Open-source survival racing game on the ioquake3 engine.
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zturtleman 7fb48b29ca ioquake3 resync to revision 3347 from 3331.
Update arch in misc/setup for ioq3 changing from i386 to x86
OpenGL2: Use extension functions with OpenGL versions before 3.0.
OpenGL2: Force VAO usage on OpenGL 3.0+
Add spawnflags to QUAKED for trigger_multiple
Check for all command separators in callTeamVote
Remove newlines from chat messages in Game VM
Fix compiling Cmd_CallTeamVote_f
Only allow safe protocols for cURL downloads
Fix crash when pmove_msec is 0
Combine mouse movement events in event queue
Improve keys using international key layouts
Improve client input responsiveness
Removing input functions from sys_local.h for last commit
Make input events use earliest possible time
Make bots use crusher on other q3tourney6 maps
Make bots only use q3tourney6 crusher to kill their enemy
2017-08-30 07:09:41 +00:00
baseq3r ioquake3 resync to revision 3331 from 3306. 2017-08-07 05:23:43 +00:00
engine ioquake3 resync to revision 3347 from 3331. 2017-08-30 07:09:41 +00:00
tools/radiant-config/radiant15-netradiant Added md4 support. Increased polylimits for md3 models. changed many entities to entityplus style. Thanks to eraser for his great work. 2011-07-15 17:02:36 +00:00
q3rallycode.ppr Commit for upcoming v0.0.0.4 release. 2016-05-19 16:13:13 +00:00
run-debug.sh Restore run script changes reverted in r101. 2011-08-10 20:04:11 +00:00
run.sh Restore run script changes reverted in r101. 2011-08-10 20:04:11 +00:00