q3rally/engine/code/renderergl2/glsl/ssao_vp.glsl
zturtleman 866aa787cf ioquake3 resync to 3306 from 1951.
Update to ioquake3 revision 3306 from 1951 of the ioq3 Github repo via subversion. Over 4 years of changes.
2017-07-10 01:33:41 +00:00

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275 B
GLSL

attribute vec4 attr_Position;
attribute vec4 attr_TexCoord0;
varying vec2 var_ScreenTex;
void main()
{
gl_Position = attr_Position;
var_ScreenTex = attr_TexCoord0.xy;
//vec2 screenCoords = gl_Position.xy / gl_Position.w;
//var_ScreenTex = screenCoords * 0.5 + 0.5;
}