mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-12-01 16:11:24 +00:00
96a9e2a9aa
This updates from SDL 2.0.4 to SDL 2.0.8. Fix nullptr dereference in front of nullptr check in FS_CheckPak0 Fix undefined behaviour due to shifting signed in snd_mem.c Fix shifting bits out of byte in tr_font.c Fix shift into sign in cl_cin.c Fix signed bit operations in MSG_ReadBits Add missing address operator in cm_polylib.c OpenGL1: Decay float[8] to float * in tr_marks.c Avoid srcList[-1] in snd_openal.c Fix the behaviour of CVAR_LATCH|CVAR_CHEAT cvars Maximize cURL buffer size Fix mouse grab after toggling fullscreen Fix q3history buffer not cleared between mods and OOB-access Revert "Removed "Color Depth" from q3_ui system settings, it didn't control anything." Fix displayed color/depth/stencil bits values Restore setting r_colorbits in q3_ui Make setting r_stencilbits more consistent in Team Arena UI Fix map list in Team Arena start server menu after entering SP menu Support SDL audio devices that require float32 samples. sdl_snd.c should just initialize SDL audio without checking SDL_WasInit(). There's no need to SDL_PauseAudio(1) before calling SDL_CloseAudio(). Added audio capture support to SDL backend. Use the SDL2 audio device interface instead of the legacy 1.2 API. Disable SDL audio capture until prebuilt SDL libraries are updated to 2.0.8. Update SDL2 to 2.0.8 Add SDL 2.0.1 headers for macOS PPC Make macOS Universal Bundle target 10.6 for x86 and x86_64 Fix possible bot goal state NULL pointer dereference Fix uninitialized bot_goal_t fields Remove unnecessary NULL pointer check in Cmd_RemoveCommand Make UI_DrawProportionalString handle NULL string Fix compiling against macOS system OpenAL and SDL2 frameworks Fix array index in CanDamage() function - discovered by MARTY Fix compiling Makefile (broke in macOS frameworks commit) Fix clearing keys for control in Team Arena UI Make s_useOpenAL be CVAR_LATCH Improvements for dedicated camera followers (team follow1/2) Fix not closing description.txt and fix path seperator Fix duplicate bots displayed in Team Arena ingame add bot menu OpenGL2: Fix parsing specularScale in shaders Don't allow SDL audio capture using pulseaudio Isolate the Altivec code so non-Altivec PPC targets can use the same binary. Limit -maltivec to specific source files on OpenBSD too (untested) Use SDL 2.0.1 headers for macOS ppc64 Fix console offset while Team Arena voiceMenu is open OpenGL2: Readd r_deluxeSpecular. Fix client kicked as unpure when missing the latest cgame/ui pk3s Don't create multiple windows when GL context creation fails Require OpenGL 1.2 for GL_CLAMP_TO_EDGE Fix Linux uninstaller requiring Bash Fix Linux uninstaller redirecting stderr to stdout in preuninstall.sh Reported by @illwieckz. Fix in_restart causing fatal error while video is shutdown Allow pkg-config binary to be overridden with PKG_CONFIG Make testgun command without argument disable test gun model Remove unused renderer_buffer variable Don't upload 8 bit grayscale images as 16 bit luminance OpenGL1: Use RE_UploadCinematic() instead of duplicate code Don't load non-core GL functions for OpenGL 3.2 core context Load OpenGL ES 2.0 function procs Don't check fixed function GL extensions when using shader pipeline OpenGL2: Fix world VAO cache drawing when glIndex_t is unsigned short OpenGL2: Misc fixes and cleanup Fix IQM root joint backlerp when joint number is more than 0 Improve IQM loading Improve IQM CPU vertex skinning performance OpenGL2: Add GPU vertex skinning for IQM models
668 lines
18 KiB
C
668 lines
18 KiB
C
/*
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===========================================================================
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Copyright (C) 2005-2006 Tim Angus
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "client.h"
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#include "snd_local.h"
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#define INDEX_FILE_EXTENSION ".index.dat"
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#define MAX_RIFF_CHUNKS 16
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typedef struct audioFormat_s
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{
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int rate;
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int format;
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int channels;
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int bits;
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int sampleSize;
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int totalBytes;
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} audioFormat_t;
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typedef struct aviFileData_s
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{
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qboolean fileOpen;
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fileHandle_t f;
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char fileName[ MAX_QPATH ];
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int fileSize;
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int moviOffset;
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int moviSize;
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fileHandle_t idxF;
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int numIndices;
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int frameRate;
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int framePeriod;
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int width, height;
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int numVideoFrames;
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int maxRecordSize;
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qboolean motionJpeg;
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qboolean audio;
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audioFormat_t a;
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int numAudioFrames;
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int chunkStack[ MAX_RIFF_CHUNKS ];
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int chunkStackTop;
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byte *cBuffer, *eBuffer;
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} aviFileData_t;
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static aviFileData_t afd;
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#define MAX_AVI_BUFFER 2048
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static byte buffer[ MAX_AVI_BUFFER ];
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static int bufIndex;
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/*
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===============
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SafeFS_Write
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===============
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*/
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static ID_INLINE void SafeFS_Write( const void *buffer, int len, fileHandle_t f )
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{
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if( FS_Write( buffer, len, f ) < len )
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Com_Error( ERR_DROP, "Failed to write avi file" );
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}
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/*
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===============
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WRITE_STRING
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===============
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*/
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static ID_INLINE void WRITE_STRING( const char *s )
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{
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Com_Memcpy( &buffer[ bufIndex ], s, strlen( s ) );
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bufIndex += strlen( s );
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}
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/*
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===============
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WRITE_4BYTES
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===============
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*/
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static ID_INLINE void WRITE_4BYTES( int x )
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{
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buffer[ bufIndex + 0 ] = (byte)( ( x >> 0 ) & 0xFF );
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buffer[ bufIndex + 1 ] = (byte)( ( x >> 8 ) & 0xFF );
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buffer[ bufIndex + 2 ] = (byte)( ( x >> 16 ) & 0xFF );
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buffer[ bufIndex + 3 ] = (byte)( ( x >> 24 ) & 0xFF );
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bufIndex += 4;
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}
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/*
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===============
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WRITE_2BYTES
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===============
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*/
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static ID_INLINE void WRITE_2BYTES( int x )
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{
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buffer[ bufIndex + 0 ] = (byte)( ( x >> 0 ) & 0xFF );
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buffer[ bufIndex + 1 ] = (byte)( ( x >> 8 ) & 0xFF );
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bufIndex += 2;
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}
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/*
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===============
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START_CHUNK
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===============
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*/
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static ID_INLINE void START_CHUNK( const char *s )
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{
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if( afd.chunkStackTop == MAX_RIFF_CHUNKS )
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{
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Com_Error( ERR_DROP, "ERROR: Top of chunkstack breached" );
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}
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afd.chunkStack[ afd.chunkStackTop ] = bufIndex;
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afd.chunkStackTop++;
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WRITE_STRING( s );
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WRITE_4BYTES( 0 );
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}
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/*
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===============
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END_CHUNK
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===============
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*/
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static ID_INLINE void END_CHUNK( void )
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{
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int endIndex = bufIndex;
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if( afd.chunkStackTop <= 0 )
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{
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Com_Error( ERR_DROP, "ERROR: Bottom of chunkstack breached" );
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}
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afd.chunkStackTop--;
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bufIndex = afd.chunkStack[ afd.chunkStackTop ];
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bufIndex += 4;
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WRITE_4BYTES( endIndex - bufIndex - 4 );
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bufIndex = endIndex;
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bufIndex = PAD( bufIndex, 2 );
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}
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/*
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===============
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CL_WriteAVIHeader
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===============
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*/
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void CL_WriteAVIHeader( void )
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{
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bufIndex = 0;
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afd.chunkStackTop = 0;
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START_CHUNK( "RIFF" );
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{
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WRITE_STRING( "AVI " );
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{
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START_CHUNK( "LIST" );
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{
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WRITE_STRING( "hdrl" );
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WRITE_STRING( "avih" );
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WRITE_4BYTES( 56 ); //"avih" "chunk" size
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WRITE_4BYTES( afd.framePeriod ); //dwMicroSecPerFrame
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WRITE_4BYTES( afd.maxRecordSize *
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afd.frameRate ); //dwMaxBytesPerSec
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WRITE_4BYTES( 0 ); //dwReserved1
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WRITE_4BYTES( 0x110 ); //dwFlags bits HAS_INDEX and IS_INTERLEAVED
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WRITE_4BYTES( afd.numVideoFrames ); //dwTotalFrames
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WRITE_4BYTES( 0 ); //dwInitialFrame
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if( afd.audio ) //dwStreams
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WRITE_4BYTES( 2 );
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else
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WRITE_4BYTES( 1 );
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WRITE_4BYTES( afd.maxRecordSize ); //dwSuggestedBufferSize
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WRITE_4BYTES( afd.width ); //dwWidth
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WRITE_4BYTES( afd.height ); //dwHeight
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WRITE_4BYTES( 0 ); //dwReserved[ 0 ]
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WRITE_4BYTES( 0 ); //dwReserved[ 1 ]
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WRITE_4BYTES( 0 ); //dwReserved[ 2 ]
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WRITE_4BYTES( 0 ); //dwReserved[ 3 ]
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START_CHUNK( "LIST" );
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{
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WRITE_STRING( "strl" );
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WRITE_STRING( "strh" );
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WRITE_4BYTES( 56 ); //"strh" "chunk" size
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WRITE_STRING( "vids" );
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if( afd.motionJpeg )
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WRITE_STRING( "MJPG" );
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else
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WRITE_4BYTES( 0 ); // BI_RGB
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WRITE_4BYTES( 0 ); //dwFlags
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WRITE_4BYTES( 0 ); //dwPriority
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WRITE_4BYTES( 0 ); //dwInitialFrame
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WRITE_4BYTES( 1 ); //dwTimescale
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WRITE_4BYTES( afd.frameRate ); //dwDataRate
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WRITE_4BYTES( 0 ); //dwStartTime
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WRITE_4BYTES( afd.numVideoFrames ); //dwDataLength
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WRITE_4BYTES( afd.maxRecordSize ); //dwSuggestedBufferSize
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WRITE_4BYTES( -1 ); //dwQuality
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WRITE_4BYTES( 0 ); //dwSampleSize
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WRITE_2BYTES( 0 ); //rcFrame
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WRITE_2BYTES( 0 ); //rcFrame
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WRITE_2BYTES( afd.width ); //rcFrame
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WRITE_2BYTES( afd.height ); //rcFrame
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WRITE_STRING( "strf" );
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WRITE_4BYTES( 40 ); //"strf" "chunk" size
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WRITE_4BYTES( 40 ); //biSize
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WRITE_4BYTES( afd.width ); //biWidth
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WRITE_4BYTES( afd.height ); //biHeight
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WRITE_2BYTES( 1 ); //biPlanes
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WRITE_2BYTES( 24 ); //biBitCount
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if( afd.motionJpeg ) //biCompression
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{
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WRITE_STRING( "MJPG" );
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WRITE_4BYTES( afd.width *
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afd.height ); //biSizeImage
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}
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else
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{
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WRITE_4BYTES( 0 ); // BI_RGB
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WRITE_4BYTES( afd.width *
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afd.height * 3 ); //biSizeImage
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}
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WRITE_4BYTES( 0 ); //biXPelsPetMeter
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WRITE_4BYTES( 0 ); //biYPelsPetMeter
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WRITE_4BYTES( 0 ); //biClrUsed
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WRITE_4BYTES( 0 ); //biClrImportant
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}
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END_CHUNK( );
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if( afd.audio )
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{
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START_CHUNK( "LIST" );
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{
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WRITE_STRING( "strl" );
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WRITE_STRING( "strh" );
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WRITE_4BYTES( 56 ); //"strh" "chunk" size
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WRITE_STRING( "auds" );
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WRITE_4BYTES( 0 ); //FCC
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WRITE_4BYTES( 0 ); //dwFlags
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WRITE_4BYTES( 0 ); //dwPriority
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WRITE_4BYTES( 0 ); //dwInitialFrame
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WRITE_4BYTES( afd.a.sampleSize ); //dwTimescale
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WRITE_4BYTES( afd.a.sampleSize *
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afd.a.rate ); //dwDataRate
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WRITE_4BYTES( 0 ); //dwStartTime
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WRITE_4BYTES( afd.a.totalBytes /
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afd.a.sampleSize ); //dwDataLength
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WRITE_4BYTES( 0 ); //dwSuggestedBufferSize
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WRITE_4BYTES( -1 ); //dwQuality
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WRITE_4BYTES( afd.a.sampleSize ); //dwSampleSize
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WRITE_2BYTES( 0 ); //rcFrame
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WRITE_2BYTES( 0 ); //rcFrame
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WRITE_2BYTES( 0 ); //rcFrame
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WRITE_2BYTES( 0 ); //rcFrame
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WRITE_STRING( "strf" );
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WRITE_4BYTES( 18 ); //"strf" "chunk" size
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WRITE_2BYTES( afd.a.format ); //wFormatTag
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WRITE_2BYTES( afd.a.channels ); //nChannels
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WRITE_4BYTES( afd.a.rate ); //nSamplesPerSec
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WRITE_4BYTES( afd.a.sampleSize *
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afd.a.rate ); //nAvgBytesPerSec
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WRITE_2BYTES( afd.a.sampleSize ); //nBlockAlign
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WRITE_2BYTES( afd.a.bits ); //wBitsPerSample
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WRITE_2BYTES( 0 ); //cbSize
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}
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END_CHUNK( );
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}
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}
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END_CHUNK( );
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afd.moviOffset = bufIndex;
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START_CHUNK( "LIST" );
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{
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WRITE_STRING( "movi" );
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}
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}
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}
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}
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/*
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===============
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CL_OpenAVIForWriting
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Creates an AVI file and gets it into a state where
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writing the actual data can begin
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===============
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*/
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qboolean CL_OpenAVIForWriting( const char *fileName )
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{
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if( afd.fileOpen )
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return qfalse;
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Com_Memset( &afd, 0, sizeof( aviFileData_t ) );
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// Don't start if a framerate has not been chosen
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if( cl_aviFrameRate->integer <= 0 )
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{
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Com_Printf( S_COLOR_RED "cl_aviFrameRate must be >= 1\n" );
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return qfalse;
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}
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if( ( afd.f = FS_FOpenFileWrite( fileName ) ) <= 0 )
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return qfalse;
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if( ( afd.idxF = FS_FOpenFileWrite(
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va( "%s" INDEX_FILE_EXTENSION, fileName ) ) ) <= 0 )
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{
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FS_FCloseFile( afd.f );
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return qfalse;
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}
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Q_strncpyz( afd.fileName, fileName, MAX_QPATH );
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afd.frameRate = cl_aviFrameRate->integer;
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afd.framePeriod = (int)( 1000000.0f / afd.frameRate );
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afd.width = cls.glconfig.vidWidth;
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afd.height = cls.glconfig.vidHeight;
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if( cl_aviMotionJpeg->integer )
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afd.motionJpeg = qtrue;
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else
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afd.motionJpeg = qfalse;
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// Buffers only need to store RGB pixels.
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// Allocate a bit more space for the capture buffer to account for possible
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// padding at the end of pixel lines, and padding for alignment
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#define MAX_PACK_LEN 16
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afd.cBuffer = Z_Malloc((afd.width * 3 + MAX_PACK_LEN - 1) * afd.height + MAX_PACK_LEN - 1);
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// raw avi files have pixel lines start on 4-byte boundaries
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afd.eBuffer = Z_Malloc(PAD(afd.width * 3, AVI_LINE_PADDING) * afd.height);
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afd.a.rate = dma.speed;
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afd.a.format = WAV_FORMAT_PCM;
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afd.a.channels = dma.channels;
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/* !!! FIXME: if CL_WriteAVIAudioFrame() is ever called from somewhere other
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!!! FIXME: than S_TransferStereo16(), we will need to handle/convert
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!!! FIXME: float32 samples for AVI writing. */
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afd.a.bits = dma.samplebits;
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afd.a.sampleSize = ( afd.a.bits / 8 ) * afd.a.channels;
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if( afd.a.rate % afd.frameRate )
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{
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int suggestRate = afd.frameRate;
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while( ( afd.a.rate % suggestRate ) && suggestRate >= 1 )
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suggestRate--;
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Com_Printf( S_COLOR_YELLOW "WARNING: cl_aviFrameRate is not a divisor "
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"of the audio rate, suggest %d\n", suggestRate );
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}
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if( !Cvar_VariableIntegerValue( "s_initsound" ) )
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{
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afd.audio = qfalse;
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}
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else if( Q_stricmp( Cvar_VariableString( "s_backend" ), "OpenAL" ) )
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{
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if( afd.a.bits != 16 || afd.a.channels != 2 )
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{
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Com_Printf( S_COLOR_YELLOW "WARNING: Audio format of %d bit/%d channels not supported",
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afd.a.bits, afd.a.channels );
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afd.audio = qfalse;
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}
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else
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afd.audio = qtrue;
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}
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else
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{
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afd.audio = qfalse;
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Com_Printf( S_COLOR_YELLOW "WARNING: Audio capture is not supported "
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"with OpenAL. Set s_useOpenAL to 0 for audio capture\n" );
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}
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// This doesn't write a real header, but allocates the
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// correct amount of space at the beginning of the file
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CL_WriteAVIHeader( );
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SafeFS_Write( buffer, bufIndex, afd.f );
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afd.fileSize = bufIndex;
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bufIndex = 0;
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START_CHUNK( "idx1" );
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SafeFS_Write( buffer, bufIndex, afd.idxF );
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afd.moviSize = 4; // For the "movi"
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afd.fileOpen = qtrue;
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return qtrue;
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}
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/*
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===============
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CL_CheckFileSize
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===============
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*/
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static qboolean CL_CheckFileSize( int bytesToAdd )
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{
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unsigned int newFileSize;
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newFileSize =
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afd.fileSize + // Current file size
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bytesToAdd + // What we want to add
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( afd.numIndices * 16 ) + // The index
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4; // The index size
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// I assume all the operating systems
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// we target can handle a 2Gb file
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if( newFileSize > INT_MAX )
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{
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// Close the current file...
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CL_CloseAVI( );
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// ...And open a new one
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CL_OpenAVIForWriting( va( "%s_", afd.fileName ) );
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return qtrue;
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}
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return qfalse;
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}
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/*
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===============
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CL_WriteAVIVideoFrame
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===============
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*/
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void CL_WriteAVIVideoFrame( const byte *imageBuffer, int size )
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{
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int chunkOffset = afd.fileSize - afd.moviOffset - 8;
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int chunkSize = 8 + size;
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int paddingSize = PADLEN(size, 2);
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byte padding[ 4 ] = { 0 };
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if( !afd.fileOpen )
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return;
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// Chunk header + contents + padding
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if( CL_CheckFileSize( 8 + size + 2 ) )
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return;
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bufIndex = 0;
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WRITE_STRING( "00dc" );
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WRITE_4BYTES( size );
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|
|
SafeFS_Write( buffer, 8, afd.f );
|
|
SafeFS_Write( imageBuffer, size, afd.f );
|
|
SafeFS_Write( padding, paddingSize, afd.f );
|
|
afd.fileSize += ( chunkSize + paddingSize );
|
|
|
|
afd.numVideoFrames++;
|
|
afd.moviSize += ( chunkSize + paddingSize );
|
|
|
|
if( size > afd.maxRecordSize )
|
|
afd.maxRecordSize = size;
|
|
|
|
// Index
|
|
bufIndex = 0;
|
|
WRITE_STRING( "00dc" ); //dwIdentifier
|
|
WRITE_4BYTES( 0x00000010 ); //dwFlags (all frames are KeyFrames)
|
|
WRITE_4BYTES( chunkOffset ); //dwOffset
|
|
WRITE_4BYTES( size ); //dwLength
|
|
SafeFS_Write( buffer, 16, afd.idxF );
|
|
|
|
afd.numIndices++;
|
|
}
|
|
|
|
#define PCM_BUFFER_SIZE 44100
|
|
|
|
/*
|
|
===============
|
|
CL_WriteAVIAudioFrame
|
|
===============
|
|
*/
|
|
void CL_WriteAVIAudioFrame( const byte *pcmBuffer, int size )
|
|
{
|
|
static byte pcmCaptureBuffer[ PCM_BUFFER_SIZE ] = { 0 };
|
|
static int bytesInBuffer = 0;
|
|
|
|
if( !afd.audio )
|
|
return;
|
|
|
|
if( !afd.fileOpen )
|
|
return;
|
|
|
|
// Chunk header + contents + padding
|
|
if( CL_CheckFileSize( 8 + bytesInBuffer + size + 2 ) )
|
|
return;
|
|
|
|
if( bytesInBuffer + size > PCM_BUFFER_SIZE )
|
|
{
|
|
Com_Printf( S_COLOR_YELLOW
|
|
"WARNING: Audio capture buffer overflow -- truncating\n" );
|
|
size = PCM_BUFFER_SIZE - bytesInBuffer;
|
|
}
|
|
|
|
Com_Memcpy( &pcmCaptureBuffer[ bytesInBuffer ], pcmBuffer, size );
|
|
bytesInBuffer += size;
|
|
|
|
// Only write if we have a frame's worth of audio
|
|
if( bytesInBuffer >= (int)ceil( (float)afd.a.rate / (float)afd.frameRate ) *
|
|
afd.a.sampleSize )
|
|
{
|
|
int chunkOffset = afd.fileSize - afd.moviOffset - 8;
|
|
int chunkSize = 8 + bytesInBuffer;
|
|
int paddingSize = PADLEN(bytesInBuffer, 2);
|
|
byte padding[ 4 ] = { 0 };
|
|
|
|
bufIndex = 0;
|
|
WRITE_STRING( "01wb" );
|
|
WRITE_4BYTES( bytesInBuffer );
|
|
|
|
SafeFS_Write( buffer, 8, afd.f );
|
|
SafeFS_Write( pcmCaptureBuffer, bytesInBuffer, afd.f );
|
|
SafeFS_Write( padding, paddingSize, afd.f );
|
|
afd.fileSize += ( chunkSize + paddingSize );
|
|
|
|
afd.numAudioFrames++;
|
|
afd.moviSize += ( chunkSize + paddingSize );
|
|
afd.a.totalBytes += bytesInBuffer;
|
|
|
|
// Index
|
|
bufIndex = 0;
|
|
WRITE_STRING( "01wb" ); //dwIdentifier
|
|
WRITE_4BYTES( 0 ); //dwFlags
|
|
WRITE_4BYTES( chunkOffset ); //dwOffset
|
|
WRITE_4BYTES( bytesInBuffer ); //dwLength
|
|
SafeFS_Write( buffer, 16, afd.idxF );
|
|
|
|
afd.numIndices++;
|
|
|
|
bytesInBuffer = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
CL_TakeVideoFrame
|
|
===============
|
|
*/
|
|
void CL_TakeVideoFrame( void )
|
|
{
|
|
// AVI file isn't open
|
|
if( !afd.fileOpen )
|
|
return;
|
|
|
|
re.TakeVideoFrame( afd.width, afd.height,
|
|
afd.cBuffer, afd.eBuffer, afd.motionJpeg );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
CL_CloseAVI
|
|
|
|
Closes the AVI file and writes an index chunk
|
|
===============
|
|
*/
|
|
qboolean CL_CloseAVI( void )
|
|
{
|
|
int indexRemainder;
|
|
int indexSize = afd.numIndices * 16;
|
|
const char *idxFileName = va( "%s" INDEX_FILE_EXTENSION, afd.fileName );
|
|
|
|
// AVI file isn't open
|
|
if( !afd.fileOpen )
|
|
return qfalse;
|
|
|
|
afd.fileOpen = qfalse;
|
|
|
|
FS_Seek( afd.idxF, 4, FS_SEEK_SET );
|
|
bufIndex = 0;
|
|
WRITE_4BYTES( indexSize );
|
|
SafeFS_Write( buffer, bufIndex, afd.idxF );
|
|
FS_FCloseFile( afd.idxF );
|
|
|
|
// Write index
|
|
|
|
// Open the temp index file
|
|
if( ( indexSize = FS_FOpenFileRead( idxFileName,
|
|
&afd.idxF, qtrue ) ) <= 0 )
|
|
{
|
|
FS_FCloseFile( afd.f );
|
|
return qfalse;
|
|
}
|
|
|
|
indexRemainder = indexSize;
|
|
|
|
// Append index to end of avi file
|
|
while( indexRemainder > MAX_AVI_BUFFER )
|
|
{
|
|
FS_Read( buffer, MAX_AVI_BUFFER, afd.idxF );
|
|
SafeFS_Write( buffer, MAX_AVI_BUFFER, afd.f );
|
|
afd.fileSize += MAX_AVI_BUFFER;
|
|
indexRemainder -= MAX_AVI_BUFFER;
|
|
}
|
|
FS_Read( buffer, indexRemainder, afd.idxF );
|
|
SafeFS_Write( buffer, indexRemainder, afd.f );
|
|
afd.fileSize += indexRemainder;
|
|
FS_FCloseFile( afd.idxF );
|
|
|
|
// Remove temp index file
|
|
FS_HomeRemove( idxFileName );
|
|
|
|
// Write the real header
|
|
FS_Seek( afd.f, 0, FS_SEEK_SET );
|
|
CL_WriteAVIHeader( );
|
|
|
|
bufIndex = 4;
|
|
WRITE_4BYTES( afd.fileSize - 8 ); // "RIFF" size
|
|
|
|
bufIndex = afd.moviOffset + 4; // Skip "LIST"
|
|
WRITE_4BYTES( afd.moviSize );
|
|
|
|
SafeFS_Write( buffer, bufIndex, afd.f );
|
|
|
|
Z_Free( afd.cBuffer );
|
|
Z_Free( afd.eBuffer );
|
|
FS_FCloseFile( afd.f );
|
|
|
|
Com_Printf( "Wrote %d:%d frames to %s\n", afd.numVideoFrames, afd.numAudioFrames, afd.fileName );
|
|
|
|
return qtrue;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
CL_VideoRecording
|
|
===============
|
|
*/
|
|
qboolean CL_VideoRecording( void )
|
|
{
|
|
return afd.fileOpen;
|
|
}
|