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Open-source survival racing game on the ioquake3 engine.
6bc3b33eab
Fix axis returned by IQM's LerpTag Calculate bounds for unanimated IQM models Fix loading favorites as initial source in server browser Improve finding obelisk entitynum for bot AI Fix SDL audio playback with surround sound Fix predicting entity origin on rotating mover Allow binds to use hex values for all key codes Disable pulseaudio capture regardless of SDL version Fix SDL audio playback with 16-bit stereo sound Make s_info command display channels instead of stereo Fix cross-compiling using mingw-w64 on Ubuntu 18.04 |
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baseq3r | ||
engine | ||
tools/radiant-config/radiant15-netradiant | ||
q3rallycode.ppr | ||
run-debug.sh | ||
run.sh |