q3rally/engine/code/libvorbis-1.3.6/lib/floor0.c
zturtleman 0d5fb492cd ioquake3 resync to revision 3444 from 3393.
Fix GCC 6 misleading-indentation warning
add SECURITY.md
OpenGL2: Restore adding fixed ambient light when HDR is enabled
Few LCC memory fixes.
fix a few potential buffer overwrite in Game VM
Enable compiler optimization on all macOS architectures
Don't allow qagame module to create "botlib.log" at ANY filesystem location
Make FS_BuildOSPath for botlib.log consistent with typical usage
tiny readme thing
Remove extra plus sign from Huff_Compress()
Fix VMs being able to change CVAR_PROTECTED cvars
Don't register fs_game cvar everywhere just to get the value
Don't let VMs change engine latch cvars immediately
Fix fs_game '..' reading outside of home and base path
Fix VMs forcing engine latch cvar to update to latched value
Revert my recent cvar latch changes
Revert "Don't let VMs change engine latch cvars immediately"
Partially revert "Fix fs_game '..' reading outside of home and base path"
Revert "Fix VMs forcing engine latch cvar to update to latched value"
Fix exploit to bypass filename restrictions on Windows
Changes to systemd q3a.service
Fix Q_vsnprintf for mingw-w64
Fix timelimit causing an infinite map ending loop
Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea()
Fix negative frag/capturelimit causing an infinite map end loop
OpenGL2: Fix dark lightmap on shader in mpteam6
Make FS_InvalidGameDir() consider subdirectories invalid
[qcommon] Remove dead serialization code
[qcommon] Make several zone variables and functions static.
Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later
Increase q3_ui .arena filename list buffer size to 4096 bytes
OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces
Support Unicode characters greater than 0xFF in cl_consoleKeys
Fix macOS app bundle with space in name
OpenGL1: Use glGenTextures instead of hardcoded values
Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function
Update libogg from 1.3.2 to 1.3.3
Rename (already updated) libogg-1.3.2 to libogg-1.3.3
Update libvorbis from 1.3.5 to 1.3.6
* Fix CVE-2018-5146 - out-of-bounds write on codebook decoding.
* Fix CVE-2017-14632 - free() on unitialized data
* Fix CVE-2017-14633 - out-of-bounds read
Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6
Update opus from 1.1.4 to 1.2.1
Rename (already updated) opus-1.1.4 to opus-1.2.1
Update opusfile from 0.8 to 0.9
Rename (already updated) opusfile-0.8 to opusfile-0.9
First swing at a CONTRIBUTING.md
Allow loading system OpenAL library on macOS again
Remove duplicate setting of FREETYPE_CFLAGS in Makefile
Fix exploit to reset player by sending wrong serverId
Fix "Going to CS_ZOMBIE for [clientname]" developer message
Fix MSG_Read*String*() functions not being able to read last byte from message
2018-04-07 23:02:52 +00:00

223 lines
6.7 KiB
C

/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2015 *
* by the Xiph.Org Foundation http://www.xiph.org/ *
* *
********************************************************************
function: floor backend 0 implementation
********************************************************************/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <ogg/ogg.h>
#include "vorbis/codec.h"
#include "codec_internal.h"
#include "registry.h"
#include "lpc.h"
#include "lsp.h"
#include "codebook.h"
#include "scales.h"
#include "misc.h"
#include "os.h"
#include "misc.h"
#include <stdio.h>
typedef struct {
int ln;
int m;
int **linearmap;
int n[2];
vorbis_info_floor0 *vi;
long bits;
long frames;
} vorbis_look_floor0;
/***********************************************/
static void floor0_free_info(vorbis_info_floor *i){
vorbis_info_floor0 *info=(vorbis_info_floor0 *)i;
if(info){
memset(info,0,sizeof(*info));
_ogg_free(info);
}
}
static void floor0_free_look(vorbis_look_floor *i){
vorbis_look_floor0 *look=(vorbis_look_floor0 *)i;
if(look){
if(look->linearmap){
if(look->linearmap[0])_ogg_free(look->linearmap[0]);
if(look->linearmap[1])_ogg_free(look->linearmap[1]);
_ogg_free(look->linearmap);
}
memset(look,0,sizeof(*look));
_ogg_free(look);
}
}
static vorbis_info_floor *floor0_unpack (vorbis_info *vi,oggpack_buffer *opb){
codec_setup_info *ci=vi->codec_setup;
int j;
vorbis_info_floor0 *info=_ogg_malloc(sizeof(*info));
info->order=oggpack_read(opb,8);
info->rate=oggpack_read(opb,16);
info->barkmap=oggpack_read(opb,16);
info->ampbits=oggpack_read(opb,6);
info->ampdB=oggpack_read(opb,8);
info->numbooks=oggpack_read(opb,4)+1;
if(info->order<1)goto err_out;
if(info->rate<1)goto err_out;
if(info->barkmap<1)goto err_out;
if(info->numbooks<1)goto err_out;
for(j=0;j<info->numbooks;j++){
info->books[j]=oggpack_read(opb,8);
if(info->books[j]<0 || info->books[j]>=ci->books)goto err_out;
if(ci->book_param[info->books[j]]->maptype==0)goto err_out;
if(ci->book_param[info->books[j]]->dim<1)goto err_out;
}
return(info);
err_out:
floor0_free_info(info);
return(NULL);
}
/* initialize Bark scale and normalization lookups. We could do this
with static tables, but Vorbis allows a number of possible
combinations, so it's best to do it computationally.
The below is authoritative in terms of defining scale mapping.
Note that the scale depends on the sampling rate as well as the
linear block and mapping sizes */
static void floor0_map_lazy_init(vorbis_block *vb,
vorbis_info_floor *infoX,
vorbis_look_floor0 *look){
if(!look->linearmap[vb->W]){
vorbis_dsp_state *vd=vb->vd;
vorbis_info *vi=vd->vi;
codec_setup_info *ci=vi->codec_setup;
vorbis_info_floor0 *info=(vorbis_info_floor0 *)infoX;
int W=vb->W;
int n=ci->blocksizes[W]/2,j;
/* we choose a scaling constant so that:
floor(bark(rate/2-1)*C)=mapped-1
floor(bark(rate/2)*C)=mapped */
float scale=look->ln/toBARK(info->rate/2.f);
/* the mapping from a linear scale to a smaller bark scale is
straightforward. We do *not* make sure that the linear mapping
does not skip bark-scale bins; the decoder simply skips them and
the encoder may do what it wishes in filling them. They're
necessary in some mapping combinations to keep the scale spacing
accurate */
look->linearmap[W]=_ogg_malloc((n+1)*sizeof(**look->linearmap));
for(j=0;j<n;j++){
int val=floor( toBARK((info->rate/2.f)/n*j)
*scale); /* bark numbers represent band edges */
if(val>=look->ln)val=look->ln-1; /* guard against the approximation */
look->linearmap[W][j]=val;
}
look->linearmap[W][j]=-1;
look->n[W]=n;
}
}
static vorbis_look_floor *floor0_look(vorbis_dsp_state *vd,
vorbis_info_floor *i){
vorbis_info_floor0 *info=(vorbis_info_floor0 *)i;
vorbis_look_floor0 *look=_ogg_calloc(1,sizeof(*look));
(void)vd;
look->m=info->order;
look->ln=info->barkmap;
look->vi=info;
look->linearmap=_ogg_calloc(2,sizeof(*look->linearmap));
return look;
}
static void *floor0_inverse1(vorbis_block *vb,vorbis_look_floor *i){
vorbis_look_floor0 *look=(vorbis_look_floor0 *)i;
vorbis_info_floor0 *info=look->vi;
int j,k;
int ampraw=oggpack_read(&vb->opb,info->ampbits);
if(ampraw>0){ /* also handles the -1 out of data case */
long maxval=(1<<info->ampbits)-1;
float amp=(float)ampraw/maxval*info->ampdB;
int booknum=oggpack_read(&vb->opb,ov_ilog(info->numbooks));
if(booknum!=-1 && booknum<info->numbooks){ /* be paranoid */
codec_setup_info *ci=vb->vd->vi->codec_setup;
codebook *b=ci->fullbooks+info->books[booknum];
float last=0.f;
/* the additional b->dim is a guard against any possible stack
smash; b->dim is provably more than we can overflow the
vector */
float *lsp=_vorbis_block_alloc(vb,sizeof(*lsp)*(look->m+b->dim+1));
if(vorbis_book_decodev_set(b,lsp,&vb->opb,look->m)==-1)goto eop;
for(j=0;j<look->m;){
for(k=0;j<look->m && k<b->dim;k++,j++)lsp[j]+=last;
last=lsp[j-1];
}
lsp[look->m]=amp;
return(lsp);
}
}
eop:
return(NULL);
}
static int floor0_inverse2(vorbis_block *vb,vorbis_look_floor *i,
void *memo,float *out){
vorbis_look_floor0 *look=(vorbis_look_floor0 *)i;
vorbis_info_floor0 *info=look->vi;
floor0_map_lazy_init(vb,info,look);
if(memo){
float *lsp=(float *)memo;
float amp=lsp[look->m];
/* take the coefficients back to a spectral envelope curve */
vorbis_lsp_to_curve(out,
look->linearmap[vb->W],
look->n[vb->W],
look->ln,
lsp,look->m,amp,(float)info->ampdB);
return(1);
}
memset(out,0,sizeof(*out)*look->n[vb->W]);
return(0);
}
/* export hooks */
const vorbis_func_floor floor0_exportbundle={
NULL,&floor0_unpack,&floor0_look,&floor0_free_info,
&floor0_free_look,&floor0_inverse1,&floor0_inverse2
};