Open-source survival racing game on the ioquake3 engine.
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zturtleman 6bc3b33eab ioquake3 resync to revision 3522 from 3511.
Fix axis returned by IQM's LerpTag
Calculate bounds for unanimated IQM models
Fix loading favorites as initial source in server browser
Improve finding obelisk entitynum for bot AI
Fix SDL audio playback with surround sound
Fix predicting entity origin on rotating mover
Allow binds to use hex values for all key codes
Disable pulseaudio capture regardless of SDL version
Fix SDL audio playback with 16-bit stereo sound
Make s_info command display channels instead of stereo
Fix cross-compiling using mingw-w64 on Ubuntu 18.04
2018-10-16 17:48:51 +00:00
baseq3r all shaders now have correct surface parms 2018-09-01 23:43:36 +00:00
engine ioquake3 resync to revision 3522 from 3511. 2018-10-16 17:48:51 +00:00
tools/radiant-config/radiant15-netradiant uploaded custinfoparms.txt to radiant pack 2018-08-31 18:48:11 +00:00
q3rallycode.ppr not changed anything, just some tryouts 2018-09-07 23:39:04 +00:00
run-debug.sh Restore .x86 to Linux and macOS client/server executable names. 2018-08-08 15:57:53 +00:00
run.sh Restore .x86 to Linux and macOS client/server executable names. 2018-08-08 15:57:53 +00:00