mirror of
https://github.com/Q3Rally-Team/q3rally.git
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0d5fb492cd
Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
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2.5 KiB
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55 lines
2.5 KiB
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Include files for libcurl, external users.
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They're all placed in the curl subdirectory here for better fit in any kind
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of environment. You must include files from here using...
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#include <curl/curl.h>
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... style and point the compiler's include path to the directory holding the
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curl subdirectory. It makes it more likely to survive future modifications.
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NOTE FOR LIBCURL HACKERS
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The following notes apply to libcurl version 7.19.0 and later.
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* The distributed curl/curlbuild.h file is only intended to be used on systems
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which can not run the also distributed configure script.
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* The distributed curlbuild.h file is generated as a copy of curlbuild.h.dist
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when the libcurl source code distribution archive file is originally created.
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* If you check out from git on a non-configure platform, you must run the
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appropriate buildconf* script to set up curlbuild.h and other local files
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before being able of compiling the library.
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* On systems capable of running the configure script, the configure process
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will overwrite the distributed include/curl/curlbuild.h file with one that
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is suitable and specific to the library being configured and built, which
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is generated from the include/curl/curlbuild.h.in template file.
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* If you intend to distribute an already compiled libcurl library you _MUST_
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also distribute along with it the generated curl/curlbuild.h which has been
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used to compile it. Otherwise the library will be of no use for the users of
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the library that you have built. It is _your_ responsibility to provide this
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file. No one at the curl project can know how you have built the library.
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* File curl/curlbuild.h includes platform and configuration dependent info,
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and must not be modified by anyone. Configure script generates it for you.
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* We cannot assume anything else but very basic compiler features being
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present. While libcurl requires an ANSI C compiler to build, some of the
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earlier ANSI compilers clearly can't deal with some preprocessor operators.
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* Newlines must remain unix-style for older compilers' sake.
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* Comments must be written in the old-style /* unnested C-fashion */
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To figure out how to do good and portable checks for features, operating
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systems or specific hardwarare, a very good resource is Bjorn Reese's
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collection at http://predef.sf.net/
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