q3rally/baseq3r
2011-07-31 11:51:06 +00:00
..
botfiles Added files 2011-02-18 14:31:32 +00:00
env Added Hi-Res Textures from Paul Marshall, aka Kpax, aka Paulo. Changed some code stuff. Ready for release of an early test version. 2011-07-23 11:34:24 +00:00
gfx Commit for Prealpha release 2011-03-12 21:16:14 +00:00
icons Commit for Prealpha release 2011-03-12 21:16:14 +00:00
levelshots Commit for Prealpha release 2011-03-12 21:16:14 +00:00
maps Commit for Prealpha release 2011-03-12 21:16:14 +00:00
menu - Added CVAR_SYSTEMINFO to cvars that need it. 2011-07-31 03:33:17 +00:00
models Added the missing 3 cars promised for v0.0.0.2 2011-07-31 11:51:06 +00:00
music Added Hi-Res Textures from Paul Marshall, aka Kpax, aka Paulo. Changed some code stuff. Ready for release of an early test version. 2011-07-23 11:35:58 +00:00
scripts Added the missing 3 cars promised for v0.0.0.2 2011-07-31 11:51:06 +00:00
sound Commit for Prealpha release 2011-03-12 21:16:14 +00:00
sprites Added files 2011-02-18 14:31:32 +00:00
textures Added Hi-Res Textures from Paul Marshall, aka Kpax, aka Paulo. Changed some code stuff. Ready for release of an early test version. 2011-07-24 09:16:19 +00:00
video Added files 2011-02-18 14:31:32 +00:00
COPYING Added files 2011-02-18 14:31:32 +00:00
CREDITS Added files 2011-02-18 14:31:32 +00:00
default.cfg Added files 2011-02-18 14:31:32 +00:00
entityplus-backpack & debris models.txt Added md4 support. Increased polylimits for md3 models. changed many entities to entityplus style. Thanks to eraser for his great work. 2011-07-15 17:02:36 +00:00
LINUXNOTES Added files 2011-02-18 14:31:32 +00:00
OGGVORBIS.README.txt Added files 2011-02-18 14:31:32 +00:00
productid.txt Added files 2011-02-18 14:31:32 +00:00
README - Updated README 2011-07-22 00:17:43 +00:00
SDL.README.txt Added files 2011-02-18 14:31:32 +00:00
sprees.dat Added files 2011-02-18 14:31:32 +00:00

// Q3Rally Readme File - 02/13/2011 \\

http://www.q3rally.com

Thank you for downloading Q3Rally!


/// SYSTEM REQUIREMENTS \\\

* Pentium III 450MHz / AMD K6-2 450MHz or equal
* 128MB of system memory
* OpenGL supported video card with 32MB of video memory
* 700MB of hard drive space

We recommend a 700MHz Pentium III / Athlon with a Geforce2 64mb. 

/// User Data \\\

Screenshots, configurations, and demos that are produced are in a local data directory rather than the game's own directory, if it is supported by the OS.

Where you'll probably find it :

Windows 98/ME:		C:\Windows\AppData\Q3Rally\
Windows NT/2000/XP: C:\Documents and Settings\%USERNAME%\Application Data\Q3Rally\
Windows Vista/7:	C:\Users\%USERNAME%\AppData\Roaming\Q3Rally\
Linux:				/home/username/.q3rally/
Mac OS X:			/Users/username/Library/Application Support/Q3Rally

/// Description \\\

This is a pre-alpha version of Q3Rally. This represents not the complete release of Q3Rally. It is for you to see what we have and what you will expect when the whole game comes out.

/// Source \\\

The source for content and code is available at http://q3rallysa.svn.sourceforge.net/viewvc/q3rallysa/
The engine source is there as well as the VMs source.

/// CREDITS \\\

For credits, read the CREDITS file.

/// FAQ \\\

There's a frequently asked question thing in work. Will be ready when the game is coming out.

/// Will it cost some money? \\\

$0 budget, spare time, and less than 3 active contributors kinda make things hard :) But if you like you can spend some money through the website DONATE paypal thing.


I wish you much fun trying out this pre-alpha and if I have some time for it I will setup a test server for the pre-alpha.

Thanks.