits=available;
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_this->nbits_total+=_bits;
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return ret;
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}
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